From f5c89b3bd5d74849757fd5b4d1a300068522a3ca Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:26:57 -0800 Subject: Initial commit --- SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag (limited to 'SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag') diff --git a/SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag b/SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag new file mode 100644 index 0000000..05fd18c --- /dev/null +++ b/SDL-3.2.8/src/render/gpu/shaders/texture_rgba.frag @@ -0,0 +1,12 @@ +#version 450 + +layout(location = 0) in vec4 v_color; +layout(location = 1) in vec2 v_uv; + +layout(set = 2, binding = 0) uniform sampler2D u_texture; + +layout(location = 0) out vec4 o_color; + +void main() { + o_color = texture(u_texture, v_uv) * v_color; +} -- cgit v1.2.3