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Diffstat (limited to 'contrib/cgltf-tangents/MikkTSpace')
-rw-r--r-- | contrib/cgltf-tangents/MikkTSpace/README.md | 4 | ||||
-rw-r--r-- | contrib/cgltf-tangents/MikkTSpace/mikktspace.c | 1899 | ||||
-rw-r--r-- | contrib/cgltf-tangents/MikkTSpace/mikktspace.h | 145 |
3 files changed, 2048 insertions, 0 deletions
diff --git a/contrib/cgltf-tangents/MikkTSpace/README.md b/contrib/cgltf-tangents/MikkTSpace/README.md new file mode 100644 index 0000000..9fda155 --- /dev/null +++ b/contrib/cgltf-tangents/MikkTSpace/README.md | |||
@@ -0,0 +1,4 @@ | |||
1 | # MikkTSpace | ||
2 | A common standard for tangent space used in baking tools to produce normal maps. | ||
3 | |||
4 | More information can be found at http://www.mikktspace.com/. | ||
diff --git a/contrib/cgltf-tangents/MikkTSpace/mikktspace.c b/contrib/cgltf-tangents/MikkTSpace/mikktspace.c new file mode 100644 index 0000000..0342ae0 --- /dev/null +++ b/contrib/cgltf-tangents/MikkTSpace/mikktspace.c | |||
@@ -0,0 +1,1899 @@ | |||
1 | /** \file mikktspace/mikktspace.c | ||
2 | * \ingroup mikktspace | ||
3 | */ | ||
4 | /** | ||
5 | * Copyright (C) 2011 by Morten S. Mikkelsen | ||
6 | * | ||
7 | * This software is provided 'as-is', without any express or implied | ||
8 | * warranty. In no event will the authors be held liable for any damages | ||
9 | * arising from the use of this software. | ||
10 | * | ||
11 | * Permission is granted to anyone to use this software for any purpose, | ||
12 | * including commercial applications, and to alter it and redistribute it | ||
13 | * freely, subject to the following restrictions: | ||
14 | * | ||
15 | * 1. The origin of this software must not be misrepresented; you must not | ||
16 | * claim that you wrote the original software. If you use this software | ||
17 | * in a product, an acknowledgment in the product documentation would be | ||
18 | * appreciated but is not required. | ||
19 | * 2. Altered source versions must be plainly marked as such, and must not be | ||
20 | * misrepresented as being the original software. | ||
21 | * 3. This notice may not be removed or altered from any source distribution. | ||
22 | */ | ||
23 | |||
24 | #include <assert.h> | ||
25 | #include <stdio.h> | ||
26 | #include <math.h> | ||
27 | #include <string.h> | ||
28 | #include <float.h> | ||
29 | #include <stdlib.h> | ||
30 | |||
31 | #include "mikktspace.h" | ||
32 | |||
33 | #define TFALSE 0 | ||
34 | #define TTRUE 1 | ||
35 | |||
36 | #ifndef M_PI | ||
37 | #define M_PI 3.1415926535897932384626433832795 | ||
38 | #endif | ||
39 | |||
40 | #define INTERNAL_RND_SORT_SEED 39871946 | ||
41 | |||
42 | // internal structure | ||
43 | typedef struct { | ||
44 | float x, y, z; | ||
45 | } SVec3; | ||
46 | |||
47 | static tbool veq( const SVec3 v1, const SVec3 v2 ) | ||
48 | { | ||
49 | return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); | ||
50 | } | ||
51 | |||
52 | static SVec3 vadd( const SVec3 v1, const SVec3 v2 ) | ||
53 | { | ||
54 | SVec3 vRes; | ||
55 | |||
56 | vRes.x = v1.x + v2.x; | ||
57 | vRes.y = v1.y + v2.y; | ||
58 | vRes.z = v1.z + v2.z; | ||
59 | |||
60 | return vRes; | ||
61 | } | ||
62 | |||
63 | |||
64 | static SVec3 vsub( const SVec3 v1, const SVec3 v2 ) | ||
65 | { | ||
66 | SVec3 vRes; | ||
67 | |||
68 | vRes.x = v1.x - v2.x; | ||
69 | vRes.y = v1.y - v2.y; | ||
70 | vRes.z = v1.z - v2.z; | ||
71 | |||
72 | return vRes; | ||
73 | } | ||
74 | |||
75 | static SVec3 vscale(const float fS, const SVec3 v) | ||
76 | { | ||
77 | SVec3 vRes; | ||
78 | |||
79 | vRes.x = fS * v.x; | ||
80 | vRes.y = fS * v.y; | ||
81 | vRes.z = fS * v.z; | ||
82 | |||
83 | return vRes; | ||
84 | } | ||
85 | |||
86 | static float LengthSquared( const SVec3 v ) | ||
87 | { | ||
88 | return v.x*v.x + v.y*v.y + v.z*v.z; | ||
89 | } | ||
90 | |||
91 | static float Length( const SVec3 v ) | ||
92 | { | ||
93 | return sqrtf(LengthSquared(v)); | ||
94 | } | ||
95 | |||
96 | static SVec3 Normalize( const SVec3 v ) | ||
97 | { | ||
98 | return vscale(1 / Length(v), v); | ||
99 | } | ||
100 | |||
101 | static float vdot( const SVec3 v1, const SVec3 v2) | ||
102 | { | ||
103 | return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z; | ||
104 | } | ||
105 | |||
106 | |||
107 | static tbool NotZero(const float fX) | ||
108 | { | ||
109 | // could possibly use FLT_EPSILON instead | ||
110 | return fabsf(fX) > FLT_MIN; | ||
111 | } | ||
112 | |||
113 | static tbool VNotZero(const SVec3 v) | ||
114 | { | ||
115 | // might change this to an epsilon based test | ||
116 | return NotZero(v.x) || NotZero(v.y) || NotZero(v.z); | ||
117 | } | ||
118 | |||
119 | |||
120 | |||
121 | typedef struct { | ||
122 | int iNrFaces; | ||
123 | int * pTriMembers; | ||
124 | } SSubGroup; | ||
125 | |||
126 | typedef struct { | ||
127 | int iNrFaces; | ||
128 | int * pFaceIndices; | ||
129 | int iVertexRepresentitive; | ||
130 | tbool bOrientPreservering; | ||
131 | } SGroup; | ||
132 | |||
133 | // | ||
134 | #define MARK_DEGENERATE 1 | ||
135 | #define QUAD_ONE_DEGEN_TRI 2 | ||
136 | #define GROUP_WITH_ANY 4 | ||
137 | #define ORIENT_PRESERVING 8 | ||
138 | |||
139 | |||
140 | |||
141 | typedef struct { | ||
142 | int FaceNeighbors[3]; | ||
143 | SGroup * AssignedGroup[3]; | ||
144 | |||
145 | // normalized first order face derivatives | ||
146 | SVec3 vOs, vOt; | ||
147 | float fMagS, fMagT; // original magnitudes | ||
148 | |||
149 | // determines if the current and the next triangle are a quad. | ||
150 | int iOrgFaceNumber; | ||
151 | int iFlag, iTSpacesOffs; | ||
152 | unsigned char vert_num[4]; | ||
153 | } STriInfo; | ||
154 | |||
155 | typedef struct { | ||
156 | SVec3 vOs; | ||
157 | float fMagS; | ||
158 | SVec3 vOt; | ||
159 | float fMagT; | ||
160 | int iCounter; // this is to average back into quads. | ||
161 | tbool bOrient; | ||
162 | } STSpace; | ||
163 | |||
164 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); | ||
165 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); | ||
166 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); | ||
167 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn); | ||
168 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], | ||
169 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, | ||
170 | const SMikkTSpaceContext * pContext); | ||
171 | |||
172 | static int MakeIndex(const int iFace, const int iVert) | ||
173 | { | ||
174 | assert(iVert>=0 && iVert<4 && iFace>=0); | ||
175 | return (iFace<<2) | (iVert&0x3); | ||
176 | } | ||
177 | |||
178 | static void IndexToData(int * piFace, int * piVert, const int iIndexIn) | ||
179 | { | ||
180 | piVert[0] = iIndexIn&0x3; | ||
181 | piFace[0] = iIndexIn>>2; | ||
182 | } | ||
183 | |||
184 | static STSpace AvgTSpace(const STSpace * pTS0, const STSpace * pTS1) | ||
185 | { | ||
186 | STSpace ts_res; | ||
187 | |||
188 | // this if is important. Due to floating point precision | ||
189 | // averaging when ts0==ts1 will cause a slight difference | ||
190 | // which results in tangent space splits later on | ||
191 | if (pTS0->fMagS==pTS1->fMagS && pTS0->fMagT==pTS1->fMagT && | ||
192 | veq(pTS0->vOs,pTS1->vOs) && veq(pTS0->vOt, pTS1->vOt)) | ||
193 | { | ||
194 | ts_res.fMagS = pTS0->fMagS; | ||
195 | ts_res.fMagT = pTS0->fMagT; | ||
196 | ts_res.vOs = pTS0->vOs; | ||
197 | ts_res.vOt = pTS0->vOt; | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | ts_res.fMagS = 0.5f*(pTS0->fMagS+pTS1->fMagS); | ||
202 | ts_res.fMagT = 0.5f*(pTS0->fMagT+pTS1->fMagT); | ||
203 | ts_res.vOs = vadd(pTS0->vOs,pTS1->vOs); | ||
204 | ts_res.vOt = vadd(pTS0->vOt,pTS1->vOt); | ||
205 | if ( VNotZero(ts_res.vOs) ) ts_res.vOs = Normalize(ts_res.vOs); | ||
206 | if ( VNotZero(ts_res.vOt) ) ts_res.vOt = Normalize(ts_res.vOt); | ||
207 | } | ||
208 | |||
209 | return ts_res; | ||
210 | } | ||
211 | |||
212 | |||
213 | |||
214 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index); | ||
215 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index); | ||
216 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index); | ||
217 | |||
218 | |||
219 | // degen triangles | ||
220 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris); | ||
221 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris); | ||
222 | |||
223 | |||
224 | tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext) | ||
225 | { | ||
226 | return genTangSpace(pContext, 180.0f); | ||
227 | } | ||
228 | |||
229 | tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold) | ||
230 | { | ||
231 | // count nr_triangles | ||
232 | int * piTriListIn = NULL, * piGroupTrianglesBuffer = NULL; | ||
233 | STriInfo * pTriInfos = NULL; | ||
234 | SGroup * pGroups = NULL; | ||
235 | STSpace * psTspace = NULL; | ||
236 | int iNrTrianglesIn = 0, f=0, t=0, i=0; | ||
237 | int iNrTSPaces = 0, iTotTris = 0, iDegenTriangles = 0, iNrMaxGroups = 0; | ||
238 | int iNrActiveGroups = 0, index = 0; | ||
239 | const int iNrFaces = pContext->m_pInterface->m_getNumFaces(pContext); | ||
240 | tbool bRes = TFALSE; | ||
241 | const float fThresCos = (float) cos((fAngularThreshold*(float)M_PI)/180.0f); | ||
242 | |||
243 | // verify all call-backs have been set | ||
244 | if ( pContext->m_pInterface->m_getNumFaces==NULL || | ||
245 | pContext->m_pInterface->m_getNumVerticesOfFace==NULL || | ||
246 | pContext->m_pInterface->m_getPosition==NULL || | ||
247 | pContext->m_pInterface->m_getNormal==NULL || | ||
248 | pContext->m_pInterface->m_getTexCoord==NULL ) | ||
249 | return TFALSE; | ||
250 | |||
251 | // count triangles on supported faces | ||
252 | for (f=0; f<iNrFaces; f++) | ||
253 | { | ||
254 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); | ||
255 | if (verts==3) ++iNrTrianglesIn; | ||
256 | else if (verts==4) iNrTrianglesIn += 2; | ||
257 | } | ||
258 | if (iNrTrianglesIn<=0) return TFALSE; | ||
259 | |||
260 | // allocate memory for an index list | ||
261 | piTriListIn = (int *) malloc(sizeof(int)*3*iNrTrianglesIn); | ||
262 | pTriInfos = (STriInfo *) malloc(sizeof(STriInfo)*iNrTrianglesIn); | ||
263 | if (piTriListIn==NULL || pTriInfos==NULL) | ||
264 | { | ||
265 | if (piTriListIn!=NULL) free(piTriListIn); | ||
266 | if (pTriInfos!=NULL) free(pTriInfos); | ||
267 | return TFALSE; | ||
268 | } | ||
269 | |||
270 | // make an initial triangle --> face index list | ||
