Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-10 | Fixed whitespace | Jeanne-Kamikaze | |
2013-05-10 | onResize no longer sets viewport | Jeanne-Kamikaze | |
2013-05-10 | withWindow tweaks; added runSubGame' | Jeanne-Kamikaze | |
2013-05-10 | Game tweaks; fixed GLFW terminate bug | Jeanne-Kamikaze | |
2013-04-27 | Updates | Jeanne-Kamikaze | |
2013-03-14 | Fixed bufferData | Jeanne-Kamikaze | |
2013-03-13 | Fixed whitespace | Jeanne-Kamikaze | |
2013-03-13 | Added rotate | Jeanne-Kamikaze | |
2013-03-13 | Added mouse wheel and repositioning | Jeanne-Kamikaze | |
2013-03-12 | Fixed rotation | Jeanne-Kamikaze | |
2013-03-12 | Fixed export list | Jeanne-Kamikaze | |
2013-03-12 | Added Obj3 | Jeanne-Kamikaze | |
2013-03-12 | Added type synonyms | Jeanne-Kamikaze | |
2013-03-12 | Fixed whitespace | Jeanne-Kamikaze | |
2013-03-12 | Prettified uniform | Jeanne-Kamikaze | |
2013-03-12 | Added unbind functions | Jeanne-Kamikaze | |
2013-03-12 | Made uniforms and bufferData prettier | Jeanne-Kamikaze | |
2013-03-10 | Removed online haddocks | Jeanne-Kamikaze | |
2013-03-01 | Added ghc prof options | Jeanne-Kamikaze | |
2013-02-22 | Added subGame functions | Jeanne-Kamikaze | |
2013-02-22 | Switched loadShader params order | Jeanne-Kamikaze | |
2013-02-22 | Switched to Core32; Added GeometryShader to ShaderType | Jeanne-Kamikaze | |
2013-02-22 | GLSL -> GL | Jeanne-Kamikaze | |
2013-02-22 | run -> loop | Jeanne-Kamikaze | |
2013-02-22 | Merged Setup and Game | Jeanne-Kamikaze | |
2013-02-21 | getInput now takes an Input instead of a Mouse | Jeanne-Kamikaze | |
2013-02-21 | Made Vector.Class functions inlinable | Jeanne-Kamikaze | |
2013-02-21 | Added Vector and Vector.Class modules | Jeanne-Kamikaze | |
2013-02-21 | Made vector min/max part of Ord instance | Jeanne-Kamikaze | |
2013-02-21 | Fixed whitespace | Jeanne-Kamikaze | |
2013-02-21 | Added WindowSizeCallback to export list | Jeanne-Kamikaze | |
2012-11-16 | Removed leksah files | Jeanne-Kamikaze | |
2012-11-16 | parsec any | Jeanne-Kamikaze | |
2012-09-28 | Added docs | Jeanne-Kamikaze | |
2012-09-28 | Changed setCollisioner arguments order | Jeanne-Kamikaze | |
2012-09-08 | Fixed 3d axes computation in lookAt | Marc Sunet | |
2012-09-08 | Added viewToWorld2d | Marc Sunet | |
2012-09-08 | Fixed 3d rotation; added rpgUnproject | Marc Sunet | |
2012-09-07 | Fixed rpgTransform | Marc Sunet | |
2012-09-07 | Fixed transforms; using line/plane intersection | Marc Sunet | |
2012-09-07 | Tidied up | Marc Sunet | |
2012-09-07 | Added planeProj | Marc Sunet | |
2012-09-03 | docs | Marc Sunet | |
2012-09-03 | docs | Marc Sunet | |
2012-09-03 | Added 2d bounding box functions | Marc Sunet | |
2012-09-03 | 2d virtual = view | Marc Sunet | |
2012-09-02 | Added inverse | Marc Sunet | |
2012-09-02 | Fixed Y-Z axis correspondence; change rpgTransform to take a position | Marc Sunet | |
2012-09-02 | Update README.md | jeannekamikaze | |
2012-09-02 | GameObject uses first collisioner to detect collisions | Marc Sunet | |