From e03885548a3062724e35d30317a0bfdbb66d5915 Mon Sep 17 00:00:00 2001 From: Marc Sunet Date: Tue, 28 Aug 2012 17:37:23 +0200 Subject: =?UTF-8?q?=C2=B7=20Moved=20mathematical=20entities=20in=20Collisi?= =?UTF-8?q?on=20to=20Math.=20+=20Added=20Spear.Math.Vector2.=20=C2=B7=20Ma?= =?UTF-8?q?de=20fields=20of=20mathematical=20entities=20strict=20and=20unp?= =?UTF-8?q?acked.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Spear.cabal | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) (limited to 'Spear.cabal') diff --git a/Spear.cabal b/Spear.cabal index 37ab48b..acad880 100644 --- a/Spear.cabal +++ b/Spear.cabal @@ -14,14 +14,13 @@ data-dir: "" library build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any, StateVar -any, base -any, bytestring -any, directory -any, - mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3, + mtl -any, transformers -any, resourcet -any, parsec >=3.1.3, containers -any, vector -any, array -any - exposed-modules: Spear.Math.Triangle - Spear.Physics.Types Spear.Physics.World Spear.App + exposed-modules: Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input Spear.Assets.Image - Spear.Assets.Model Spear.Collision Spear.Collision.AABB + Spear.Assets.Model Spear.Collision Spear.Math.AABB Spear.Collision.Collision Spear.Collision.Collisioner - Spear.Collision.Sphere Spear.Collision.Triangle + Spear.Math.Sphere Spear.Math.Triangle Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera @@ -34,8 +33,7 @@ library Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer - Spear.Sys.Store Spear.Sys.Store.ID - Spear.Updatable + Spear.Sys.Store Spear.Sys.Store.ID Spear.Updatable Spear.Math.Vector2 exposed: True buildable: True build-tools: hsc2hs -any @@ -51,12 +49,11 @@ library Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h - Spear/Assets/Model/Model.h - Spear/Assets/Model/Model_error_code.h + Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h Timer/Timer.h include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render Spear/Sys hs-source-dirs: . ghc-options: -O2 -rtsopts - \ No newline at end of file + -- cgit v1.2.3