Age | Commit message (Expand) | Author |
2013-02-22 | Added subGame functions | Jeanne-Kamikaze |
2013-02-22 | Switched loadShader params order | Jeanne-Kamikaze |
2013-02-22 | Switched to Core32; Added GeometryShader to ShaderType | Jeanne-Kamikaze |
2013-02-22 | GLSL -> GL | Jeanne-Kamikaze |
2013-02-22 | run -> loop | Jeanne-Kamikaze |
2013-02-22 | Merged Setup and Game | Jeanne-Kamikaze |
2013-02-21 | getInput now takes an Input instead of a Mouse | Jeanne-Kamikaze |
2013-02-21 | Made Vector.Class functions inlinable | Jeanne-Kamikaze |
2013-02-21 | Added Vector and Vector.Class modules | Jeanne-Kamikaze |
2013-02-21 | Made vector min/max part of Ord instance | Jeanne-Kamikaze |
2013-02-21 | Fixed whitespace | Jeanne-Kamikaze |
2013-02-21 | Added WindowSizeCallback to export list | Jeanne-Kamikaze |
2012-11-16 | Removed leksah files | Jeanne-Kamikaze |
2012-11-16 | parsec any | Jeanne-Kamikaze |
2012-09-28 | Added docs | Jeanne-Kamikaze |
2012-09-28 | Changed setCollisioner arguments order | Jeanne-Kamikaze |
2012-09-08 | Fixed 3d axes computation in lookAt | Marc Sunet |
2012-09-08 | Added viewToWorld2d | Marc Sunet |
2012-09-08 | Fixed 3d rotation; added rpgUnproject | Marc Sunet |
2012-09-07 | Fixed rpgTransform | Marc Sunet |
2012-09-07 | Fixed transforms; using line/plane intersection | Marc Sunet |
2012-09-07 | Tidied up | Marc Sunet |
2012-09-07 | Added planeProj | Marc Sunet |
2012-09-03 | docs | Marc Sunet |
2012-09-03 | docs | Marc Sunet |
2012-09-03 | Added 2d bounding box functions | Marc Sunet |
2012-09-03 | 2d virtual = view | Marc Sunet |
2012-09-02 | Added inverse | Marc Sunet |
2012-09-02 | Fixed Y-Z axis correspondence; change rpgTransform to take a position | Marc Sunet |
2012-09-02 | Update README.md | jeannekamikaze |
2012-09-02 | GameObject uses first collisioner to detect collisions | Marc Sunet |
2012-09-02 | Added query | Marc Sunet |
2012-09-02 | Added toClip | Marc Sunet |
2012-09-02 | Changed the way game objects are collided | Marc Sunet |
2012-09-02 | Fixed and simplified AABB collision | Marc Sunet |
2012-09-01 | Added mulp and muld to Matrix3 | Marc Sunet |
2012-09-01 | Made Collisioner an instance of Collisionable | Marc Sunet |
2012-09-01 | Changed the way game objects are collided | Marc Sunet |
2012-09-01 | Added box and circle functions | Marc Sunet |
2012-09-01 | Fixed whitespace | Marc Sunet |
2012-09-01 | Fixed whitespace | Marc Sunet |
2012-09-01 | Added setRotation to Spatial2 | Marc Sunet |
2012-09-01 | Added translation and rotation constructors | Marc Sunet |
2012-09-01 | Replaced Rotation for an arbitrary axis | Marc Sunet |
2012-08-31 | Added ability to choose how 2d rotations should be mapped to 3d | Marc Sunet |
2012-08-31 | Fixed whitespace | Marc Sunet |
2012-08-31 | Added nextFrame; enhanced docs | Marc Sunet |
2012-08-31 | Enhanced docs | Marc Sunet |
2012-08-31 | Fixed bounding boxes | Marc Sunet |
2012-08-31 | Enhanced docs; added nullPtr to export list | Marc Sunet |