From 8c6c0bbe54a179350f1ecd6d7c227245133ecc7d Mon Sep 17 00:00:00 2001 From: Marc Sunet Date: Tue, 28 Aug 2012 18:25:27 +0200 Subject: Translated collision and collision entities to 2D --- Spear.cabal | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'Spear.cabal') diff --git a/Spear.cabal b/Spear.cabal index acad880..ffe11dc 100644 --- a/Spear.cabal +++ b/Spear.cabal @@ -6,7 +6,7 @@ license: BSD3 license-file: LICENSE maintainer: jeannekamikaze@gmail.com homepage: http://spear.shellblade.net -synopsis: A 3D game framework. +synopsis: A 2.5D game framework. category: Game author: Marc Sunet data-dir: "" @@ -16,24 +16,24 @@ library StateVar -any, base -any, bytestring -any, directory -any, mtl -any, transformers -any, resourcet -any, parsec >=3.1.3, containers -any, vector -any, array -any - exposed-modules: Spear.Physics.Types Spear.App + exposed-modules: Spear.Math.QuadTree Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input Spear.Assets.Image Spear.Assets.Model Spear.Collision Spear.Math.AABB Spear.Collision.Collision Spear.Collision.Collisioner - Spear.Math.Sphere Spear.Math.Triangle - Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer - Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture - Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera - Spear.Math.Entity Spear.Math.Matrix3 Spear.Math.Matrix4 - Spear.Math.MatrixUtils Spear.Math.Octree Spear.Math.Plane - Spear.Math.Quaternion Spear.Math.Spatial Spear.Math.Vector3 - Spear.Math.Vector4 Spear.Physics Spear.Physics.Rigid - Spear.Render.AnimatedModel Spear.Render.Material Spear.Render.Model - Spear.Render.Program Spear.Render.Renderable - Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph - Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene - Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer - Spear.Sys.Store Spear.Sys.Store.ID Spear.Updatable Spear.Math.Vector2 + Spear.Math.Circle Spear.Math.Triangle Spear.Collision.Types + Spear.Game Spear.GLSL Spear.GLSL.Buffer Spear.GLSL.Error + Spear.GLSL.Management Spear.GLSL.Texture Spear.GLSL.Uniform + Spear.GLSL.VAO Spear.Math.Camera Spear.Math.Entity + Spear.Math.Matrix3 Spear.Math.Matrix4 Spear.Math.MatrixUtils + Spear.Math.Plane Spear.Math.Quaternion Spear.Math.Spatial + Spear.Math.Vector3 Spear.Math.Vector4 Spear.Physics + Spear.Physics.Rigid Spear.Render.AnimatedModel + Spear.Render.Material Spear.Render.Model Spear.Render.Program + Spear.Render.Renderable Spear.Render.StaticModel + Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light + Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources + Spear.Setup Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID + Spear.Updatable Spear.Math.Vector2 exposed: True buildable: True build-tools: hsc2hs -any -- cgit v1.2.3