diff options
Diffstat (limited to 'gfx-iso/app')
-rw-r--r-- | gfx-iso/app/app.h | 12 | ||||
-rw-r--r-- | gfx-iso/app/checkerboard.c | 120 | ||||
-rw-r--r-- | gfx-iso/app/checkerboard.h | 9 | ||||
-rw-r--r-- | gfx-iso/app/isogfx-demo.c | 79 | ||||
-rw-r--r-- | gfx-iso/app/isogfx-demo.h | 9 | ||||
-rw-r--r-- | gfx-iso/app/main.c | 199 |
6 files changed, 0 insertions, 428 deletions
diff --git a/gfx-iso/app/app.h b/gfx-iso/app/app.h deleted file mode 100644 index 25e55eb..0000000 --- a/gfx-iso/app/app.h +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | #pragma once | ||
2 | |||
3 | typedef struct IsoGfx IsoGfx; | ||
4 | typedef struct IsoGfxApp IsoGfxApp; | ||
5 | |||
6 | typedef struct IsoGfxApp { | ||
7 | int pixel_scale; // 0 or 1 for 1:1 scale. | ||
8 | void* state; | ||
9 | void (*shutdown)(IsoGfx*, void* state); | ||
10 | void (*update)(IsoGfx*, void* state, double t, double dt); | ||
11 | void (*render)(IsoGfx*, void* state); | ||
12 | } IsoGfxApp; | ||
diff --git a/gfx-iso/app/checkerboard.c b/gfx-iso/app/checkerboard.c deleted file mode 100644 index 8b394c4..0000000 --- a/gfx-iso/app/checkerboard.c +++ /dev/null | |||
@@ -1,120 +0,0 @@ | |||
1 | #include "isogfx-demo.h" | ||
2 | |||
3 | #include <gfx/gfx_app.h> | ||
4 | #include <isogfx/isogfx.h> | ||
5 | |||
6 | #include <assert.h> | ||
7 | #include <stdbool.h> | ||
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | |||
11 | static const int TILE_WIDTH = 64; | ||
12 | static const int TILE_HEIGHT = TILE_WIDTH / 2; | ||
13 | static const int WORLD_WIDTH = 20; | ||
14 | static const int WORLD_HEIGHT = 20; | ||
15 | |||
16 | static const TileDesc tile_set[] = { | ||
17 | {.type = TileFromColour, | ||
18 | .width = TILE_WIDTH, | ||
19 | .height = TILE_HEIGHT, | ||
20 | .colour = (Pixel){.r = 0x38, .g = 0x3b, .b = 0x46, .a = 0xff}}, | ||
21 | {.type = TileFromColour, | ||
22 | .width = TILE_WIDTH, | ||
23 | .height = TILE_HEIGHT, | ||
24 | .colour = (Pixel){.r = 0xA5, .g = 0xb3, .b = 0xc0, .a = 0xff}}, | ||
25 | {.type = TileFromColour, | ||
26 | .width = TILE_WIDTH, | ||
27 | .height = TILE_HEIGHT, | ||
28 | .colour = (Pixel){.r = 0xdc, .g = 0x76, .b = 0x84, .a = 0xff}}, | ||
29 | }; | ||
30 | |||
31 | typedef enum Colour { | ||
32 | Black, | ||
33 | White, | ||
34 | Red, | ||
35 | } Colour; | ||
36 | |||
37 | typedef struct State { | ||
38 | Tile red; | ||
39 | int xpick; | ||
40 | int ypick; | ||
41 | } State; | ||
42 | |||
43 | static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) { | ||
44 | assert(iso); | ||
45 | for (int y = 0; y < isogfx_world_height(iso); ++y) { | ||
46 | for (int x = 0; x < isogfx_world_width(iso); ++x) { | ||
47 | const int odd_col = x & 1; | ||
48 | const int odd_row = y & 1; | ||
49 | const Tile value = (odd_row ^ odd_col) == 0 ? black : white; | ||
50 | isogfx_set_tile(iso, x, y, value); | ||
51 | } | ||
52 | } | ||
53 | } | ||
54 | |||
55 | static void shutdown(IsoGfx* iso, void* app_state) { | ||
56 | assert(iso); | ||
57 | if (app_state) { | ||
58 | free(app_state); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | static void update(IsoGfx* iso, void* app_state, double t, double dt) { | ||
