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diff --git a/contrib/glfw/glfw-3.3.5.bin.WIN64/docs/html/index.html b/contrib/glfw/glfw-3.3.5.bin.WIN64/docs/html/index.html new file mode 100644 index 0000000..c9958c8 --- /dev/null +++ b/contrib/glfw/glfw-3.3.5.bin.WIN64/docs/html/index.html | |||
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| 1 | <!DOCTYPE html> | ||
| 2 | <html lang="en"> | ||
| 3 | <head> | ||
| 4 | <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> | ||
| 5 | <meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
| 6 | <meta http-equiv="X-UA-Compatible" content="IE=9"/> | ||
| 7 | <meta name="generator" content="Doxygen 1.9.2"/> | ||
| 8 | <title>GLFW: Main Page</title> | ||
| 9 | <link href="tabs.css" rel="stylesheet" type="text/css"/> | ||
| 10 | <script type="text/javascript" src="jquery.js"></script> | ||
| 11 | <script type="text/javascript" src="dynsections.js"></script> | ||
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| 13 | <script type="text/javascript" src="search/searchdata.js"></script> | ||
| 14 | <script type="text/javascript" src="search/search.js"></script> | ||
| 15 | <link href="doxygen.css" rel="stylesheet" type="text/css" /> | ||
| 16 | <link href="extra.css" rel="stylesheet" type="text/css"/> | ||
| 17 | </head> | ||
| 18 | <body> | ||
| 19 | <div id="top"><!-- do not remove this div, it is closed by doxygen! --> | ||
| 20 | <div id="titlearea"> | ||
| 21 | <div class="glfwheader"> | ||
| 22 | <a href="https://www.glfw.org/" id="glfwhome">GLFW</a> | ||
| 23 | <ul class="glfwnavbar"> | ||
| 24 | <li><a href="https://www.glfw.org/documentation.html">Documentation</a></li> | ||
| 25 | <li><a href="https://www.glfw.org/download.html">Download</a></li> | ||
| 26 | <li><a href="https://www.glfw.org/community.html">Community</a></li> | ||
| 27 | </ul> | ||
| 28 | </div> | ||
| 29 | </div> | ||
| 30 | <!-- end header part --> | ||
| 31 | <!-- Generated by Doxygen 1.9.2 --> | ||
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| 61 | </div> | ||
| 62 | |||
| 63 | <div><div class="contents"> | ||
| 64 | <div class="textblock"><h1><a class="anchor" id="main_intro"></a> | ||
| 65 | Introduction</h1> | ||
| 66 | <p >GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc.</p> | ||
| 67 | <p ><a class="el" href="news.html#news_33">Release notes for version 3.3</a> list new features, caveats and deprecations.</p> | ||
| 68 | <p ><a class="el" href="quick_guide.html">Getting started</a> is a guide for users new to GLFW. It takes you through how to write a small but complete program.</p> | ||
| 69 | <p >There are guides for each section of the API:</p> | ||
| 70 | <ul> | ||
| 71 | <li><a class="el" href="intro_guide.html">Introduction to the API</a> – initialization, error handling and high-level design</li> | ||
| 72 | <li><a class="el" href="window_guide.html">Window guide</a> – creating and working with windows and framebuffers</li> | ||
| 73 | <li><a class="el" href="context_guide.html">Context guide</a> – working with OpenGL and OpenGL ES contexts</li> | ||
| 74 | <li><a class="el" href="vulkan_guide.html">Vulkan guide</a> - working with Vulkan objects and extensions</li> | ||
| 75 | <li><a class="el" href="monitor_guide.html">Monitor guide</a> – enumerating and working with monitors and video modes</li> | ||
| 76 | <li><a class="el" href="input_guide.html">Input guide</a> – receiving events, polling and processing input</li> | ||
| 77 | </ul> | ||
| 78 | <p >Once you have written a program, see <a class="el" href="compile_guide.html">Compiling GLFW</a> and <a class="el" href="build_guide.html">Building applications</a>.</p> | ||
| 79 | <p >The <a href="modules.html">reference documentation</a> provides more detailed information about specific functions.</p> | ||
| 80 | <p ><a class="el" href="moving_guide.html">Moving from GLFW 2 to 3</a> explains what has changed and how to update existing code to use the new API.</p> | ||
| 81 | <p >There is a section on <a class="el" href="intro_guide.html#guarantees_limitations">Guarantees and limitations</a> for pointer lifetimes, reentrancy, thread safety, event order and backward and forward compatibility.</p> | ||
| 82 | <p >The <a href="https://www.glfw.org/faq.html">FAQ</a> answers many common questions about the design, implementation and use of GLFW.</p> | ||
| 83 | <p >Finally, <a class="el" href="compat_guide.html">Standards conformance</a> explains what APIs, standards and protocols GLFW uses and what happens when they are not present on a given machine.</p> | ||
| 84 | <p >This documentation was generated with Doxygen. The sources for it are available in both the <a href="https://www.glfw.org/download.html">source distribution</a> and <a href="https://github.com/glfw/glfw">GitHub repository</a>. </p> | ||
| 85 | </div></div><!-- PageDoc --> | ||
| 86 | </div><!-- contents --> | ||
| 87 | <address class="footer"> | ||
| 88 | <p> | ||
| 89 | Last update on Thu Oct 28 2021 for GLFW 3.3.5 | ||
| 90 | </p> | ||
| 91 | </address> | ||
| 92 | </body> | ||
| 93 | </html> | ||