271 | iNrTSPaces = GenerateInitialVerticesIndexList(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); | ||
272 | |||
273 | // make a welded index list of identical positions and attributes (pos, norm, texc) | ||
274 | //printf("gen welded index list begin\n"); | ||
275 | GenerateSharedVerticesIndexList(piTriListIn, pContext, iNrTrianglesIn); | ||
276 | //printf("gen welded index list end\n"); | ||
277 | |||
278 | // Mark all degenerate triangles | ||
279 | iTotTris = iNrTrianglesIn; | ||
280 | iDegenTriangles = 0; | ||
281 | for (t=0; t<iTotTris; t++) | ||
282 | { | ||
283 | const int i0 = piTriListIn[t*3+0]; | ||
284 | const int i1 = piTriListIn[t*3+1]; | ||
285 | const int i2 = piTriListIn[t*3+2]; | ||
286 | const SVec3 p0 = GetPosition(pContext, i0); | ||
287 | const SVec3 p1 = GetPosition(pContext, i1); | ||
288 | const SVec3 p2 = GetPosition(pContext, i2); | ||
289 | if (veq(p0,p1) || veq(p0,p2) || veq(p1,p2)) // degenerate | ||
290 | { | ||
291 | pTriInfos[t].iFlag |= MARK_DEGENERATE; | ||
292 | ++iDegenTriangles; | ||
293 | } | ||
294 | } | ||
295 | iNrTrianglesIn = iTotTris - iDegenTriangles; | ||
296 | |||
297 | // mark all triangle pairs that belong to a quad with only one | ||
298 | // good triangle. These need special treatment in DegenEpilogue(). | ||
299 | // Additionally, move all good triangles to the start of | ||
300 | // pTriInfos[] and piTriListIn[] without changing order and | ||
301 | // put the degenerate triangles last. | ||
302 | DegenPrologue(pTriInfos, piTriListIn, iNrTrianglesIn, iTotTris); | ||
303 | |||
304 | |||
305 | // evaluate triangle level attributes and neighbor list | ||
306 | //printf("gen neighbors list begin\n"); | ||
307 | InitTriInfo(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); | ||
308 | //printf("gen neighbors list end\n"); | ||
309 | |||
310 | |||
311 | // based on the 4 rules, identify groups based on connectivity | ||
312 | iNrMaxGroups = iNrTrianglesIn*3; | ||
313 | pGroups = (SGroup *) malloc(sizeof(SGroup)*iNrMaxGroups); | ||
314 | piGroupTrianglesBuffer = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); | ||
315 | if (pGroups==NULL || piGroupTrianglesBuffer==NULL) | ||
316 | { | ||
317 | if (pGroups!=NULL) free(pGroups); | ||
318 | if (piGroupTrianglesBuffer!=NULL) free(piGroupTrianglesBuffer); | ||
319 | free(piTriListIn); | ||
320 | free(pTriInfos); | ||
321 | return TFALSE; | ||
322 | } | ||
323 | //printf("gen 4rule groups begin\n"); | ||
324 | iNrActiveGroups = | ||
325 | Build4RuleGroups(pTriInfos, pGroups, piGroupTrianglesBuffer, piTriListIn, iNrTrianglesIn); | ||
326 | //printf("gen 4rule groups end\n"); | ||
327 | |||
328 | // | ||
329 | |||
330 | psTspace = (STSpace *) malloc(sizeof(STSpace)*iNrTSPaces); | ||
331 | if (psTspace==NULL) | ||
332 | { | ||
333 | free(piTriListIn); | ||
334 | free(pTriInfos); | ||
335 | free(pGroups); | ||
336 | free(piGroupTrianglesBuffer); | ||
337 | return TFALSE; | ||
338 | } | ||
339 | memset(psTspace, 0, sizeof(STSpace)*iNrTSPaces); | ||
340 | for (t=0; t<iNrTSPaces; t++) | ||
341 | { | ||
342 | psTspace[t].vOs.x=1.0f; psTspace[t].vOs.y=0.0f; psTspace[t].vOs.z=0.0f; psTspace[t].fMagS = 1.0f; | ||
343 | psTspace[t].vOt.x=0.0f; psTspace[t].vOt.y=1.0f; psTspace[t].vOt.z=0.0f; psTspace[t].fMagT = 1.0f; | ||
344 | } | ||
345 | |||
346 | // make tspaces, each group is split up into subgroups if necessary | ||
347 | // based on fAngularThreshold. Finally a tangent space is made for | ||
348 | // every resulting subgroup | ||
349 | //printf("gen tspaces begin\n"); | ||
350 | bRes = GenerateTSpaces(psTspace, pTriInfos, pGroups, iNrActiveGroups, piTriListIn, fThresCos, pContext); | ||
351 | //printf("gen tspaces end\n"); | ||
352 | |||
353 | // clean up | ||
354 | free(pGroups); | ||
355 | free(piGroupTrianglesBuffer); | ||
356 | |||
357 | if (!bRes) // if an allocation in GenerateTSpaces() failed | ||
358 | { | ||
359 | // clean up and return false | ||
360 | free(pTriInfos); free(piTriListIn); free(psTspace); | ||
361 | return TFALSE; | ||
362 | } | ||
363 | |||
364 | |||
365 | // degenerate quads with one good triangle will be fixed by copying a space from | ||
366 | // the good triangle to the coinciding vertex. | ||
367 | // all other degenerate triangles will just copy a space from any good triangle | ||
368 | // with the same welded index in piTriListIn[]. | ||
369 | DegenEpilogue(psTspace, pTriInfos, piTriListIn, pContext, iNrTrianglesIn, iTotTris); | ||
370 | |||
371 | free(pTriInfos); free(piTriListIn); | ||
372 | |||
373 | index = 0; | ||
374 | for (f=0; f<iNrFaces; f++) | ||
375 | { | ||
376 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); | ||
377 | if (verts!=3 && verts!=4) continue; | ||
378 | |||
379 | |||
380 | // I've decided to let degenerate triangles and group-with-anythings | ||
381 | // vary between left/right hand coordinate systems at the vertices. | ||
382 | // All healthy triangles on the other hand are built to always be either or. | ||
383 | |||
384 | /*// force the coordinate system orientation to be uniform for every face. | ||
385 | // (this is already the case for good triangles but not for | ||
386 | // degenerate ones and those with bGroupWithAnything==true) | ||
387 | bool bOrient = psTspace[index].bOrient; | ||
388 | if (psTspace[index].iCounter == 0) // tspace was not derived from a group | ||
389 | { | ||
390 | // look for a space created in GenerateTSpaces() by iCounter>0 | ||
391 | bool bNotFound = true; | ||
392 | int i=1; | ||
393 | while (i<verts && bNotFound) | ||
394 | { | ||
395 | if (psTspace[index+i].iCounter > 0) bNotFound=false; | ||
396 | else ++i; | ||
397 | } | ||
398 | if (!bNotFound) bOrient = psTspace[index+i].bOrient; | ||
399 | }*/ | ||
400 | |||
401 | // set data | ||
402 | for (i=0; i<verts; i++) | ||
403 | { | ||
404 | const STSpace * pTSpace = &psTspace[index]; | ||
405 | float tang[] = {pTSpace->vOs.x, pTSpace->vOs.y, pTSpace->vOs.z}; | ||
406 | float bitang[] = {pTSpace->vOt.x, pTSpace->vOt.y, pTSpace->vOt.z}; | ||
407 | if (pContext->m_pInterface->m_setTSpace!=NULL) | ||
408 | pContext->m_pInterface->m_setTSpace(pContext, tang, bitang, pTSpace->fMagS, pTSpace->fMagT, pTSpace->bOrient, f, i); | ||
409 | if (pContext->m_pInterface->m_setTSpaceBasic!=NULL) | ||
410 | pContext->m_pInterface->m_setTSpaceBasic(pContext, tang, pTSpace->bOrient==TTRUE ? 1.0f : (-1.0f), f, i); | ||
411 | |||
412 | ++index; | ||
413 | } | ||
414 | } | ||
415 | |||
416 | free(psTspace); | ||
417 | |||
418 | |||
419 | return TTRUE; | ||
420 | } | ||
421 | |||
422 | /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | ||
423 | |||
424 | typedef struct { | ||
425 | float vert[3]; | ||
426 | int index; | ||
427 | } STmpVert; | ||
428 | |||
429 | static const int g_iCells = 2048; | ||
430 | |||
431 | #ifdef _MSC_VER | ||
432 | # define NOINLINE __declspec(noinline) | ||
433 | #else | ||
434 | # define NOINLINE __attribute__ ((noinline)) | ||
435 | #endif | ||
436 | |||
437 | // it is IMPORTANT that this function is called to evaluate the hash since | ||
438 | // inlining could potentially reorder instructions and generate different | ||
439 | // results for the same effective input value fVal. | ||
440 | static NOINLINE int FindGridCell(const float fMin, const float fMax, const float fVal) | ||
441 | { | ||
442 | const float fIndex = g_iCells * ((fVal-fMin)/(fMax-fMin)); | ||
443 | const int iIndex = (int)fIndex; | ||
444 | return iIndex < g_iCells ? (iIndex >= 0 ? iIndex : 0) : (g_iCells - 1); | ||
445 | } | ||
446 | |||
447 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in); | ||
448 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries); | ||
449 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); | ||
450 | |||
451 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) | ||
452 | { | ||
453 | |||
454 | // Generate bounding box | ||
455 | int * piHashTable=NULL, * piHashCount=NULL, * piHashOffsets=NULL, * piHashCount2=NULL; | ||
456 | STmpVert * pTmpVert = NULL; | ||
457 | int i=0, iChannel=0, k=0, e=0; | ||
458 | int iMaxCount=0; | ||
459 | SVec3 vMin = GetPosition(pContext, 0), vMax = vMin, vDim; | ||
460 | float fMin, fMax; | ||
461 | for (i=1; i<(iNrTrianglesIn*3); i++) | ||
462 | { | ||
463 | const int index = piTriList_in_and_out[i]; | ||
464 | |||
465 | const SVec3 vP = GetPosition(pContext, index); | ||
466 | if (vMin.x > vP.x) vMin.x = vP.x; | ||
467 | else if (vMax.x < vP.x) vMax.x = vP.x; | ||
468 | if (vMin.y > vP.y) vMin.y = vP.y; | ||
469 | else if (vMax.y < vP.y) vMax.y = vP.y; | ||
470 | if (vMin.z > vP.z) vMin.z = vP.z; | ||
471 | else if (vMax.z < vP.z) vMax.z = vP.z; | ||
472 | } | ||
473 | |||
474 | vDim = vsub(vMax,vMin); | ||
475 | iChannel = 0; | ||
476 | fMin = vMin.x; fMax=vMax.x; | ||
477 | if (vDim.y>vDim.x && vDim.y>vDim.z) | ||
478 | { | ||
479 | iChannel=1; | ||
480 | fMin = vMin.y; | ||
481 | fMax = vMax.y; | ||
482 | } | ||
483 | else if (vDim.z>vDim.x) | ||
484 | { | ||
485 | iChannel=2; | ||
486 | fMin = vMin.z; | ||
487 | fMax = vMax.z; | ||
488 | } | ||
489 | |||
490 | // make allocations | ||
491 | piHashTable = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); | ||
492 | piHashCount = (int *) malloc(sizeof(int)*g_iCells); | ||
493 | piHashOffsets = (int *) malloc(sizeof(int)*g_iCells); | ||
494 | piHashCount2 = (int *) malloc(sizeof(int)*g_iCells); | ||
495 | |||
496 | if (piHashTable==NULL || piHashCount==NULL || piHashOffsets==NULL || piHashCount2==NULL) | ||
497 | { | ||
498 | if (piHashTable!=NULL) free(piHashTable); | ||
499 | if (piHashCount!=NULL) free(piHashCount); | ||
500 | if (piHashOffsets!=NULL) free(piHashOffsets); | ||
501 | if (piHashCount2!=NULL) free(piHashCount2); | ||
502 | GenerateSharedVerticesIndexListSlow(piTriList_in_and_out, pContext, iNrTrianglesIn); | ||
503 | return; | ||
504 | } | ||
505 | memset(piHashCount, 0, sizeof(int)*g_iCells); | ||
506 | memset(piHashCount2, 0, sizeof(int)*g_iCells); | ||
507 | |||
508 | // count amount of elements in each cell unit | ||
509 | for (i=0; i<(iNrTrianglesIn*3); i++) | ||
510 | { | ||
511 | const int index = piTriList_in_and_out[i]; | ||
512 | const SVec3 vP = GetPosition(pContext, index); | ||
513 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); | ||
514 | const int iCell = FindGridCell(fMin, fMax, fVal); | ||