63 | assert(iso); | ||
64 | assert(app_state); | ||
65 | State* state = (State*)(app_state); | ||
66 | |||
67 | double mouse_x, mouse_y; | ||
68 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | ||
69 | |||
70 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | ||
71 | |||
72 | printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | ||
73 | } | ||
74 | |||
75 | static void render(IsoGfx* iso, void* app_state) { | ||
76 | assert(iso); | ||
77 | assert(app_state); | ||
78 | State* state = (State*)(app_state); | ||
79 | |||
80 | isogfx_render(iso); | ||
81 | if ((state->xpick != -1) && (state->ypick != -1)) { | ||
82 | isogfx_draw_tile(iso, state->xpick, state->ypick, state->red); | ||
83 | } | ||
84 | } | ||
85 | |||
86 | bool make_checkerboard_app(IsoGfx* iso, IsoGfxApp* app) { | ||
87 | assert(iso); | ||
88 | assert(app); | ||
89 | |||
90 | State* state = calloc(1, sizeof(State)); | ||
91 | if (!state) { | ||
92 | return false; | ||
93 | } | ||
94 | |||
95 | if (!isogfx_make_world( | ||
96 | iso, &(WorldDesc){ | ||
97 | .tile_width = TILE_WIDTH, | ||
98 | .tile_height = TILE_HEIGHT, | ||
99 | .world_width = WORLD_WIDTH, | ||
100 | .world_height = WORLD_HEIGHT})) { | ||
101 | goto cleanup; | ||
102 | } | ||
103 | |||
104 | const Tile black = isogfx_make_tile(iso, &tile_set[Black]); | ||
105 | const Tile white = isogfx_make_tile(iso, &tile_set[White]); | ||
106 | state->red = isogfx_make_tile(iso, &tile_set[Red]); | ||
107 | make_checkerboard(iso, black, white); | ||
108 | isogfx_render(iso); | ||
109 | |||
110 | app->state = state; | ||
111 | app->shutdown = shutdown; | ||
112 | app->update = update; | ||
113 | app->render = render; | ||
114 | |||
115 | return true; | ||
116 | |||
117 | cleanup: | ||
118 | free(state); | ||
119 | return false; | ||
120 | } | ||
diff --git a/gfx-iso/app/checkerboard.h b/gfx-iso/app/checkerboard.h deleted file mode 100644 index 61725a5..0000000 --- a/gfx-iso/app/checkerboard.h +++ /dev/null | |||
@@ -1,9 +0,0 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "app.h" | ||
4 | |||
5 | #include <stdbool.h> | ||
6 | |||
7 | typedef struct IsoGfxApp IsoGfxApp; | ||
8 | |||
9 | bool make_checkerboard_app(IsoGfx*, IsoGfxApp*); | ||
diff --git a/gfx-iso/app/isogfx-demo.c b/gfx-iso/app/isogfx-demo.c deleted file mode 100644 index 9889275..0000000 --- a/gfx-iso/app/isogfx-demo.c +++ /dev/null | |||
@@ -1,79 +0,0 @@ | |||
1 | #include "isogfx-demo.h" | ||
2 | |||
3 | #include <gfx/gfx_app.h> | ||
4 | #include <isogfx/isogfx.h> | ||
5 | |||
6 | #include <assert.h> | ||
7 | #include <stdbool.h> | ||
8 | #include <stdio.h> | ||
9 | #include <stdlib.h> | ||
10 | |||
11 | typedef struct State { | ||
12 | int xpick; | ||
13 | int ypick; | ||
14 | SpriteSheet stag_sheet; | ||
15 | Sprite stag; | ||
16 | } State; | ||
17 | |||
18 | static void shutdown(IsoGfx* iso, void* app_state) { | ||
19 | assert(iso); | ||
20 | if (app_state) { | ||
21 | free(app_state); | ||
22 | } | ||
23 | } | ||
24 | |||
25 | static void update(IsoGfx* iso, void* app_state, double t, double dt) { | ||
26 | assert(iso); | ||
27 | assert(app_state); | ||
