From f5c89b3bd5d74849757fd5b4d1a300068522a3ca Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:26:57 -0800 Subject: Initial commit --- SDL-3.2.8/src/core/windows/SDL_directx.h | 112 +++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 SDL-3.2.8/src/core/windows/SDL_directx.h (limited to 'SDL-3.2.8/src/core/windows/SDL_directx.h') diff --git a/SDL-3.2.8/src/core/windows/SDL_directx.h b/SDL-3.2.8/src/core/windows/SDL_directx.h new file mode 100644 index 0000000..6101e92 --- /dev/null +++ b/SDL-3.2.8/src/core/windows/SDL_directx.h @@ -0,0 +1,112 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_directx_h_ +#define SDL_directx_h_ + +// Include all of the DirectX 8.0 headers and adds any necessary tweaks + +#include "SDL_windows.h" +#include +#ifndef WIN32 +#define WIN32 +#endif +#undef WINNT + +// Far pointers don't exist in 32-bit code +#ifndef FAR +#define FAR +#endif + +// Error codes not yet included in Win32 API header files +#ifndef MAKE_HRESULT +#define MAKE_HRESULT(sev, fac, code) \ + ((HRESULT)(((unsigned long)(sev) << 31) | ((unsigned long)(fac) << 16) | ((unsigned long)(code)))) +#endif + +#ifndef S_OK +#define S_OK (HRESULT)0x00000000L +#endif + +#ifndef SUCCEEDED +#define SUCCEEDED(x) ((HRESULT)(x) >= 0) +#endif +#ifndef FAILED +#define FAILED(x) ((HRESULT)(x) < 0) +#endif + +#ifndef E_FAIL +#define E_FAIL (HRESULT)0x80000008L +#endif +#ifndef E_NOINTERFACE +#define E_NOINTERFACE (HRESULT)0x80004002L +#endif +#ifndef E_OUTOFMEMORY +#define E_OUTOFMEMORY (HRESULT)0x8007000EL +#endif +#ifndef E_INVALIDARG +#define E_INVALIDARG (HRESULT)0x80070057L +#endif +#ifndef E_NOTIMPL +#define E_NOTIMPL (HRESULT)0x80004001L +#endif +#ifndef REGDB_E_CLASSNOTREG +#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L +#endif + +// Severity codes +#ifndef SEVERITY_ERROR +#define SEVERITY_ERROR 1 +#endif + +// Error facility codes +#ifndef FACILITY_WIN32 +#define FACILITY_WIN32 7 +#endif + +#ifndef FIELD_OFFSET +#define FIELD_OFFSET(type, field) ((LONG) & (((type *)0)->field)) +#endif + +/* DirectX headers (if it isn't included, I haven't tested it yet) + */ +// We need these defines to mark what version of DirectX API we use +#define DIRECTDRAW_VERSION 0x0700 +#define DIRECTSOUND_VERSION 0x0800 +#define DIRECTINPUT_VERSION 0x0800 // Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... + +#ifdef HAVE_DDRAW_H +#include +#endif +#ifdef HAVE_DSOUND_H +#include +#endif +#ifdef HAVE_DINPUT_H +#include +#else +typedef struct +{ + int unused; +} DIDEVICEINSTANCE; +#endif + +#endif // SDL_directx_h_ -- cgit v1.2.3