515 | ++piHashCount[iCell]; | ||
516 | } | ||
517 | |||
518 | // evaluate start index of each cell. | ||
519 | piHashOffsets[0]=0; | ||
520 | for (k=1; k<g_iCells; k++) | ||
521 | piHashOffsets[k]=piHashOffsets[k-1]+piHashCount[k-1]; | ||
522 | |||
523 | // insert vertices | ||
524 | for (i=0; i<(iNrTrianglesIn*3); i++) | ||
525 | { | ||
526 | const int index = piTriList_in_and_out[i]; | ||
527 | const SVec3 vP = GetPosition(pContext, index); | ||
528 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); | ||
529 | const int iCell = FindGridCell(fMin, fMax, fVal); | ||
530 | int * pTable = NULL; | ||
531 | |||
532 | assert(piHashCount2[iCell]<piHashCount[iCell]); | ||
533 | pTable = &piHashTable[piHashOffsets[iCell]]; | ||
534 | pTable[piHashCount2[iCell]] = i; // vertex i has been inserted. | ||
535 | ++piHashCount2[iCell]; | ||
536 | } | ||
537 | for (k=0; k<g_iCells; k++) | ||
538 | assert(piHashCount2[k] == piHashCount[k]); // verify the count | ||
539 | free(piHashCount2); | ||
540 | |||
541 | // find maximum amount of entries in any hash entry | ||
542 | iMaxCount = piHashCount[0]; | ||
543 | for (k=1; k<g_iCells; k++) | ||
544 | if (iMaxCount<piHashCount[k]) | ||
545 | iMaxCount=piHashCount[k]; | ||
546 | pTmpVert = (STmpVert *) malloc(sizeof(STmpVert)*iMaxCount); | ||
547 | |||
548 | |||
549 | // complete the merge | ||
550 | for (k=0; k<g_iCells; k++) | ||
551 | { | ||
552 | // extract table of cell k and amount of entries in it | ||
553 | int * pTable = &piHashTable[piHashOffsets[k]]; | ||
554 | const int iEntries = piHashCount[k]; | ||
555 | if (iEntries < 2) continue; | ||
556 | |||
557 | if (pTmpVert!=NULL) | ||
558 | { | ||
559 | for (e=0; e<iEntries; e++) | ||
560 | { | ||
561 | int i = pTable[e]; | ||
562 | const SVec3 vP = GetPosition(pContext, piTriList_in_and_out[i]); | ||
563 | pTmpVert[e].vert[0] = vP.x; pTmpVert[e].vert[1] = vP.y; | ||
564 | pTmpVert[e].vert[2] = vP.z; pTmpVert[e].index = i; | ||
565 | } | ||
566 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, 0, iEntries-1); | ||
567 | } | ||
568 | else | ||
569 | MergeVertsSlow(piTriList_in_and_out, pContext, pTable, iEntries); | ||
570 | } | ||
571 | |||
572 | if (pTmpVert!=NULL) { free(pTmpVert); } | ||
573 | free(piHashTable); | ||
574 | free(piHashCount); | ||
575 | free(piHashOffsets); | ||
576 | } | ||
577 | |||
578 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in) | ||
579 | { | ||
580 | // make bbox | ||
581 | int c=0, l=0, channel=0; | ||
582 | float fvMin[3], fvMax[3]; | ||
583 | float dx=0, dy=0, dz=0, fSep=0; | ||
584 | for (c=0; c<3; c++) | ||
585 | { fvMin[c]=pTmpVert[iL_in].vert[c]; fvMax[c]=fvMin[c]; } | ||
586 | for (l=(iL_in+1); l<=iR_in; l++) { | ||
587 | for (c=0; c<3; c++) { | ||
588 | if (fvMin[c]>pTmpVert[l].vert[c]) fvMin[c]=pTmpVert[l].vert[c]; | ||
589 | if (fvMax[c]<pTmpVert[l].vert[c]) fvMax[c]=pTmpVert[l].vert[c]; | ||
590 | } | ||
591 | } | ||
592 | |||
593 | dx = fvMax[0]-fvMin[0]; | ||
594 | dy = fvMax[1]-fvMin[1]; | ||
595 | dz = fvMax[2]-fvMin[2]; | ||
596 | |||
597 | channel = 0; | ||
598 | if (dy>dx && dy>dz) channel=1; | ||
599 | else if (dz>dx) channel=2; | ||
600 | |||
601 | fSep = 0.5f*(fvMax[channel]+fvMin[channel]); | ||
602 | |||
603 | // stop if all vertices are NaNs | ||
604 | if (!isfinite(fSep)) | ||
605 | return; | ||
606 | |||
607 | // terminate recursion when the separation/average value | ||
608 | // is no longer strictly between fMin and fMax values. | ||
609 | if (fSep>=fvMax[channel] || fSep<=fvMin[channel]) | ||
610 | { | ||
611 | // complete the weld | ||
612 | for (l=iL_in; l<=iR_in; l++) | ||
613 | { | ||
614 | int i = pTmpVert[l].index; | ||
615 | const int index = piTriList_in_and_out[i]; | ||
616 | const SVec3 vP = GetPosition(pContext, index); | ||
617 | const SVec3 vN = GetNormal(pContext, index); | ||
618 | const SVec3 vT = GetTexCoord(pContext, index); | ||
619 | |||
620 | tbool bNotFound = TTRUE; | ||
621 | int l2=iL_in, i2rec=-1; | ||
622 | while (l2<l && bNotFound) | ||
623 | { | ||
624 | const int i2 = pTmpVert[l2].index; | ||
625 | const int index2 = piTriList_in_and_out[i2]; | ||
626 | const SVec3 vP2 = GetPosition(pContext, index2); | ||
627 | const SVec3 vN2 = GetNormal(pContext, index2); | ||
628 | const SVec3 vT2 = GetTexCoord(pContext, index2); | ||
629 | i2rec=i2; | ||
630 | |||
631 | //if (vP==vP2 && vN==vN2 && vT==vT2) | ||
632 | if (vP.x==vP2.x && vP.y==vP2.y && vP.z==vP2.z && | ||
633 | vN.x==vN2.x && vN.y==vN2.y && vN.z==vN2.z && | ||
634 | vT.x==vT2.x && vT.y==vT2.y && vT.z==vT2.z) | ||
635 | bNotFound = TFALSE; | ||
636 | else | ||
637 | ++l2; | ||
638 | } | ||
639 | |||
640 | // merge if previously found | ||
641 | if (!bNotFound) | ||
642 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; | ||
643 | } | ||
644 | } | ||
645 | else | ||
646 | { | ||
647 | int iL=iL_in, iR=iR_in; | ||
648 | assert((iR_in-iL_in)>0); // at least 2 entries | ||
649 | |||
650 | // separate (by fSep) all points between iL_in and iR_in in pTmpVert[] | ||
651 | while (iL < iR) | ||
652 | { | ||
653 | tbool bReadyLeftSwap = TFALSE, bReadyRightSwap = TFALSE; | ||
654 | while ((!bReadyLeftSwap) && iL<iR) | ||
655 | { | ||
656 | assert(iL>=iL_in && iL<=iR_in); | ||
657 | bReadyLeftSwap = !(pTmpVert[iL].vert[channel]<fSep); | ||
658 | if (!bReadyLeftSwap) ++iL; | ||
659 | } | ||
660 | while ((!bReadyRightSwap) && iL<iR) | ||
661 | { | ||
662 | assert(iR>=iL_in && iR<=iR_in); | ||
663 | bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; | ||
664 | if (!bReadyRightSwap) --iR; | ||
665 | } | ||
666 | assert( (iL<iR) || !(bReadyLeftSwap && bReadyRightSwap) ); | ||
667 | |||
668 | if (bReadyLeftSwap && bReadyRightSwap) | ||
669 | { | ||
670 | const STmpVert sTmp = pTmpVert[iL]; | ||
671 | assert(iL<iR); | ||
672 | pTmpVert[iL] = pTmpVert[iR]; | ||
673 | pTmpVert[iR] = sTmp; | ||
674 | ++iL; --iR; | ||
675 | } | ||
676 | } | ||
677 | |||
678 | assert(iL==(iR+1) || (iL==iR)); | ||
679 | if (iL==iR) | ||
680 | { | ||
681 | const tbool bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; | ||
682 | if (bReadyRightSwap) ++iL; | ||
683 | else --iR; | ||
684 | } | ||
685 | |||
686 | // only need to weld when there is more than 1 instance of the (x,y,z) | ||
687 | if (iL_in < iR) | ||
688 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL_in, iR); // weld all left of fSep | ||
689 | if (iL < iR_in) | ||
690 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL, iR_in); // weld all right of (or equal to) fSep | ||
691 | } | ||
692 | } | ||
693 | |||
694 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries) | ||
695 | { | ||
696 | // this can be optimized further using a tree structure or more hashing. | ||
697 | int e=0; | ||
698 | for (e=0; e<iEntries; e++) | ||
699 | { | ||
700 | int i = pTable[e]; | ||
701 | const int index = piTriList_in_and_out[i]; | ||
702 | const SVec3 vP = GetPosition(pContext, index); | ||
703 | const SVec3 vN = GetNormal(pContext, index); | ||
704 | const SVec3 vT = GetTexCoord(pContext, index); | ||
705 | |||
706 | tbool bNotFound = TTRUE; | ||
707 | int e2=0, i2rec=-1; | ||
708 | while (e2<e && bNotFound) | ||
709 | { | ||
710 | const int i2 = pTable[e2]; | ||
711 | const int index2 = piTriList_in_and_out[i2]; | ||
712 | const SVec3 vP2 = GetPosition(pContext, index2); | ||
713 | const SVec3 vN2 = GetNormal(pContext, index2); | ||
714 | const SVec3 vT2 = GetTexCoord(pContext, index2); | ||
715 | i2rec = i2; | ||
716 | |||
717 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) | ||
718 | bNotFound = TFALSE; | ||
719 | else | ||
720 | ++e2; | ||
721 | } | ||
722 | |||
723 | // merge if previously found | ||
724 | if (!bNotFound) | ||
725 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; | ||
726 | } | ||
727 | } | ||
728 | |||
729 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) | ||
730 | { | ||
731 | int iNumUniqueVerts = 0, t=0, i=0; | ||
732 | for (t=0; t<iNrTrianglesIn; t++) | ||
733 | { | ||
734 | for (i=0; i<3; i++) | ||
735 | { | ||
736 | const int offs = t*3 + i; | ||
737 | const int index = piTriList_in_and_out[offs]; | ||
738 | |||
739 | const SVec3 vP = GetPosition(pContext, index); | ||
740 | const SVec3 vN = GetNormal(pContext, index); | ||
741 | const SVec3 vT = GetTexCoord(pContext, index); | ||
742 | |||
743 | tbool bFound = TFALSE; | ||
744 | int t2=0, index2rec=-1; | ||
745 | while (!bFound && t2<=t) | ||
746 | { | ||
747 | int j=0; | ||
748 | while (!bFound && j<3) | ||
749 | { | ||
750 | const int index2 = piTriList_in_and_out[t2*3 + j]; | ||
751 | const SVec3 vP2 = GetPosition(pContext, index2); | ||
752 | const SVec3 vN2 = GetNormal(pContext, index2); | ||
753 | const SVec3 vT2 = GetTexCoord(pContext, index2); | ||
754 | |||
755 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) | ||
756 | bFound = TTRUE; | ||
757 | else | ||
758 | ++j; | ||
759 | } | ||
760 | if (!bFound) ++t2; | ||
761 | } | ||
762 | |||
763 | assert(bFound); | ||
764 | // if we found our own | ||
765 | if (index2rec == index) { ++iNumUniqueVerts; } | ||
766 | |||
767 | piTriList_in_and_out[offs] = index2rec; | ||
768 | } | ||
769 | } | ||
770 | } | ||
771 | |||
772 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) | ||
773 | { | ||
774 | int iTSpacesOffs = 0, f=0, t=0; | ||
775 | int iDstTriIndex = 0; | ||
776 | for (f=0; f<pContext->m_pInterface->m_getNumFaces(pContext); f++) | ||
777 | { | ||
778 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); | ||
779 | if (verts!=3 && verts!=4) continue; | ||
780 | |||
781 | pTriInfos[iDstTriIndex].iOrgFaceNumber = f; | ||
782 | pTriInfos[iDstTriIndex].iTSpacesOffs = iTSpacesOffs; | ||
783 | |||
784 | if (verts==3) | ||
785 | { | ||
786 | unsigned char * pVerts = pTriInfos[iDstTriIndex].vert_num; | ||
787 | pVerts[0]=0; pVerts[1]=1; pVerts[2]=2; | ||
788 | piTriList_out[iDstTriIndex*3+0] = MakeIndex(f, 0); | ||
789 | piTriList_out[iDstTriIndex*3+1] = MakeIndex(f, 1); | ||
790 | piTriList_out[iDstTriIndex*3+2] = MakeIndex(f, 2); | ||
791 | ++iDstTriIndex; // next | ||
792 | } | ||
793 | else | ||
794 | { | ||
795 | { | ||
796 | pTriInfos[iDstTriIndex+1].iOrgFaceNumber = f; | ||
797 | pTriInfos[iDstTriIndex+1].iTSpacesOffs = iTSpacesOffs; | ||
798 | } | ||
799 | |||
800 | { | ||
801 | // need an order independent way to evaluate | ||