28 | State* state = (State*)(app_state); | ||
29 | |||
30 | double mouse_x, mouse_y; | ||
31 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | ||
32 | |||
33 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | ||
34 | |||
35 | // printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | ||
36 | } | ||
37 | |||
38 | static void render(IsoGfx* iso, void* app_state) { | ||
39 | assert(iso); | ||
40 | assert(app_state); | ||
41 | State* state = (State*)(app_state); | ||
42 | |||
43 | isogfx_render(iso); | ||
44 | } | ||
45 | |||
46 | bool make_demo_app(IsoGfx* iso, IsoGfxApp* app) { | ||
47 | assert(iso); | ||
48 | assert(app); | ||
49 | |||
50 | State* state = calloc(1, sizeof(State)); | ||
51 | if (!state) { | ||
52 | return false; | ||
53 | } | ||
54 | |||
55 | if (!isogfx_load_world(iso, "/home/jeanne/assets/tilemaps/demo1.tm")) { | ||
56 | goto cleanup; | ||
57 | } | ||
58 | |||
59 | if (!isogfx_load_sprite_sheet( | ||
60 | iso, "/home/jeanne/assets/tilesets/scrabling/critters/stag/stag.ss", | ||
61 | &state->stag_sheet)) { | ||
62 | goto cleanup; | ||
63 | } | ||
64 | |||
65 | state->stag = isogfx_make_sprite(iso, state->stag_sheet); | ||
66 | isogfx_set_sprite_position(iso, state->stag, 5, 4); | ||
67 | |||
68 | app->pixel_scale = 2; | ||
69 | app->state = state; | ||
70 | app->shutdown = shutdown; | ||
71 | app->update = update; | ||
72 | app->render = render; | ||
73 | |||
74 | return true; | ||
75 | |||
76 | cleanup: | ||
77 | free(state); | ||
78 | return false; | ||
79 | } | ||
diff --git a/gfx-iso/app/isogfx-demo.h b/gfx-iso/app/isogfx-demo.h deleted file mode 100644 index d099824..0000000 --- a/gfx-iso/app/isogfx-demo.h +++ /dev/null | |||
@@ -1,9 +0,0 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include "app.h" | ||
4 | |||
5 | #include <stdbool.h> | ||
6 | |||
7 | typedef struct IsoGfxApp IsoGfxApp; | ||
8 | |||
9 | bool make_demo_app(IsoGfx*, IsoGfxApp*); | ||
diff --git a/gfx-iso/app/main.c b/gfx-iso/app/main.c deleted file mode 100644 index 050a42f..0000000 --- a/gfx-iso/app/main.c +++ /dev/null | |||
@@ -1,199 +0,0 @@ | |||
1 | #include "app.h" | ||
2 | #include "checkerboard.h" | ||
3 | #include "isogfx-demo.h" | ||
4 | |||
5 | #include <isogfx/isogfx.h> | ||
6 | |||
7 | #include <gfx/gfx.h> | ||
8 | #include <gfx/gfx_app.h> | ||
9 | #include <gfx/render_backend.h> | ||
10 | #include <gfx/renderer.h> | ||
11 | #include <gfx/scene.h> | ||
12 | #include <gfx/util/geometry.h> | ||
13 | #include <gfx/util/shader.h> | ||
14 | |||
15 | #include <assert.h> | ||
16 | #include <stdbool.h> | ||
17 | #include <stdlib.h> | ||
18 | |||
19 | static const int SCREEN_WIDTH = 1408; | ||
20 | static const int SCREEN_HEIGHT = 960; | ||
21 | |||
22 | typedef struct State { | ||
23 | Gfx* gfx; | ||
24 | IsoGfx* iso; | ||
25 | IsoGfxApp app; | ||
26 | Texture* screen_texture; | ||
27 | Scene* scene; | ||
28 | } State; | ||
29 | |||
30 | static bool init(const GfxAppDesc* desc, void** app_state) { | ||
31 | State* state = calloc(1, sizeof(State)); | ||
32 | if (!state) { | ||
33 | return false; | ||
34 | } | ||
35 | |||
36 | if (!(state->iso = isogfx_new(&(IsoGfxDesc){ | ||
