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2012-08-10Fix: animations are now freed.Marc Sunet
2012-08-09World now uses Spear.StoreMarc Sunet
2012-08-09Added withElement, setElement, and made Store a FunctorMarc Sunet
2012-08-09Added bulk updates to StoreMarc Sunet
2012-08-08Moved IDStore to Store.ID. Created generic StoreMarc Sunet
2012-08-08Hid CModel. Removed low level API. Added triangles functionMarc Sunet
2012-08-08Added Spear.Math.TriangleMarc Sunet
2012-08-08Model transformVerts and transformNormals are now two separate functionsMarc Sunet
2012-08-08removed Debug.Trace importMarc Sunet
2012-08-08Fixed whitespace to make line 39 more clearMarc Sunet
2012-08-08Added Spear.IDStoreMarc Sunet
2012-08-08fixed whitespaceMarc Sunet
2012-08-08Preceded commands with $jeannekamikaze
2012-08-07Merge branch 'master' of github.com:jeannekamikaze/SpearMarc Sunet
2012-08-07Added setVelocity, setAcceleration, and type synonyms Velocity and AccelerationMarc Sunet
2012-08-07importing Data.StateVar instead of OpenGL StateVarMarc Sunet
2012-08-07Added a features list.jeannekamikaze
2012-08-06Added physics moduleMarc Sunet
2012-08-06Initial implementationMarc Sunet
2012-08-06Added setPosMarc Sunet
2012-08-06Generalised CreateGameObject to any monadMarc Sunet
2012-08-06Tweaked collision API.Marc Sunet
· Collisioner is now an open type. · Renamed Collisioner constructors.
2012-08-06Added KEY_SPACEMarc Sunet
2012-08-02· Changed the way game objects are created by the loader for more flexibility.Marc Sunet
· Added model function 'toGround'.
2012-08-01Merge branch 'master' of github.com:jeannekamikaze/SpearMarc Sunet
2012-08-01fixed inverse transform, added orbit and lookAt functionsMarc Sunet
2012-07-31Update README.mdjeannekamikaze
Initial readme file.
2012-07-31added readmeMarc Sunet
2012-07-31initial commitMarc Sunet