802 | // tspace on quads. This is done by splitting | ||
803 | // along the shortest diagonal. | ||
804 | const int i0 = MakeIndex(f, 0); | ||
805 | const int i1 = MakeIndex(f, 1); | ||
806 | const int i2 = MakeIndex(f, 2); | ||
807 | const int i3 = MakeIndex(f, 3); | ||
808 | const SVec3 T0 = GetTexCoord(pContext, i0); | ||
809 | const SVec3 T1 = GetTexCoord(pContext, i1); | ||
810 | const SVec3 T2 = GetTexCoord(pContext, i2); | ||
811 | const SVec3 T3 = GetTexCoord(pContext, i3); | ||
812 | const float distSQ_02 = LengthSquared(vsub(T2,T0)); | ||
813 | const float distSQ_13 = LengthSquared(vsub(T3,T1)); | ||
814 | tbool bQuadDiagIs_02; | ||
815 | if (distSQ_02<distSQ_13) | ||
816 | bQuadDiagIs_02 = TTRUE; | ||
817 | else if (distSQ_13<distSQ_02) | ||
818 | bQuadDiagIs_02 = TFALSE; | ||
819 | else | ||
820 | { | ||
821 | const SVec3 P0 = GetPosition(pContext, i0); | ||
822 | const SVec3 P1 = GetPosition(pContext, i1); | ||
823 | const SVec3 P2 = GetPosition(pContext, i2); | ||
824 | const SVec3 P3 = GetPosition(pContext, i3); | ||
825 | const float distSQ_02 = LengthSquared(vsub(P2,P0)); | ||
826 | const float distSQ_13 = LengthSquared(vsub(P3,P1)); | ||
827 | |||
828 | bQuadDiagIs_02 = distSQ_13<distSQ_02 ? TFALSE : TTRUE; | ||
829 | } | ||
830 | |||
831 | if (bQuadDiagIs_02) | ||
832 | { | ||
833 | { | ||
834 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; | ||
835 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=2; | ||
836 | } | ||
837 | piTriList_out[iDstTriIndex*3+0] = i0; | ||
838 | piTriList_out[iDstTriIndex*3+1] = i1; | ||
839 | piTriList_out[iDstTriIndex*3+2] = i2; | ||
840 | ++iDstTriIndex; // next | ||
841 | { | ||
842 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; | ||
843 | pVerts_B[0]=0; pVerts_B[1]=2; pVerts_B[2]=3; | ||
844 | } | ||
845 | piTriList_out[iDstTriIndex*3+0] = i0; | ||
846 | piTriList_out[iDstTriIndex*3+1] = i2; | ||
847 | piTriList_out[iDstTriIndex*3+2] = i3; | ||
848 | ++iDstTriIndex; // next | ||
849 | } | ||
850 | else | ||
851 | { | ||
852 | { | ||
853 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; | ||
854 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=3; | ||
855 | } | ||
856 | piTriList_out[iDstTriIndex*3+0] = i0; | ||
857 | piTriList_out[iDstTriIndex*3+1] = i1; | ||
858 | piTriList_out[iDstTriIndex*3+2] = i3; | ||
859 | ++iDstTriIndex; // next | ||
860 | { | ||
861 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; | ||
862 | pVerts_B[0]=1; pVerts_B[1]=2; pVerts_B[2]=3; | ||
863 | } | ||
864 | piTriList_out[iDstTriIndex*3+0] = i1; | ||
865 | piTriList_out[iDstTriIndex*3+1] = i2; | ||
866 | piTriList_out[iDstTriIndex*3+2] = i3; | ||
867 | ++iDstTriIndex; // next | ||
868 | } | ||
869 | } | ||
870 | } | ||
871 | |||
872 | iTSpacesOffs += verts; | ||
873 | assert(iDstTriIndex<=iNrTrianglesIn); | ||
874 | } | ||
875 | |||
876 | for (t=0; t<iNrTrianglesIn; t++) | ||
877 | pTriInfos[t].iFlag = 0; | ||
878 | |||
879 | // return total amount of tspaces | ||
880 | return iTSpacesOffs; | ||
881 | } | ||
882 | |||
883 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index) | ||
884 | { | ||
885 | int iF, iI; | ||
886 | SVec3 res; float pos[3]; | ||
887 | IndexToData(&iF, &iI, index); | ||
888 | pContext->m_pInterface->m_getPosition(pContext, pos, iF, iI); | ||
889 | res.x=pos[0]; res.y=pos[1]; res.z=pos[2]; | ||
890 | return res; | ||
891 | } | ||
892 | |||
893 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index) | ||
894 | { | ||
895 | int iF, iI; | ||
896 | SVec3 res; float norm[3]; | ||
897 | IndexToData(&iF, &iI, index); | ||
898 | pContext->m_pInterface->m_getNormal(pContext, norm, iF, iI); | ||
899 | res.x=norm[0]; res.y=norm[1]; res.z=norm[2]; | ||
900 | return res; | ||
901 | } | ||
902 | |||
903 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index) | ||
904 | { | ||
905 | int iF, iI; | ||
906 | SVec3 res; float texc[2]; | ||
907 | IndexToData(&iF, &iI, index); | ||
908 | pContext->m_pInterface->m_getTexCoord(pContext, texc, iF, iI); | ||
909 | res.x=texc[0]; res.y=texc[1]; res.z=1.0f; | ||
910 | return res; | ||
911 | } | ||
912 | |||
913 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
914 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
915 | |||
916 | typedef union { | ||
917 | struct | ||
918 | { | ||
919 | int i0, i1, f; | ||
920 | }; | ||
921 | int array[3]; | ||
922 | } SEdge; | ||
923 | |||
924 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn); | ||
925 | static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn); | ||
926 | |||
927 | // returns the texture area times 2 | ||
928 | static float CalcTexArea(const SMikkTSpaceContext * pContext, const int indices[]) | ||
929 | { | ||
930 | const SVec3 t1 = GetTexCoord(pContext, indices[0]); | ||
931 | const SVec3 t2 = GetTexCoord(pContext, indices[1]); | ||
932 | const SVec3 t3 = GetTexCoord(pContext, indices[2]); | ||
933 | |||
934 | const float t21x = t2.x-t1.x; | ||
935 | const float t21y = t2.y-t1.y; | ||
936 | const float t31x = t3.x-t1.x; | ||
937 | const float t31y = t3.y-t1.y; | ||
938 | |||
939 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; | ||
940 | |||
941 | return fSignedAreaSTx2<0 ? (-fSignedAreaSTx2) : fSignedAreaSTx2; | ||
942 | } | ||
943 | |||
944 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) | ||
945 | { | ||
946 | int f=0, i=0, t=0; | ||
947 | // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() which is called before this function. | ||
948 | |||
949 | // generate neighbor info list | ||
950 | for (f=0; f<iNrTrianglesIn; f++) | ||
951 | for (i=0; i<3; i++) | ||
952 | { | ||
953 | pTriInfos[f].FaceNeighbors[i] = -1; | ||
954 | pTriInfos[f].AssignedGroup[i] = NULL; | ||
955 | |||
956 | pTriInfos[f].vOs.x=0.0f; pTriInfos[f].vOs.y=0.0f; pTriInfos[f].vOs.z=0.0f; | ||
957 | pTriInfos[f].vOt.x=0.0f; pTriInfos[f].vOt.y=0.0f; pTriInfos[f].vOt.z=0.0f; | ||
958 | pTriInfos[f].fMagS = 0; | ||
959 | pTriInfos[f].fMagT = 0; | ||
960 | |||
961 | // assumed bad | ||
962 | pTriInfos[f].iFlag |= GROUP_WITH_ANY; | ||
963 | } | ||
964 | |||
965 | // evaluate first order derivatives | ||
966 | for (f=0; f<iNrTrianglesIn; f++) | ||
967 | { | ||
968 | // initial values | ||
969 | const SVec3 v1 = GetPosition(pContext, piTriListIn[f*3+0]); | ||
970 | const SVec3 v2 = GetPosition(pContext, piTriListIn[f*3+1]); | ||
971 | const SVec3 v3 = GetPosition(pContext, piTriListIn[f*3+2]); | ||
972 | const SVec3 t1 = GetTexCoord(pContext, piTriListIn[f*3+0]); | ||
973 | const SVec3 t2 = GetTexCoord(pContext, piTriListIn[f*3+1]); | ||
974 | const SVec3 t3 = GetTexCoord(pContext, piTriListIn[f*3+2]); | ||
975 | |||
976 | const float t21x = t2.x-t1.x; | ||
977 | const float t21y = t2.y-t1.y; | ||
978 | const float t31x = t3.x-t1.x; | ||
979 | const float t31y = t3.y-t1.y; | ||
980 | const SVec3 d1 = vsub(v2,v1); | ||
981 | const SVec3 d2 = vsub(v3,v1); | ||
982 | |||
983 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; | ||
984 | //assert(fSignedAreaSTx2!=0); | ||
985 | SVec3 vOs = vsub(vscale(t31y,d1), vscale(t21y,d2)); // eq 18 | ||
986 | SVec3 vOt = vadd(vscale(-t31x,d1), vscale(t21x,d2)); // eq 19 | ||
987 | |||
988 | pTriInfos[f].iFlag |= (fSignedAreaSTx2>0 ? ORIENT_PRESERVING : 0); | ||
989 | |||
990 | if ( NotZero(fSignedAreaSTx2) ) | ||
991 | { | ||
992 | const float fAbsArea = fabsf(fSignedAreaSTx2); | ||
993 | const float fLenOs = Length(vOs); | ||
994 | const float fLenOt = Length(vOt); | ||
995 | const float fS = (pTriInfos[f].iFlag&ORIENT_PRESERVING)==0 ? (-1.0f) : 1.0f; | ||
996 | if ( NotZero(fLenOs) ) pTriInfos[f].vOs = vscale(fS/fLenOs, vOs); | ||
997 | if ( NotZero(fLenOt) ) pTriInfos[f].vOt = vscale(fS/fLenOt, vOt); | ||
998 | |||
999 | // evaluate magnitudes prior to normalization of vOs and vOt | ||
1000 | pTriInfos[f].fMagS = fLenOs / fAbsArea; | ||
1001 | pTriInfos[f].fMagT = fLenOt / fAbsArea; | ||
1002 | |||
1003 | // if this is a good triangle | ||
1004 | if ( NotZero(pTriInfos[f].fMagS) && NotZero(pTriInfos[f].fMagT)) | ||
1005 | pTriInfos[f].iFlag &= (~GROUP_WITH_ANY); | ||
1006 | } | ||
1007 | } | ||
1008 | |||
1009 | // force otherwise healthy quads to a fixed orientation | ||
1010 | while (t<(iNrTrianglesIn-1)) | ||
1011 | { | ||
1012 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; | ||
1013 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; | ||
1014 | if (iFO_a==iFO_b) // this is a quad | ||
1015 | { | ||
1016 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; | ||
1017 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; | ||
1018 | |||
1019 | // bad triangles should already have been removed by | ||
1020 | // DegenPrologue(), but just in case check bIsDeg_a and bIsDeg_a are false | ||
1021 | if ((bIsDeg_a||bIsDeg_b)==TFALSE) | ||
1022 | { | ||
1023 | const tbool bOrientA = (pTriInfos[t].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1024 | const tbool bOrientB = (pTriInfos[t+1].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1025 | // if this happens the quad has extremely bad mapping!! | ||
1026 | if (bOrientA!=bOrientB) | ||
1027 | { | ||
1028 | //printf("found quad with bad mapping\n"); | ||
1029 | tbool bChooseOrientFirstTri = TFALSE; | ||
1030 | if ((pTriInfos[t+1].iFlag&GROUP_WITH_ANY)!=0) bChooseOrientFirstTri = TTRUE; | ||
1031 | else if ( CalcTexArea(pContext, &piTriListIn[t*3+0]) >= CalcTexArea(pContext, &piTriListIn[(t+1)*3+0]) ) | ||
1032 | bChooseOrientFirstTri = TTRUE; | ||
1033 | |||
1034 | // force match | ||
1035 | { | ||
1036 | const int t0 = bChooseOrientFirstTri ? t : (t+1); | ||
1037 | const int t1 = bChooseOrientFirstTri ? (t+1) : t; | ||
1038 | pTriInfos[t1].iFlag &= (~ORIENT_PRESERVING); // clear first | ||
1039 | pTriInfos[t1].iFlag |= (pTriInfos[t0].iFlag&ORIENT_PRESERVING); // copy bit | ||
1040 | } | ||
1041 | } | ||
1042 | } | ||
1043 | t += 2; | ||
1044 | } | ||
1045 | else | ||
1046 | ++t; | ||
1047 | } | ||
1048 | |||
1049 | // match up edge pairs | ||
1050 | { | ||
1051 | SEdge * pEdges = (SEdge *) malloc(sizeof(SEdge)*iNrTrianglesIn*3); | ||
1052 | if (pEdges==NULL) | ||
1053 | BuildNeighborsSlow(pTriInfos, piTriListIn, iNrTrianglesIn); | ||
1054 | else | ||
1055 | { | ||
1056 | BuildNeighborsFast(pTriInfos, pEdges, piTriListIn, iNrTrianglesIn); | ||
1057 | |||
1058 | free(pEdges); | ||
1059 | } | ||
1060 | } | ||
