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AgeCommit message (Expand)Author
2012-09-01Fixed whitespaceMarc Sunet
2012-09-01Fixed whitespaceMarc Sunet
2012-09-01Added setRotation to Spatial2Marc Sunet
2012-09-01Added translation and rotation constructorsMarc Sunet
2012-09-01Replaced Rotation for an arbitrary axisMarc Sunet
2012-08-31Added ability to choose how 2d rotations should be mapped to 3dMarc Sunet
2012-08-31Fixed whitespaceMarc Sunet
2012-08-31Added nextFrame; enhanced docsMarc Sunet
2012-08-31Enhanced docsMarc Sunet
2012-08-31Fixed bounding boxesMarc Sunet
2012-08-31Enhanced docs; added nullPtr to export listMarc Sunet
2012-08-30Added setCollisionersMarc Sunet
2012-08-30Added bufferDatalMarc Sunet
2012-08-30Added goAABBsMarc Sunet
2012-08-30assertMaybe returns the value wrapped in the JustMarc Sunet
2012-08-30Added assertMaybeMarc Sunet
2012-08-30Added OpenGL functions to export listMarc Sunet
2012-08-30Added uniformVec2Marc Sunet
2012-08-30Added support for custom programsMarc Sunet
2012-08-30Moved loadTextureImage to GLSL moduleMarc Sunet
2012-08-30Enhanced docsMarc Sunet
2012-08-30Simplified collision interfaceMarc Sunet
2012-08-30Removed Updatable and RenderableMarc Sunet
2012-08-30Cleaned GLSL interfaceMarc Sunet
2012-08-30Added accessorsMarc Sunet
2012-08-30Model now computes 3D AABBsMarc Sunet
2012-08-30Fixed normalsMarc Sunet
2012-08-30Tidied upMarc Sunet
2012-08-30Added support for multiple collisioners in GameObjectMarc Sunet
2012-08-30Application now triggers an initial window resizeMarc Sunet
2012-08-30Viewport now recomputed on resize; added GLFW symbols to export listMarc Sunet
2012-08-30Tidied upMarc Sunet
2012-08-29Fixed rpgTransformMarc Sunet
2012-08-29Fix: game object now updates properlyMarc Sunet
2012-08-29Tidied up mat4Marc Sunet
2012-08-29Fixed mat3 constructorMarc Sunet
2012-08-29Fix: animation speed now taken into account in updateMarc Sunet
2012-08-29Fixed forward vector in rpgTransformMarc Sunet
2012-08-29Loader now handles animation speedsMarc Sunet
2012-08-29Added setAnimationSpeedMarc Sunet
2012-08-29Added animation speed to AnimatedModelRendererMarc Sunet
2012-08-29GameObject takes a Matrix3; Loader changed to load 2D game objectsMarc Sunet
2012-08-29Changed game object field name to typeMarc Sunet
2012-08-29Fixed array allocation in modelBoxesMarc Sunet
2012-08-29Changed model_box to model_compute_boxesMarc Sunet
2012-08-29Button delays are now properly resetMarc Sunet
2012-08-29Added GameStyle data constructors to export listMarc Sunet
2012-08-29Render now calls useProgramMarc Sunet
2012-08-29Changed Octree to QuadTreeMarc Sunet
2012-08-29Loader can now load GameObjectsMarc Sunet