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AgeCommit message (Expand)Author
2012-08-30Model now computes 3D AABBsMarc Sunet
2012-08-30Fixed normalsMarc Sunet
2012-08-30Tidied upMarc Sunet
2012-08-30Added support for multiple collisioners in GameObjectMarc Sunet
2012-08-30Application now triggers an initial window resizeMarc Sunet
2012-08-30Viewport now recomputed on resize; added GLFW symbols to export listMarc Sunet
2012-08-30Tidied upMarc Sunet
2012-08-29Fixed rpgTransformMarc Sunet
2012-08-29Fix: game object now updates properlyMarc Sunet
2012-08-29Tidied up mat4Marc Sunet
2012-08-29Fixed mat3 constructorMarc Sunet
2012-08-29Fix: animation speed now taken into account in updateMarc Sunet
2012-08-29Fixed forward vector in rpgTransformMarc Sunet
2012-08-29Loader now handles animation speedsMarc Sunet
2012-08-29Added setAnimationSpeedMarc Sunet
2012-08-29Added animation speed to AnimatedModelRendererMarc Sunet
2012-08-29GameObject takes a Matrix3; Loader changed to load 2D game objectsMarc Sunet
2012-08-29Changed game object field name to typeMarc Sunet
2012-08-29Fixed array allocation in modelBoxesMarc Sunet
2012-08-29Changed model_box to model_compute_boxesMarc Sunet
2012-08-29Button delays are now properly resetMarc Sunet
2012-08-29Added GameStyle data constructors to export listMarc Sunet
2012-08-29Render now calls useProgramMarc Sunet
2012-08-29Changed Octree to QuadTreeMarc Sunet
2012-08-29Loader can now load GameObjectsMarc Sunet
2012-08-29Added box functionMarc Sunet
2012-08-29Added GameStyle to export listMarc Sunet
2012-08-29Added 'up' to Spatial2Marc Sunet
2012-08-29Added rpg and plt transformers. Fixed height not being taken into accountMarc Sunet
2012-08-29Added fast, rpg and plt inversesMarc Sunet
2012-08-29Changed name of unit vectors to lowercaseMarc Sunet
2012-08-28Added Spatial2 and Spatial3; removed SpatialMarc Sunet
2012-08-28Added several functionsMarc Sunet
2012-08-28Initial game objectMarc Sunet
2012-08-28Added model boxes.Marc Sunet
2012-08-28Added DelayedMouseMarc Sunet
2012-08-28Fixed commentsMarc Sunet
2012-08-28Added Quad, Ray, Segment and UtilsMarc Sunet
2012-08-28Translated collision and collision entities to 2DMarc Sunet
2012-08-28ยท Moved mathematical entities in Collision to Math.Marc Sunet
2012-08-27Made Octree fields strictMarc Sunet
2012-08-27Added newDMSMarc Sunet
2012-08-27Fixed mouse state memoisationMarc Sunet
2012-08-27Exposed newKeyboardMarc Sunet
2012-08-27Added newKeyboardMarc Sunet
2012-08-27Renamed keystate to buttonstate in getMouseMarc Sunet
2012-08-27Made getMouse prettierMarc Sunet
2012-08-27Removed extra parenthesesMarc Sunet
2012-08-11OBJ loader rewritten in CMarc Sunet
2012-08-10Major rework: Model is now both C and Haskell friendlyMarc Sunet