1061 | } | ||
1062 | |||
1063 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
1064 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
1065 | |||
1066 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], const int iMyTriIndex, SGroup * pGroup); | ||
1067 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex); | ||
1068 | |||
1069 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn) | ||
1070 | { | ||
1071 | const int iNrMaxGroups = iNrTrianglesIn*3; | ||
1072 | int iNrActiveGroups = 0; | ||
1073 | int iOffset = 0, f=0, i=0; | ||
1074 | (void)iNrMaxGroups; /* quiet warnings in non debug mode */ | ||
1075 | for (f=0; f<iNrTrianglesIn; f++) | ||
1076 | { | ||
1077 | for (i=0; i<3; i++) | ||
1078 | { | ||
1079 | // if not assigned to a group | ||
1080 | if ((pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 && pTriInfos[f].AssignedGroup[i]==NULL) | ||
1081 | { | ||
1082 | tbool bOrPre; | ||
1083 | int neigh_indexL, neigh_indexR; | ||
1084 | const int vert_index = piTriListIn[f*3+i]; | ||
1085 | assert(iNrActiveGroups<iNrMaxGroups); | ||
1086 | pTriInfos[f].AssignedGroup[i] = &pGroups[iNrActiveGroups]; | ||
1087 | pTriInfos[f].AssignedGroup[i]->iVertexRepresentitive = vert_index; | ||
1088 | pTriInfos[f].AssignedGroup[i]->bOrientPreservering = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0; | ||
1089 | pTriInfos[f].AssignedGroup[i]->iNrFaces = 0; | ||
1090 | pTriInfos[f].AssignedGroup[i]->pFaceIndices = &piGroupTrianglesBuffer[iOffset]; | ||
1091 | ++iNrActiveGroups; | ||
1092 | |||
1093 | AddTriToGroup(pTriInfos[f].AssignedGroup[i], f); | ||
1094 | bOrPre = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1095 | neigh_indexL = pTriInfos[f].FaceNeighbors[i]; | ||
1096 | neigh_indexR = pTriInfos[f].FaceNeighbors[i>0?(i-1):2]; | ||
1097 | if (neigh_indexL>=0) // neighbor | ||
1098 | { | ||
1099 | const tbool bAnswer = | ||
1100 | AssignRecur(piTriListIn, pTriInfos, neigh_indexL, | ||
1101 | pTriInfos[f].AssignedGroup[i] ); | ||
1102 | |||
1103 | const tbool bOrPre2 = (pTriInfos[neigh_indexL].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1104 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; | ||
1105 | assert(bAnswer || bDiff); | ||
1106 | (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ | ||
1107 | } | ||
1108 | if (neigh_indexR>=0) // neighbor | ||
1109 | { | ||
1110 | const tbool bAnswer = | ||
1111 | AssignRecur(piTriListIn, pTriInfos, neigh_indexR, | ||
1112 | pTriInfos[f].AssignedGroup[i] ); | ||
1113 | |||
1114 | const tbool bOrPre2 = (pTriInfos[neigh_indexR].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1115 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; | ||
1116 | assert(bAnswer || bDiff); | ||
1117 | (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ | ||
1118 | } | ||
1119 | |||
1120 | // update offset | ||
1121 | iOffset += pTriInfos[f].AssignedGroup[i]->iNrFaces; | ||
1122 | // since the groups are disjoint a triangle can never | ||
1123 | // belong to more than 3 groups. Subsequently something | ||
1124 | // is completely screwed if this assertion ever hits. | ||
1125 | assert(iOffset <= iNrMaxGroups); | ||
1126 | } | ||
1127 | } | ||
1128 | } | ||
1129 | |||
1130 | return iNrActiveGroups; | ||
1131 | } | ||
1132 | |||
1133 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex) | ||
1134 | { | ||
1135 | pGroup->pFaceIndices[pGroup->iNrFaces] = iTriIndex; | ||
1136 | ++pGroup->iNrFaces; | ||
1137 | } | ||
1138 | |||
1139 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], | ||
1140 | const int iMyTriIndex, SGroup * pGroup) | ||
1141 | { | ||
1142 | STriInfo * pMyTriInfo = &psTriInfos[iMyTriIndex]; | ||
1143 | |||
1144 | // track down vertex | ||
1145 | const int iVertRep = pGroup->iVertexRepresentitive; | ||
1146 | const int * pVerts = &piTriListIn[3*iMyTriIndex+0]; | ||
1147 | int i=-1; | ||
1148 | if (pVerts[0]==iVertRep) i=0; | ||
1149 | else if (pVerts[1]==iVertRep) i=1; | ||
1150 | else if (pVerts[2]==iVertRep) i=2; | ||
1151 | assert(i>=0 && i<3); | ||
1152 | |||
1153 | // early out | ||
1154 | if (pMyTriInfo->AssignedGroup[i] == pGroup) return TTRUE; | ||
1155 | else if (pMyTriInfo->AssignedGroup[i]!=NULL) return TFALSE; | ||
1156 | if ((pMyTriInfo->iFlag&GROUP_WITH_ANY)!=0) | ||
1157 | { | ||
1158 | // first to group with a group-with-anything triangle | ||
1159 | // determines it's orientation. | ||
1160 | // This is the only existing order dependency in the code!! | ||
1161 | if ( pMyTriInfo->AssignedGroup[0] == NULL && | ||
1162 | pMyTriInfo->AssignedGroup[1] == NULL && | ||
1163 | pMyTriInfo->AssignedGroup[2] == NULL ) | ||
1164 | { | ||
1165 | pMyTriInfo->iFlag &= (~ORIENT_PRESERVING); | ||
1166 | pMyTriInfo->iFlag |= (pGroup->bOrientPreservering ? ORIENT_PRESERVING : 0); | ||
1167 | } | ||
1168 | } | ||
1169 | { | ||
1170 | const tbool bOrient = (pMyTriInfo->iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; | ||
1171 | if (bOrient != pGroup->bOrientPreservering) return TFALSE; | ||
1172 | } | ||
1173 | |||
1174 | AddTriToGroup(pGroup, iMyTriIndex); | ||
1175 | pMyTriInfo->AssignedGroup[i] = pGroup; | ||
1176 | |||
1177 | { | ||
1178 | const int neigh_indexL = pMyTriInfo->FaceNeighbors[i]; | ||
1179 | const int neigh_indexR = pMyTriInfo->FaceNeighbors[i>0?(i-1):2]; | ||
1180 | if (neigh_indexL>=0) | ||
1181 | AssignRecur(piTriListIn, psTriInfos, neigh_indexL, pGroup); | ||
1182 | if (neigh_indexR>=0) | ||
1183 | AssignRecur(piTriListIn, psTriInfos, neigh_indexR, pGroup); | ||
1184 | } | ||
1185 | |||
1186 | |||
1187 | |||
1188 | return TTRUE; | ||
1189 | } | ||
1190 | |||
1191 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
1192 | ///////////////////////////////////////////////////////////////////////////////////////////////////// | ||
1193 | |||
1194 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2); | ||
1195 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed); | ||
1196 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], const SMikkTSpaceContext * pContext, const int iVertexRepresentitive); | ||
1197 | |||
1198 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], | ||
1199 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, | ||
1200 | const SMikkTSpaceContext * pContext) | ||
1201 | { | ||
1202 | STSpace * pSubGroupTspace = NULL; | ||
1203 | SSubGroup * pUniSubGroups = NULL; | ||
1204 | int * pTmpMembers = NULL; | ||
1205 | int iMaxNrFaces=0, iUniqueTspaces=0, g=0, i=0; | ||
1206 | for (g=0; g<iNrActiveGroups; g++) | ||
1207 | if (iMaxNrFaces < pGroups[g].iNrFaces) | ||
1208 | iMaxNrFaces = pGroups[g].iNrFaces; | ||
1209 | |||
1210 | if (iMaxNrFaces == 0) return TTRUE; | ||
1211 | |||
1212 | // make initial allocations | ||
1213 | pSubGroupTspace = (STSpace *) malloc(sizeof(STSpace)*iMaxNrFaces); | ||
1214 | pUniSubGroups = (SSubGroup *) malloc(sizeof(SSubGroup)*iMaxNrFaces); | ||
1215 | pTmpMembers = (int *) malloc(sizeof(int)*iMaxNrFaces); | ||
1216 | if (pSubGroupTspace==NULL || pUniSubGroups==NULL || pTmpMembers==NULL) | ||
1217 | { | ||
1218 | if (pSubGroupTspace!=NULL) free(pSubGroupTspace); | ||
1219 | if (pUniSubGroups!=NULL) free(pUniSubGroups); | ||
1220 | if (pTmpMembers!=NULL) free(pTmpMembers); | ||
1221 | return TFALSE; | ||
1222 | } | ||
1223 | |||
1224 | |||
1225 | iUniqueTspaces = 0; | ||
1226 | for (g=0; g<iNrActiveGroups; g++) | ||
1227 | { | ||
1228 | const SGroup * pGroup = &pGroups[g]; | ||
1229 | int iUniqueSubGroups = 0, s=0; | ||
1230 | |||
1231 | for (i=0; i<pGroup->iNrFaces; i++) // triangles | ||
1232 | { | ||
1233 | const int f = pGroup->pFaceIndices[i]; // triangle number | ||
1234 | int index=-1, iVertIndex=-1, iOF_1=-1, iMembers=0, j=0, l=0; | ||
1235 | SSubGroup tmp_group; | ||
1236 | tbool bFound; | ||
1237 | SVec3 n, vOs, vOt; | ||
1238 | if (pTriInfos[f].AssignedGroup[0]==pGroup) index=0; | ||
1239 | else if (pTriInfos[f].AssignedGroup[1]==pGroup) index=1; | ||
1240 | else if (pTriInfos[f].AssignedGroup[2]==pGroup) index=2; | ||
1241 | assert(index>=0 && index<3); | ||
1242 | |||
1243 | iVertIndex = piTriListIn[f*3+index]; | ||
1244 | assert(iVertIndex==pGroup->iVertexRepresentitive); | ||
1245 | |||
1246 | // is normalized already | ||
1247 | n = GetNormal(pContext, iVertIndex); | ||
1248 | |||
1249 | // project | ||
1250 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); | ||
1251 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); | ||
1252 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); | ||
1253 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); | ||
1254 | |||
1255 | // original face number | ||
1256 | iOF_1 = pTriInfos[f].iOrgFaceNumber; | ||
1257 | |||
1258 | iMembers = 0; | ||
1259 | for (j=0; j<pGroup->iNrFaces; j++) | ||
1260 | { | ||
1261 | const int t = pGroup->pFaceIndices[j]; // triangle number | ||
1262 | const int iOF_2 = pTriInfos[t].iOrgFaceNumber; | ||
1263 | |||
1264 | // project | ||
1265 | SVec3 vOs2 = vsub(pTriInfos[t].vOs, vscale(vdot(n,pTriInfos[t].vOs), n)); | ||
1266 | SVec3 vOt2 = vsub(pTriInfos[t].vOt, vscale(vdot(n,pTriInfos[t].vOt), n)); | ||
1267 | if ( VNotZero(vOs2) ) vOs2 = Normalize(vOs2); | ||
1268 | if ( VNotZero(vOt2) ) vOt2 = Normalize(vOt2); | ||
1269 | |||
1270 | { | ||
1271 | const tbool bAny = ( (pTriInfos[f].iFlag | pTriInfos[t].iFlag) & GROUP_WITH_ANY )!=0 ? TTRUE : TFALSE; | ||
1272 | // make sure triangles which belong to the same quad are joined. | ||
1273 | const tbool bSameOrgFace = iOF_1==iOF_2 ? TTRUE : TFALSE; | ||
1274 | |||
1275 | const float fCosS = vdot(vOs,vOs2); | ||
1276 | const float fCosT = vdot(vOt,vOt2); | ||
1277 | |||
1278 | assert(f!=t || bSameOrgFace); // sanity check | ||
1279 | if (bAny || bSameOrgFace || (fCosS>fThresCos && fCosT>fThresCos)) | ||
1280 | pTmpMembers[iMembers++] = t; | ||
1281 | } | ||
1282 | } | ||
1283 | |||
1284 | // sort pTmpMembers | ||
1285 | tmp_group.iNrFaces = iMembers; | ||
1286 | tmp_group.pTriMembers = pTmpMembers; | ||
1287 | if (iMembers>1) | ||
1288 | { | ||
1289 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? | ||
1290 | QuickSort(pTmpMembers, 0, iMembers-1, uSeed); | ||
1291 | } | ||
1292 | |||
1293 | // look for an existing match | ||
1294 | bFound = TFALSE; | ||
1295 | l=0; | ||
1296 | while (l<iUniqueSubGroups && !bFound) | ||
1297 | { | ||
1298 | bFound = CompareSubGroups(&tmp_group, &pUniSubGroups[l]); | ||
