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Author
2012-09-02
Added query
Marc Sunet
2012-09-02
Added toClip
Marc Sunet
2012-09-02
Changed the way game objects are collided
Marc Sunet
2012-09-02
Fixed and simplified AABB collision
Marc Sunet
2012-09-01
Added mulp and muld to Matrix3
Marc Sunet
2012-09-01
Made Collisioner an instance of Collisionable
Marc Sunet
2012-09-01
Changed the way game objects are collided
Marc Sunet
2012-09-01
Added box and circle functions
Marc Sunet
2012-09-01
Fixed whitespace
Marc Sunet
2012-09-01
Fixed whitespace
Marc Sunet
2012-09-01
Added setRotation to Spatial2
Marc Sunet
2012-09-01
Added translation and rotation constructors
Marc Sunet
2012-09-01
Replaced Rotation for an arbitrary axis
Marc Sunet
2012-08-31
Added ability to choose how 2d rotations should be mapped to 3d
Marc Sunet
2012-08-31
Fixed whitespace
Marc Sunet
2012-08-31
Added nextFrame; enhanced docs
Marc Sunet
2012-08-31
Enhanced docs
Marc Sunet
2012-08-31
Fixed bounding boxes
Marc Sunet
2012-08-31
Enhanced docs; added nullPtr to export list
Marc Sunet
2012-08-30
Added setCollisioners
Marc Sunet
2012-08-30
Added bufferDatal
Marc Sunet
2012-08-30
Added goAABBs
Marc Sunet
2012-08-30
assertMaybe returns the value wrapped in the Just
Marc Sunet
2012-08-30
Added assertMaybe
Marc Sunet
2012-08-30
Added OpenGL functions to export list
Marc Sunet
2012-08-30
Added uniformVec2
Marc Sunet
2012-08-30
Added support for custom programs
Marc Sunet
2012-08-30
Moved loadTextureImage to GLSL module
Marc Sunet
2012-08-30
Enhanced docs
Marc Sunet
2012-08-30
Simplified collision interface
Marc Sunet
2012-08-30
Removed Updatable and Renderable
Marc Sunet
2012-08-30
Cleaned GLSL interface
Marc Sunet
2012-08-30
Added accessors
Marc Sunet
2012-08-30
Model now computes 3D AABBs
Marc Sunet
2012-08-30
Fixed normals
Marc Sunet
2012-08-30
Tidied up
Marc Sunet
2012-08-30
Added support for multiple collisioners in GameObject
Marc Sunet
2012-08-30
Application now triggers an initial window resize
Marc Sunet
2012-08-30
Viewport now recomputed on resize; added GLFW symbols to export list
Marc Sunet
2012-08-30
Tidied up
Marc Sunet
2012-08-29
Fixed rpgTransform
Marc Sunet
2012-08-29
Fix: game object now updates properly
Marc Sunet
2012-08-29
Tidied up mat4
Marc Sunet
2012-08-29
Fixed mat3 constructor
Marc Sunet
2012-08-29
Fix: animation speed now taken into account in update
Marc Sunet
2012-08-29
Fixed forward vector in rpgTransform
Marc Sunet
2012-08-29
Loader now handles animation speeds
Marc Sunet
2012-08-29
Added setAnimationSpeed
Marc Sunet
2012-08-29
Added animation speed to AnimatedModelRenderer
Marc Sunet
2012-08-29
GameObject takes a Matrix3; Loader changed to load 2D game objects
Marc Sunet
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