From f5c89b3bd5d74849757fd5b4d1a300068522a3ca Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:26:57 -0800 Subject: Initial commit --- SDL-3.2.8/src/core/linux/SDL_ibus.h | 55 +++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 SDL-3.2.8/src/core/linux/SDL_ibus.h (limited to 'SDL-3.2.8/src/core/linux/SDL_ibus.h') diff --git a/SDL-3.2.8/src/core/linux/SDL_ibus.h b/SDL-3.2.8/src/core/linux/SDL_ibus.h new file mode 100644 index 0000000..ba08be6 --- /dev/null +++ b/SDL-3.2.8/src/core/linux/SDL_ibus.h @@ -0,0 +1,55 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#include "SDL_internal.h" + +#ifndef SDL_ibus_h_ +#define SDL_ibus_h_ + +#ifdef HAVE_IBUS_IBUS_H +#define SDL_USE_IBUS 1 +#include + +extern bool SDL_IBus_Init(void); +extern void SDL_IBus_Quit(void); + +// Lets the IBus server know about changes in window focus +extern void SDL_IBus_SetFocus(bool focused); + +// Closes the candidate list and resets any text currently being edited +extern void SDL_IBus_Reset(void); + +/* Sends a keypress event to IBus, returns true if IBus used this event to + update its candidate list or change input methods. PumpEvents should be + called some time after this, to receive the TextInput / TextEditing event back. */ +extern bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, bool down); + +/* Update the position of IBus' candidate list. If rect is NULL then this will + just reposition it relative to the focused window's new position. */ +extern void SDL_IBus_UpdateTextInputArea(SDL_Window *window); + +/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / + SDL_SendEditingText for each event it finds */ +extern void SDL_IBus_PumpEvents(void); + +#endif // HAVE_IBUS_IBUS_H + +#endif // SDL_ibus_h_ -- cgit v1.2.3