1299 | if (!bFound) ++l; | ||
1300 | } | ||
1301 | |||
1302 | // assign tangent space index | ||
1303 | assert(bFound || l==iUniqueSubGroups); | ||
1304 | //piTempTangIndices[f*3+index] = iUniqueTspaces+l; | ||
1305 | |||
1306 | // if no match was found we allocate a new subgroup | ||
1307 | if (!bFound) | ||
1308 | { | ||
1309 | // insert new subgroup | ||
1310 | int * pIndices = (int *) malloc(sizeof(int)*iMembers); | ||
1311 | if (pIndices==NULL) | ||
1312 | { | ||
1313 | // clean up and return false | ||
1314 | int s=0; | ||
1315 | for (s=0; s<iUniqueSubGroups; s++) | ||
1316 | free(pUniSubGroups[s].pTriMembers); | ||
1317 | free(pUniSubGroups); | ||
1318 | free(pTmpMembers); | ||
1319 | free(pSubGroupTspace); | ||
1320 | return TFALSE; | ||
1321 | } | ||
1322 | pUniSubGroups[iUniqueSubGroups].iNrFaces = iMembers; | ||
1323 | pUniSubGroups[iUniqueSubGroups].pTriMembers = pIndices; | ||
1324 | memcpy(pIndices, tmp_group.pTriMembers, iMembers*sizeof(int)); | ||
1325 | pSubGroupTspace[iUniqueSubGroups] = | ||
1326 | EvalTspace(tmp_group.pTriMembers, iMembers, piTriListIn, pTriInfos, pContext, pGroup->iVertexRepresentitive); | ||
1327 | ++iUniqueSubGroups; | ||
1328 | } | ||
1329 | |||
1330 | // output tspace | ||
1331 | { | ||
1332 | const int iOffs = pTriInfos[f].iTSpacesOffs; | ||
1333 | const int iVert = pTriInfos[f].vert_num[index]; | ||
1334 | STSpace * pTS_out = &psTspace[iOffs+iVert]; | ||
1335 | assert(pTS_out->iCounter<2); | ||
1336 | assert(((pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0) == pGroup->bOrientPreservering); | ||
1337 | if (pTS_out->iCounter==1) | ||
1338 | { | ||
1339 | *pTS_out = AvgTSpace(pTS_out, &pSubGroupTspace[l]); | ||
1340 | pTS_out->iCounter = 2; // update counter | ||
1341 | pTS_out->bOrient = pGroup->bOrientPreservering; | ||
1342 | } | ||
1343 | else | ||
1344 | { | ||
1345 | assert(pTS_out->iCounter==0); | ||
1346 | *pTS_out = pSubGroupTspace[l]; | ||
1347 | pTS_out->iCounter = 1; // update counter | ||
1348 | pTS_out->bOrient = pGroup->bOrientPreservering; | ||
1349 | } | ||
1350 | } | ||
1351 | } | ||
1352 | |||
1353 | // clean up and offset iUniqueTspaces | ||
1354 | for (s=0; s<iUniqueSubGroups; s++) | ||
1355 | free(pUniSubGroups[s].pTriMembers); | ||
1356 | iUniqueTspaces += iUniqueSubGroups; | ||
1357 | } | ||
1358 | |||
1359 | // clean up | ||
1360 | free(pUniSubGroups); | ||
1361 | free(pTmpMembers); | ||
1362 | free(pSubGroupTspace); | ||
1363 | |||
1364 | return TTRUE; | ||
1365 | } | ||
1366 | |||
1367 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], | ||
1368 | const SMikkTSpaceContext * pContext, const int iVertexRepresentitive) | ||
1369 | { | ||
1370 | STSpace res; | ||
1371 | float fAngleSum = 0; | ||
1372 | int face=0; | ||
1373 | res.vOs.x=0.0f; res.vOs.y=0.0f; res.vOs.z=0.0f; | ||
1374 | res.vOt.x=0.0f; res.vOt.y=0.0f; res.vOt.z=0.0f; | ||
1375 | res.fMagS = 0; res.fMagT = 0; | ||
1376 | |||
1377 | for (face=0; face<iFaces; face++) | ||
1378 | { | ||
1379 | const int f = face_indices[face]; | ||
1380 | |||
1381 | // only valid triangles get to add their contribution | ||
1382 | if ( (pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 ) | ||
1383 | { | ||
1384 | SVec3 n, vOs, vOt, p0, p1, p2, v1, v2; | ||
1385 | float fCos, fAngle, fMagS, fMagT; | ||
1386 | int i=-1, index=-1, i0=-1, i1=-1, i2=-1; | ||
1387 | if (piTriListIn[3*f+0]==iVertexRepresentitive) i=0; | ||
1388 | else if (piTriListIn[3*f+1]==iVertexRepresentitive) i=1; | ||
1389 | else if (piTriListIn[3*f+2]==iVertexRepresentitive) i=2; | ||
1390 | assert(i>=0 && i<3); | ||
1391 | |||
1392 | // project | ||
1393 | index = piTriListIn[3*f+i]; | ||
1394 | n = GetNormal(pContext, index); | ||
1395 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); | ||
1396 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); | ||
1397 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); | ||
1398 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); | ||
1399 | |||
1400 | i2 = piTriListIn[3*f + (i<2?(i+1):0)]; | ||
1401 | i1 = piTriListIn[3*f + i]; | ||
1402 | i0 = piTriListIn[3*f + (i>0?(i-1):2)]; | ||
1403 | |||
1404 | p0 = GetPosition(pContext, i0); | ||
1405 | p1 = GetPosition(pContext, i1); | ||
1406 | p2 = GetPosition(pContext, i2); | ||
1407 | v1 = vsub(p0,p1); | ||
1408 | v2 = vsub(p2,p1); | ||
1409 | |||
1410 | // project | ||
1411 | v1 = vsub(v1, vscale(vdot(n,v1),n)); if ( VNotZero(v1) ) v1 = Normalize(v1); | ||
1412 | v2 = vsub(v2, vscale(vdot(n,v2),n)); if ( VNotZero(v2) ) v2 = Normalize(v2); | ||
1413 | |||
1414 | // weight contribution by the angle | ||
1415 | // between the two edge vectors | ||
1416 | fCos = vdot(v1,v2); fCos=fCos>1?1:(fCos<(-1) ? (-1) : fCos); | ||
1417 | fAngle = (float) acos(fCos); | ||
1418 | fMagS = pTriInfos[f].fMagS; | ||
1419 | fMagT = pTriInfos[f].fMagT; | ||
1420 | |||
1421 | res.vOs=vadd(res.vOs, vscale(fAngle,vOs)); | ||
1422 | res.vOt=vadd(res.vOt,vscale(fAngle,vOt)); | ||
1423 | res.fMagS+=(fAngle*fMagS); | ||
1424 | res.fMagT+=(fAngle*fMagT); | ||
1425 | fAngleSum += fAngle; | ||
1426 | } | ||
1427 | } | ||
1428 | |||
1429 | // normalize | ||
1430 | if ( VNotZero(res.vOs) ) res.vOs = Normalize(res.vOs); | ||
1431 | if ( VNotZero(res.vOt) ) res.vOt = Normalize(res.vOt); | ||
1432 | if (fAngleSum>0) | ||
1433 | { | ||
1434 | res.fMagS /= fAngleSum; | ||
1435 | res.fMagT /= fAngleSum; | ||
1436 | } | ||
1437 | |||
1438 | return res; | ||
1439 | } | ||
1440 | |||
1441 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2) | ||
1442 | { | ||
1443 | tbool bStillSame=TTRUE; | ||
1444 | int i=0; | ||
1445 | if (pg1->iNrFaces!=pg2->iNrFaces) return TFALSE; | ||
1446 | while (i<pg1->iNrFaces && bStillSame) | ||
1447 | { | ||
1448 | bStillSame = pg1->pTriMembers[i]==pg2->pTriMembers[i] ? TTRUE : TFALSE; | ||
1449 | if (bStillSame) ++i; | ||
1450 | } | ||
1451 | return bStillSame; | ||
1452 | } | ||
1453 | |||
1454 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed) | ||
1455 | { | ||
1456 | int iL, iR, n, index, iMid, iTmp; | ||
1457 | |||
1458 | // Random | ||
1459 | unsigned int t=uSeed&31; | ||
1460 | t=(uSeed<<t)|(uSeed>>(32-t)); | ||
1461 | uSeed=uSeed+t+3; | ||
1462 | // Random end | ||
1463 | |||
1464 | iL=iLeft; iR=iRight; | ||
1465 | n = (iR-iL)+1; | ||
1466 | assert(n>=0); | ||
1467 | index = (int) (uSeed%n); | ||
1468 | |||
1469 | iMid=pSortBuffer[index + iL]; | ||
1470 | |||
1471 | |||
1472 | do | ||
1473 | { | ||
1474 | while (pSortBuffer[iL] < iMid) | ||
1475 | ++iL; | ||
1476 | while (pSortBuffer[iR] > iMid) | ||
1477 | --iR; | ||
1478 | |||
1479 | if (iL <= iR) | ||
1480 | { | ||
1481 | iTmp = pSortBuffer[iL]; | ||
1482 | pSortBuffer[iL] = pSortBuffer[iR]; | ||
1483 | pSortBuffer[iR] = iTmp; | ||
1484 | ++iL; --iR; | ||
1485 | } | ||
1486 | } | ||
1487 | while (iL <= iR); | ||
1488 | |||
1489 | if (iLeft < iR) | ||
1490 | QuickSort(pSortBuffer, iLeft, iR, uSeed); | ||
1491 | if (iL < iRight) | ||
1492 | QuickSort(pSortBuffer, iL, iRight, uSeed); | ||
1493 | } | ||
1494 | |||
1495 | ///////////////////////////////////////////////////////////////////////////////////////////// | ||
1496 | ///////////////////////////////////////////////////////////////////////////////////////////// | ||
1497 | |||
1498 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed); | ||
1499 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in); | ||
1500 | |||
1501 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn) | ||
1502 | { | ||
1503 | // build array of edges | ||
1504 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? | ||
1505 | int iEntries=0, iCurStartIndex=-1, f=0, i=0; | ||
1506 | for (f=0; f<iNrTrianglesIn; f++) | ||
1507 | for (i=0; i<3; i++) | ||
1508 | { | ||
1509 | const int i0 = piTriListIn[f*3+i]; | ||
1510 | const int i1 = piTriListIn[f*3+(i<2?(i+1):0)]; | ||
1511 | pEdges[f*3+i].i0 = i0 < i1 ? i0 : i1; // put minimum index in i0 | ||
1512 | pEdges[f*3+i].i1 = !(i0 < i1) ? i0 : i1; // put maximum index in i1 | ||
1513 | pEdges[f*3+i].f = f; // record face number | ||
1514 | } | ||
1515 | |||
1516 | // sort over all edges by i0, this is the pricy one. | ||
1517 | QuickSortEdges(pEdges, 0, iNrTrianglesIn*3-1, 0, uSeed); // sort channel 0 which is i0 | ||
1518 | |||
1519 | // sub sort over i1, should be fast. | ||
1520 | // could replace this with a 64 bit int sort over (i0,i1) | ||
1521 | // with i0 as msb in the quicksort call above. | ||
1522 | iEntries = iNrTrianglesIn*3; | ||
1523 | iCurStartIndex = 0; | ||
1524 | for (i=1; i<iEntries; i++) | ||
1525 | { | ||
1526 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0) | ||
1527 | { | ||
1528 | const int iL = iCurStartIndex; | ||
1529 | const int iR = i-1; | ||
1530 | //const int iElems = i-iL; | ||
1531 | iCurStartIndex = i; | ||
1532 | QuickSortEdges(pEdges, iL, iR, 1, uSeed); // sort channel 1 which is i1 | ||
1533 | } | ||
1534 | } | ||
1535 | |||
1536 | // sub sort over f, which should be fast. | ||
1537 | // this step is to remain compliant with BuildNeighborsSlow() when | ||
1538 | // more than 2 triangles use the same edge (such as a butterfly topology). | ||
1539 | iCurStartIndex = 0; | ||
1540 | for (i=1; i<iEntries; i++) | ||
1541 | { | ||
1542 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0 || pEdges[iCurStartIndex].i1 != pEdges[i].i1) | ||
1543 | { | ||
1544 | const int iL = iCurStartIndex; | ||
1545 | const int iR = i-1; | ||
1546 | //const int iElems = i-iL; | ||
1547 | iCurStartIndex = i; | ||
1548 | QuickSortEdges(pEdges, iL, iR, 2, uSeed); // sort channel 2 which is f | ||
1549 | } | ||
1550 | } | ||
1551 | |||
1552 | // pair up, adjacent triangles | ||
1553 | for (i=0; i<iEntries; i++) | ||
1554 | { | ||
1555 | const int i0=pEdges[i].i0; | ||
1556 | const int i1=pEdges[i].i1; | ||
1557 | const int f = pEdges[i].f; | ||
1558 | tbool bUnassigned_A; | ||
1559 | |||
1560 | int i0_A, i1_A; | ||
1561 | int edgenum_A, edgenum_B=0; // 0,1 or 2 | ||
1562 | GetEdge(&i0_A, &i1_A, &edgenum_A, &piTriListIn[f*3], i0, i1); // resolve index ordering and edge_num | ||
1563 | bUnassigned_A = pTriInfos[f].FaceNeighbors[edgenum_A] == -1 ? TTRUE : TFALSE; | ||
1564 | |||
1565 | if (bUnassigned_A) | ||
1566 | { | ||
1567 | // get true index ordering | ||
1568 | int j=i+1, t; | ||
1569 | tbool bNotFound = TTRUE; | ||
