From f5c89b3bd5d74849757fd5b4d1a300068522a3ca Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:26:57 -0800 Subject: Initial commit --- SDL-3.2.8/include/SDL3/SDL_opengles.h | 38 +++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 SDL-3.2.8/include/SDL3/SDL_opengles.h (limited to 'SDL-3.2.8/include/SDL3/SDL_opengles.h') diff --git a/SDL-3.2.8/include/SDL3/SDL_opengles.h b/SDL-3.2.8/include/SDL3/SDL_opengles.h new file mode 100644 index 0000000..4fb9a4b --- /dev/null +++ b/SDL-3.2.8/include/SDL3/SDL_opengles.h @@ -0,0 +1,38 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/* + * This is a simple file to encapsulate the OpenGL ES 1.X API headers. + */ + +#include + +#ifdef SDL_PLATFORM_IOS +#include +#include +#else +#include +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif -- cgit v1.2.3