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2025-01-01Fix sound system destruction.3gg
2025-01-01Streamling the Game monad, use MonadIO for automatic lifting.3gg
2024-12-31Add enough audio for background music.3gg
2024-12-31Tweaks.3gg
2024-12-30Use bounding volume in other places.3gg
2024-12-30Simplify Game monad.3gg
2024-12-30Move window setup to App.3gg
2024-12-30Spacing.3gg
2024-12-30Cleanup.3gg
2024-12-24New physics module.3gg
2024-12-24Comment.3gg
2024-12-24Add axis-aligned plane.3gg
2024-12-22Fix use of ddt.3gg
2024-12-22Fix animation.3gg
2024-12-22Use fixed time points in animation.3gg
2024-12-22Use adaptive sync if available.3gg
2024-11-18Format.3gg
2024-11-18Fix momentum.3gg
2024-11-17Use monotonic clock for timing.3gg
2024-11-17Remove vsync to fix stuttering.3gg
2024-11-17Minor cleanup.3gg
2024-11-17Smoother resizing.3gg
2024-11-08Remove unused include dir.3gg
2024-08-20UI adjustments.3gg
2024-08-20Basic enemy AI.3gg
2024-08-20Fix docstrings.3gg
2024-08-20Tidy.3gg
2024-08-16More convenient switch and multiSwitch.3gg
2024-08-15Better event handling.3gg
2024-08-14Include debug symbols.3gg
2024-08-14Check input events once per frame.3gg
2024-08-14Larger window3gg
2024-08-14Enable vsync3gg
2024-08-14Smoother collisions.3gg
2024-05-24WASD controls.3gg
2024-05-24Remove unnecessary char callback.3gg
2023-10-04Fix resize hang.3gg
2023-10-04Clean up.3gg
2023-10-04Add note.3gg
2023-10-04Allow creation of Geometry from literal arrays. Simplify Buffer.3gg
2023-10-02First pass at render backend.3gg
2023-09-14Improve game loop timing.3gg
Uses TimeDelta (uint64) for most computations and converts to double only before stepping the game logic.
2023-09-14New Timer module and game loop with semi-fixed time step.3gg
2023-08-31New Algebra module and Spatial abstraction.3gg
2023-08-30Format.3gg
2023-08-23Better physics and Vector class rename.3gg
2023-08-23Render without deforming paddles/ball.3gg
2023-03-10Minor refactoring and formatting.3gg
2023-03-10Compile demos with main project.3gg
2023-03-09Update project setup instructions.3gg