1570 | while (j<iEntries && i0==pEdges[j].i0 && i1==pEdges[j].i1 && bNotFound) | ||
1571 | { | ||
1572 | tbool bUnassigned_B; | ||
1573 | int i0_B, i1_B; | ||
1574 | t = pEdges[j].f; | ||
1575 | // flip i0_B and i1_B | ||
1576 | GetEdge(&i1_B, &i0_B, &edgenum_B, &piTriListIn[t*3], pEdges[j].i0, pEdges[j].i1); // resolve index ordering and edge_num | ||
1577 | //assert(!(i0_A==i1_B && i1_A==i0_B)); | ||
1578 | bUnassigned_B = pTriInfos[t].FaceNeighbors[edgenum_B]==-1 ? TTRUE : TFALSE; | ||
1579 | if (i0_A==i0_B && i1_A==i1_B && bUnassigned_B) | ||
1580 | bNotFound = TFALSE; | ||
1581 | else | ||
1582 | ++j; | ||
1583 | } | ||
1584 | |||
1585 | if (!bNotFound) | ||
1586 | { | ||
1587 | int t = pEdges[j].f; | ||
1588 | pTriInfos[f].FaceNeighbors[edgenum_A] = t; | ||
1589 | //assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); | ||
1590 | pTriInfos[t].FaceNeighbors[edgenum_B] = f; | ||
1591 | } | ||
1592 | } | ||
1593 | } | ||
1594 | } | ||
1595 | |||
1596 | static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn) | ||
1597 | { | ||
1598 | int f=0, i=0; | ||
1599 | for (f=0; f<iNrTrianglesIn; f++) | ||
1600 | { | ||
1601 | for (i=0; i<3; i++) | ||
1602 | { | ||
1603 | // if unassigned | ||
1604 | if (pTriInfos[f].FaceNeighbors[i] == -1) | ||
1605 | { | ||
1606 | const int i0_A = piTriListIn[f*3+i]; | ||
1607 | const int i1_A = piTriListIn[f*3+(i<2?(i+1):0)]; | ||
1608 | |||
1609 | // search for a neighbor | ||
1610 | tbool bFound = TFALSE; | ||
1611 | int t=0, j=0; | ||
1612 | while (!bFound && t<iNrTrianglesIn) | ||
1613 | { | ||
1614 | if (t!=f) | ||
1615 | { | ||
1616 | j=0; | ||
1617 | while (!bFound && j<3) | ||
1618 | { | ||
1619 | // in rev order | ||
1620 | const int i1_B = piTriListIn[t*3+j]; | ||
1621 | const int i0_B = piTriListIn[t*3+(j<2?(j+1):0)]; | ||
1622 | //assert(!(i0_A==i1_B && i1_A==i0_B)); | ||
1623 | if (i0_A==i0_B && i1_A==i1_B) | ||
1624 | bFound = TTRUE; | ||
1625 | else | ||
1626 | ++j; | ||
1627 | } | ||
1628 | } | ||
1629 | |||
1630 | if (!bFound) ++t; | ||
1631 | } | ||
1632 | |||
1633 | // assign neighbors | ||
1634 | if (bFound) | ||
1635 | { | ||
1636 | pTriInfos[f].FaceNeighbors[i] = t; | ||
1637 | //assert(pTriInfos[t].FaceNeighbors[j]==-1); | ||
1638 | pTriInfos[t].FaceNeighbors[j] = f; | ||
1639 | } | ||
1640 | } | ||
1641 | } | ||
1642 | } | ||
1643 | } | ||
1644 | |||
1645 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed) | ||
1646 | { | ||
1647 | unsigned int t; | ||
1648 | int iL, iR, n, index, iMid; | ||
1649 | |||
1650 | // early out | ||
1651 | SEdge sTmp; | ||
1652 | const int iElems = iRight-iLeft+1; | ||
1653 | if (iElems<2) return; | ||
1654 | else if (iElems==2) | ||
1655 | { | ||
1656 | if (pSortBuffer[iLeft].array[channel] > pSortBuffer[iRight].array[channel]) | ||
1657 | { | ||
1658 | sTmp = pSortBuffer[iLeft]; | ||
1659 | pSortBuffer[iLeft] = pSortBuffer[iRight]; | ||
1660 | pSortBuffer[iRight] = sTmp; | ||
1661 | } | ||
1662 | return; | ||
1663 | } | ||
1664 | |||
1665 | // Random | ||
1666 | t=uSeed&31; | ||
1667 | t=(uSeed<<t)|(uSeed>>(32-t)); | ||
1668 | uSeed=uSeed+t+3; | ||
1669 | // Random end | ||
1670 | |||
1671 | iL = iLeft; | ||
1672 | iR = iRight; | ||
1673 | n = (iR-iL)+1; | ||
1674 | assert(n>=0); | ||
1675 | index = (int) (uSeed%n); | ||
1676 | |||
1677 | iMid=pSortBuffer[index + iL].array[channel]; | ||
1678 | |||
1679 | do | ||
1680 | { | ||
1681 | while (pSortBuffer[iL].array[channel] < iMid) | ||
1682 | ++iL; | ||
1683 | while (pSortBuffer[iR].array[channel] > iMid) | ||
1684 | --iR; | ||
1685 | |||
1686 | if (iL <= iR) | ||
1687 | { | ||
1688 | sTmp = pSortBuffer[iL]; | ||
1689 | pSortBuffer[iL] = pSortBuffer[iR]; | ||
1690 | pSortBuffer[iR] = sTmp; | ||
1691 | ++iL; --iR; | ||
1692 | } | ||
1693 | } | ||
1694 | while (iL <= iR); | ||
1695 | |||
1696 | if (iLeft < iR) | ||
1697 | QuickSortEdges(pSortBuffer, iLeft, iR, channel, uSeed); | ||
1698 | if (iL < iRight) | ||
1699 | QuickSortEdges(pSortBuffer, iL, iRight, channel, uSeed); | ||
1700 | } | ||
1701 | |||
1702 | // resolve ordering and edge number | ||
1703 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in) | ||
1704 | { | ||
1705 | *edgenum_out = -1; | ||
1706 | |||
1707 | // test if first index is on the edge | ||
1708 | if (indices[0]==i0_in || indices[0]==i1_in) | ||
1709 | { | ||
1710 | // test if second index is on the edge | ||
1711 | if (indices[1]==i0_in || indices[1]==i1_in) | ||
1712 | { | ||
1713 | edgenum_out[0]=0; // first edge | ||
1714 | i0_out[0]=indices[0]; | ||
1715 | i1_out[0]=indices[1]; | ||
1716 | } | ||
1717 | else | ||
1718 | { | ||
1719 | edgenum_out[0]=2; // third edge | ||
1720 | i0_out[0]=indices[2]; | ||
1721 | i1_out[0]=indices[0]; | ||
1722 | } | ||
1723 | } | ||
1724 | else | ||
1725 | { | ||
1726 | // only second and third index is on the edge | ||
1727 | edgenum_out[0]=1; // second edge | ||
1728 | i0_out[0]=indices[1]; | ||
1729 | i1_out[0]=indices[2]; | ||
1730 | } | ||
1731 | } | ||
1732 | |||
1733 | |||
1734 | ///////////////////////////////////////////////////////////////////////////////////////////// | ||
1735 | /////////////////////////////////// Degenerate triangles //////////////////////////////////// | ||
1736 | |||
1737 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris) | ||
1738 | { | ||
1739 | int iNextGoodTriangleSearchIndex=-1; | ||
1740 | tbool bStillFindingGoodOnes; | ||
1741 | |||
1742 | // locate quads with only one good triangle | ||
1743 | int t=0; | ||
1744 | while (t<(iTotTris-1)) | ||
1745 | { | ||
1746 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; | ||
1747 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; | ||
1748 | if (iFO_a==iFO_b) // this is a quad | ||
1749 | { | ||
1750 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; | ||
1751 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; | ||
1752 | if ((bIsDeg_a^bIsDeg_b)!=0) | ||
1753 | { | ||
1754 | pTriInfos[t].iFlag |= QUAD_ONE_DEGEN_TRI; | ||
1755 | pTriInfos[t+1].iFlag |= QUAD_ONE_DEGEN_TRI; | ||
1756 | } | ||
1757 | t += 2; | ||
1758 | } | ||
1759 | else | ||
1760 | ++t; | ||
1761 | } | ||
1762 | |||
1763 | // reorder list so all degen triangles are moved to the back | ||
1764 | // without reordering the good triangles | ||
1765 | iNextGoodTriangleSearchIndex = 1; | ||
1766 | t=0; | ||
1767 | bStillFindingGoodOnes = TTRUE; | ||
1768 | while (t<iNrTrianglesIn && bStillFindingGoodOnes) | ||
1769 | { | ||
1770 | const tbool bIsGood = (pTriInfos[t].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; | ||
1771 | if (bIsGood) | ||
1772 | { | ||
1773 | if (iNextGoodTriangleSearchIndex < (t+2)) | ||
1774 | iNextGoodTriangleSearchIndex = t+2; | ||
1775 | } | ||
1776 | else | ||
1777 | { | ||
1778 | int t0, t1; | ||
1779 | // search for the first good triangle. | ||
1780 | tbool bJustADegenerate = TTRUE; | ||
1781 | while (bJustADegenerate && iNextGoodTriangleSearchIndex<iTotTris) | ||
1782 | { | ||
1783 | const tbool bIsGood = (pTriInfos[iNextGoodTriangleSearchIndex].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; | ||
1784 | if (bIsGood) bJustADegenerate=TFALSE; | ||
1785 | else ++iNextGoodTriangleSearchIndex; | ||
1786 | } | ||
1787 | |||
1788 | t0 = t; | ||
1789 | t1 = iNextGoodTriangleSearchIndex; | ||
1790 | ++iNextGoodTriangleSearchIndex; | ||
1791 | assert(iNextGoodTriangleSearchIndex > (t+1)); | ||
1792 | |||
1793 | // swap triangle t0 and t1 | ||
1794 | if (!bJustADegenerate) | ||
1795 | { | ||
1796 | int i=0; | ||
1797 | for (i=0; i<3; i++) | ||
1798 | { | ||
1799 | const int index = piTriList_out[t0*3+i]; | ||
1800 | piTriList_out[t0*3+i] = piTriList_out[t1*3+i]; | ||
1801 | piTriList_out[t1*3+i] = index; | ||
1802 | } | ||
1803 | { | ||
1804 | const STriInfo tri_info = pTriInfos[t0]; | ||
1805 | pTriInfos[t0] = pTriInfos[t1]; | ||
1806 | pTriInfos[t1] = tri_info; | ||
1807 | } | ||
1808 | } | ||
1809 | else | ||
1810 | bStillFindingGoodOnes = TFALSE; // this is not supposed to happen | ||
1811 | } | ||
1812 | |||
1813 | if (bStillFindingGoodOnes) ++t; | ||
1814 | } | ||
1815 | |||
1816 | assert(bStillFindingGoodOnes); // code will still work. | ||
1817 | assert(iNrTrianglesIn == t); | ||
1818 | } | ||
1819 | |||
1820 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris) | ||
1821 | { | ||
1822 | int t=0, i=0; | ||
1823 | // deal with degenerate triangles | ||
1824 | // punishment for degenerate triangles is O(N^2) | ||
1825 | for (t=iNrTrianglesIn; t<iTotTris; t++) | ||
1826 | { | ||
1827 | // degenerate triangles on a quad with one good triangle are skipped | ||
1828 | // here but processed in the next loop | ||
1829 | const tbool bSkip = (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ? TTRUE : TFALSE; | ||
1830 | |||
1831 | if (!bSkip) | ||
1832 | { | ||
1833 | for (i=0; i<3; i++) | ||
1834 | { | ||
1835 | const int index1 = piTriListIn[t*3+i]; | ||
1836 | // search through the good triangles | ||
1837 | tbool bNotFound = TTRUE; | ||
1838 | int j=0; | ||
1839 | while (bNotFound && j<(3*iNrTrianglesIn)) | ||
1840 | { | ||
1841 | const int index2 = piTriListIn[j]; | ||
1842 | if (index1==index2) bNotFound=TFALSE; | ||
1843 | else ++j; | ||
1844 | } | ||
1845 | |||
1846 | if (!bNotFound) | ||
1847 | { | ||
1848 | const int iTri = j/3; | ||
1849 | const int iVert = j%3; | ||
1850 | const int iSrcVert=pTriInfos[iTri].vert_num[iVert]; | ||
1851 | const int iSrcOffs=pTriInfos[iTri].iTSpacesOffs; | ||
1852 | const int iDstVert=pTriInfos[t].vert_num[i]; | ||
1853 | const int iDstOffs=pTriInfos[t].iTSpacesOffs; | ||
1854 | |||
1855 | // copy tspace | ||
1856 | psTspace[iDstOffs+iDstVert] = psTspace[iSrcOffs+iSrcVert]; | ||
1857 | } | ||
1858 | } | ||
1859 | } | ||
1860 | } | ||
1861 | |||
1862 | // deal with degenerate quads with one good triangle | ||
1863 | for (t=0; t<iNrTrianglesIn; t++) | ||
1864 | { | ||
1865 | // this triangle belongs to a quad where the | ||
1866 | // other triangle is degenerate | ||
1867 | if ( (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ) | ||
1868 | { | ||
1869 | SVec3 vDstP; | ||
1870 | int iOrgF=-1, i=0; | ||
1871 | tbool bNotFound; | ||
1872 | unsigned char * pV = pTriInfos[t].vert_num; | ||
1873 | int iFlag = (1<<pV[0]) | (1<<pV[1]) | (1<<pV[2]); | ||
1874 | int iMissingIndex = 0; | ||
1875 | if ((iFlag&2)==0) iMissingIndex=1; | ||
