Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-10-02 | First pass at render backend. | 3gg | |
2023-09-14 | Improve game loop timing. | 3gg | |
Uses TimeDelta (uint64) for most computations and converts to double only before stepping the game logic. | |||
2023-09-14 | New Timer module and game loop with semi-fixed time step. | 3gg | |
2023-08-31 | New Algebra module and Spatial abstraction. | 3gg | |
2023-08-30 | Format. | 3gg | |
2023-08-23 | Better physics and Vector class rename. | 3gg | |
2023-08-23 | Render without deforming paddles/ball. | 3gg | |
2023-03-10 | Minor refactoring and formatting. | 3gg | |
2023-03-10 | Compile demos with main project. | 3gg | |
2023-03-09 | Update project setup instructions. | 3gg | |
2022-09-18 | Slightly better collision handling. | 3gg | |
2022-09-18 | Add App module. | 3gg | |
2022-09-17 | 2020s update | 3gg | |
2013-12-23 | Added input processing functions | Jeanne-Kamikaze | |
2013-12-23 | Window module now tracks elapsed time | Jeanne-Kamikaze | |
2013-08-18 | Tidying and docs | Jeanne-Kamikaze | |
2013-08-18 | Unused imports | Jeanne-Kamikaze | |
2013-08-18 | Enhanced Step function | Jeanne-Kamikaze | |
2013-08-17 | Added run function | Jeanne-Kamikaze | |
2013-08-11 | Moved step into its own module | Jeanne-Kamikaze | |
2013-08-10 | Added pong | Jeanne-Kamikaze | |
2013-06-13 | GameObject | Jeanne-Kamikaze | |
2013-06-13 | Removed GameObject | Jeanne-Kamikaze | |
2013-06-13 | Whitespace | Jeanne-Kamikaze | |
2013-05-10 | Fixed whitespace | Jeanne-Kamikaze | |
2013-05-10 | onResize no longer sets viewport | Jeanne-Kamikaze | |
2013-05-10 | withWindow tweaks; added runSubGame' | Jeanne-Kamikaze | |
2013-05-10 | Game tweaks; fixed GLFW terminate bug | Jeanne-Kamikaze | |
2013-04-27 | Updates | Jeanne-Kamikaze | |
2013-03-14 | Fixed bufferData | Jeanne-Kamikaze | |
2013-03-13 | Fixed whitespace | Jeanne-Kamikaze | |
2013-03-13 | Added rotate | Jeanne-Kamikaze | |
2013-03-13 | Added mouse wheel and repositioning | Jeanne-Kamikaze | |
2013-03-12 | Fixed rotation | Jeanne-Kamikaze | |
2013-03-12 | Fixed export list | Jeanne-Kamikaze | |
2013-03-12 | Added Obj3 | Jeanne-Kamikaze | |
2013-03-12 | Added type synonyms | Jeanne-Kamikaze | |
2013-03-12 | Fixed whitespace | Jeanne-Kamikaze | |
2013-03-12 | Prettified uniform | Jeanne-Kamikaze | |
2013-03-12 | Added unbind functions | Jeanne-Kamikaze | |
2013-03-12 | Made uniforms and bufferData prettier | Jeanne-Kamikaze | |
2013-03-10 | Removed online haddocks | Jeanne-Kamikaze | |
2013-03-01 | Added ghc prof options | Jeanne-Kamikaze | |
2013-02-22 | Added subGame functions | Jeanne-Kamikaze | |
2013-02-22 | Switched loadShader params order | Jeanne-Kamikaze | |
2013-02-22 | Switched to Core32; Added GeometryShader to ShaderType | Jeanne-Kamikaze | |
2013-02-22 | GLSL -> GL | Jeanne-Kamikaze | |
2013-02-22 | run -> loop | Jeanne-Kamikaze | |
2013-02-22 | Merged Setup and Game | Jeanne-Kamikaze | |
2013-02-21 | getInput now takes an Input instead of a Mouse | Jeanne-Kamikaze | |