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#pragma once
#include <stdint.h>
/// A particular point in time.
#ifdef _WIN32
typedef uint64_t time_point;
#else
#include <time.h>
typedef struct timespec time_point;
#endif
/// Time elapsed between two time points.
typedef uint64_t time_delta;
/// A high resolution timer.
typedef struct {
time_point start_time; // The instant the timer was last started.
time_point last_tick; // The instant the timer was last ticked.
time_delta running_time; // Time elapsed since the timer was last started.
time_delta delta_time; // Time elapsed since the last tick.
} Timer;
/// Construct a new timer.
Timer timer_make(void);
/// Start the timer.
/// This sets the time point from which time deltas are measured.
/// Calling this multilple times resets the timer.
void timer_start(Timer*);
/// Update the timer's running and delta times.
void timer_tick(Timer*);
/// Get the current time.
time_point time_now(void);
/// Return the time elapsed between two timestamps.
time_delta time_diff(time_point start, time_point end);
/// Return the time elapsed in seconds.
double time_delta_to_sec(time_delta dt);
/// Convert the time elapsed in seconds to a time delta.
time_delta sec_to_time_delta(double seconds);
/// Convert the time point to nanoseconds.
uint64_t time_point_to_ns(time_point);
/// Put the caller thread to sleep for the given amount of time.
void time_sleep(time_delta dt);
/// The time point 0.
#ifdef _WIN32
static const time_point time_zero = 0;
#else
static const time_point time_zero = {0, 0};
#endif
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