1876 | else if ((iFlag&4)==0) iMissingIndex=2; | ||
1877 | else if ((iFlag&8)==0) iMissingIndex=3; | ||
1878 | |||
1879 | iOrgF = pTriInfos[t].iOrgFaceNumber; | ||
1880 | vDstP = GetPosition(pContext, MakeIndex(iOrgF, iMissingIndex)); | ||
1881 | bNotFound = TTRUE; | ||
1882 | i=0; | ||
1883 | while (bNotFound && i<3) | ||
1884 | { | ||
1885 | const int iVert = pV[i]; | ||
1886 | const SVec3 vSrcP = GetPosition(pContext, MakeIndex(iOrgF, iVert)); | ||
1887 | if (veq(vSrcP, vDstP)==TTRUE) | ||
1888 | { | ||
1889 | const int iOffs = pTriInfos[t].iTSpacesOffs; | ||
1890 | psTspace[iOffs+iMissingIndex] = psTspace[iOffs+iVert]; | ||
1891 | bNotFound=TFALSE; | ||
1892 | } | ||
1893 | else | ||
1894 | ++i; | ||
1895 | } | ||
1896 | assert(!bNotFound); | ||
1897 | } | ||
1898 | } | ||
1899 | } | ||
diff --git a/contrib/cgltf-tangents/MikkTSpace/mikktspace.h b/contrib/cgltf-tangents/MikkTSpace/mikktspace.h new file mode 100644 index 0000000..52c44a7 --- /dev/null +++ b/contrib/cgltf-tangents/MikkTSpace/mikktspace.h | |||
@@ -0,0 +1,145 @@ | |||
1 | /** \file mikktspace/mikktspace.h | ||
2 | * \ingroup mikktspace | ||
3 | */ | ||
4 | /** | ||
5 | * Copyright (C) 2011 by Morten S. Mikkelsen | ||
6 | * | ||
7 | * This software is provided 'as-is', without any express or implied | ||
8 | * warranty. In no event will the authors be held liable for any damages | ||
9 | * arising from the use of this software. | ||
10 | * | ||
11 | * Permission is granted to anyone to use this software for any purpose, | ||
12 | * including commercial applications, and to alter it and redistribute it | ||
13 | * freely, subject to the following restrictions: | ||
14 | * | ||
15 | * 1. The origin of this software must not be misrepresented; you must not | ||
16 | * claim that you wrote the original software. If you use this software | ||
17 | * in a product, an acknowledgment in the product documentation would be | ||
18 | * appreciated but is not required. | ||
19 | * 2. Altered source versions must be plainly marked as such, and must not be | ||
20 | * misrepresented as being the original software. | ||
21 | * 3. This notice may not be removed or altered from any source distribution. | ||
22 | */ | ||
23 | |||
24 | #ifndef __MIKKTSPACE_H__ | ||
25 | #define __MIKKTSPACE_H__ | ||
26 | |||
27 | |||
28 | #ifdef __cplusplus | ||
29 | extern "C" { | ||
30 | #endif | ||
31 | |||
32 | /* Author: Morten S. Mikkelsen | ||
33 | * Version: 1.0 | ||
34 | * | ||
35 | * The files mikktspace.h and mikktspace.c are designed to be | ||
36 | * stand-alone files and it is important that they are kept this way. | ||
37 | * Not having dependencies on structures/classes/libraries specific | ||
38 | * to the program, in which they are used, allows them to be copied | ||
39 | * and used as is into any tool, program or plugin. | ||
40 | * The code is designed to consistently generate the same | ||
41 | * tangent spaces, for a given mesh, in any tool in which it is used. | ||
42 | * This is done by performing an internal welding step and subsequently an order-independent evaluation | ||
43 | * of tangent space for meshes consisting of triangles and quads. | ||
44 | * This means faces can be received in any order and the same is true for | ||
45 | * the order of vertices of each face. The generated result will not be affected | ||
46 | * by such reordering. Additionally, whether degenerate (vertices or texture coordinates) | ||
47 | * primitives are present or not will not affect the generated results either. | ||
48 | * Once tangent space calculation is done the vertices of degenerate primitives will simply | ||
49 | * inherit tangent space from neighboring non degenerate primitives. | ||
50 | * The analysis behind this implementation can be found in my master's thesis | ||
51 | * which is available for download --> http://image.diku.dk/projects/media/morten.mikkelsen.08.pdf | ||
52 | * Note that though the tangent spaces at the vertices are generated in an order-independent way, | ||
53 | * by this implementation, the interpolated tangent space is still affected by which diagonal is | ||
54 | * chosen to split each quad. A sensible solution is to have your tools pipeline always | ||
55 | * split quads by the shortest diagonal. This choice is order-independent and works with mirroring. | ||
56 | * If these have the same length then compare the diagonals defined by the texture coordinates. | ||
57 | * XNormal which is a tool for baking normal maps allows you to write your own tangent space plugin | ||
58 | * and also quad triangulator plugin. | ||
59 | */ | ||
60 | |||
61 | |||
62 | typedef int tbool; | ||
63 | typedef struct SMikkTSpaceContext SMikkTSpaceContext; | ||
64 | |||
65 | typedef struct { | ||
66 | // Returns the number of faces (triangles/quads) on the mesh to be processed. | ||
67 | int (*m_getNumFaces)(const SMikkTSpaceContext * pContext); | ||
68 | |||
69 | // Returns the number of vertices on face number iFace | ||
70 | // iFace is a number in the range {0, 1, ..., getNumFaces()-1} | ||
71 | int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); | ||
72 | |||
73 | // returns the position/normal/texcoord of the referenced face of vertex number iVert. | ||
74 | // iVert is in the range {0,1,2} for triangles and {0,1,2,3} for quads. | ||
75 | void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, const int iVert); | ||
76 | void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const int iVert); | ||
77 | void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, const int iVert); | ||
78 | |||
79 | // either (or both) of the two setTSpace callbacks can be set. | ||
80 | // The call-back m_setTSpaceBasic() is sufficient for basic normal mapping. | ||
81 | |||
82 | // This function is used to return the tangent and fSign to the application. | ||
83 | // fvTangent is a unit length vector. | ||
84 | // For normal maps it is sufficient to use the following simplified version of the bitangent which is generated at pixel/vertex level. | ||
85 | // bitangent = fSign * cross(vN, tangent); | ||
86 | // Note that the results are returned unindexed. It is possible to generate a new index list | ||
87 | // But averaging/overwriting tangent spaces by using an already existing index list WILL produce INCRORRECT results. | ||
88 | // DO NOT! use an already existing index list. | ||
89 | void (*m_setTSpaceBasic)(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); | ||
90 | |||
91 | // This function is used to return tangent space results to the application. | ||
92 | // fvTangent and fvBiTangent are unit length vectors and fMagS and fMagT are their | ||
93 | // true magnitudes which can be used for relief mapping effects. | ||
94 | // fvBiTangent is the "real" bitangent and thus may not be perpendicular to fvTangent. | ||
95 | // However, both are perpendicular to the vertex normal. | ||
96 | // For normal maps it is sufficient to use the following simplified version of the bitangent which is generated at pixel/vertex level. | ||
97 | // fSign = bIsOrientationPreserving ? 1.0f : (-1.0f); | ||
98 | // bitangent = fSign * cross(vN, tangent); | ||
99 | // Note that the results are returned unindexed. It is possible to generate a new index list | ||
100 | // But averaging/overwriting tangent spaces by using an already existing index list WILL produce INCRORRECT results. | ||
101 | // DO NOT! use an already existing index list. | ||
102 | void (*m_setTSpace)(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT, | ||
103 | const tbool bIsOrientationPreserving, const int iFace, const int iVert); | ||
104 | } SMikkTSpaceInterface; | ||
105 | |||
106 | struct SMikkTSpaceContext | ||
107 | { | ||
108 | SMikkTSpaceInterface * m_pInterface; // initialized with callback functions | ||
109 | void * m_pUserData; // pointer to client side mesh data etc. (passed as the first parameter with every interface call) | ||
110 | }; | ||
111 | |||
112 | // these are both thread safe! | ||
113 | tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext); // Default (recommended) fAngularThreshold is 180 degrees (which means threshold disabled) | ||
114 | tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold); | ||
115 | |||
116 | |||
117 | // To avoid visual errors (distortions/unwanted hard edges in lighting), when using sampled normal maps, the | ||
118 | // normal map sampler must use the exact inverse of the pixel shader transformation. | ||
119 | // The most efficient transformation we can possibly do in the pixel shader is | ||
120 | // achieved by using, directly, the "unnormalized" interpolated tangent, bitangent and vertex normal: vT, vB and vN. | ||
121 | // pixel shader (fast transform out) | ||
122 | // vNout = normalize( vNt.x * vT + vNt.y * vB + vNt.z * vN ); | ||
123 | // where vNt is the tangent space normal. The normal map sampler must likewise use the | ||
124 | // interpolated and "unnormalized" tangent, bitangent and vertex normal to be compliant with the pixel shader. | ||
125 | // sampler does (exact inverse of pixel shader): | ||
126 | // float3 row0 = cross(vB, vN); | ||
127 | // float3 row1 = cross(vN, vT); | ||
128 | // float3 row2 = cross(vT, vB); | ||
129 | // float fSign = dot(vT, row0)<0 ? -1 : 1; | ||
130 | // vNt = normalize( fSign * float3(dot(vNout,row0), dot(vNout,row1), dot(vNout,row2)) ); | ||
131 | // where vNout is the sampled normal in some chosen 3D space. | ||
132 | // | ||
133 | // Should you choose to reconstruct the bitangent in the pixel shader instead | ||
134 | // of the vertex shader, as explained earlier, then be sure to do this in the normal map sampler also. | ||
135 | // Finally, beware of quad triangulations. If the normal map sampler doesn't use the same triangulation of | ||
136 | // quads as your renderer then problems will occur since the interpolated tangent spaces will differ | ||
137 | // eventhough the vertex level tangent spaces match. This can be solved either by triangulating before | ||
138 | // sampling/exporting or by using the order-independent choice of diagonal for splitting quads suggested earlier. | ||
139 | // However, this must be used both by the sampler and your tools/rendering pipeline. | ||
140 | |||
141 | #ifdef __cplusplus | ||
142 | } | ||
143 | #endif | ||
144 | |||
145 | #endif | ||