37 | .screen_width = SCREEN_WIDTH, .screen_height = SCREEN_HEIGHT}))) { | ||
38 | goto cleanup; | ||
39 | } | ||
40 | // if (!make_checkerboard_app(state->iso, &state->app)) { | ||
41 | // goto cleanup; | ||
42 | // } | ||
43 | if (!make_demo_app(state->iso, &state->app)) { | ||
44 | goto cleanup; | ||
45 | } | ||
46 | |||
47 | // Apply pixel scaling if requested by the app. | ||
48 | int texture_width, texture_height; | ||
49 | if (state->app.pixel_scale > 1) { | ||
50 | texture_width = SCREEN_WIDTH / state->app.pixel_scale; | ||
51 | texture_height = SCREEN_HEIGHT / state->app.pixel_scale; | ||
52 | isogfx_resize(state->iso, texture_width, texture_height); | ||
53 | } else { | ||
54 | texture_width = SCREEN_WIDTH; | ||
55 | texture_height = SCREEN_HEIGHT; | ||
56 | } | ||
57 | |||
58 | if (!(state->gfx = gfx_init())) { | ||
59 | goto cleanup; | ||
60 | } | ||
61 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
62 | |||
63 | if (!(state->screen_texture = gfx_make_texture( | ||
64 | render_backend, &(TextureDesc){ | ||
65 | .width = texture_width, | ||
66 | .height = texture_height, | ||
67 | .dimension = Texture2D, | ||
68 | .format = TextureSRGBA8, | ||
69 | .filtering = NearestFiltering, | ||
70 | .wrap = ClampToEdge, | ||
71 | .mipmaps = false}))) { | ||
72 | goto cleanup; | ||
73 | } | ||
74 | |||
75 | ShaderProgram* shader = gfx_make_view_texture_shader(render_backend); | ||
76 | if (!shader) { | ||
77 | goto cleanup; | ||
78 | } | ||
79 | |||
80 | Geometry* geometry = gfx_make_quad_11(render_backend); | ||
81 | if (!geometry) { | ||
82 | goto cleanup; | ||
83 | } | ||
84 | |||
85 | MaterialDesc material_desc = (MaterialDesc){.num_uniforms = 1}; | ||
86 | material_desc.uniforms[0] = (ShaderUniform){ | ||
87 | .type = UniformTexture, | ||
88 | .value.texture = state->screen_texture, | ||
89 | .name = sstring_make("Texture")}; | ||
90 | Material* material = gfx_make_material(&material_desc); | ||
91 | if (!material) { | ||
92 | return false; | ||
93 | } | ||
94 | |||
95 | const MeshDesc mesh_desc = | ||
96 | (MeshDesc){.geometry = geometry, .material = material, .shader = shader}; | ||
97 | Mesh* mesh = gfx_make_mesh(&mesh_desc); | ||
98 | if (!mesh) { | ||
99 | goto cleanup; | ||
100 | } | ||
101 | |||
102 | SceneObject* object = | ||
103 | gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}}); | ||
104 | if (!object) { | ||
105 | goto cleanup; | ||
106 | } | ||
107 | |||
108 | state->scene = gfx_make_scene(); | ||
109 | SceneNode* node = gfx_make_object_node(object); | ||
110 | SceneNode* root = gfx_get_scene_root(state->scene); | ||
111 | gfx_set_node_parent(node, root); | ||
112 | |||
113 | *app_state = state; | ||
114 | return true; | ||
115 | |||
116 | cleanup: | ||
117 | if (state->gfx) { | ||
118 | gfx_destroy(&state->gfx); | ||
119 | } | ||
120 | free(state); | ||
121 | return false; | ||
122 | } | ||
123 | |||
124 | static void shutdown(void* app_state) { | ||
125 | assert(app_state); | ||
126 | State* state = (State*)(app_state); | ||
127 | |||
128 | if (state->app.state) { | ||
129 | assert(state->iso); | ||
130 | (*state->app.shutdown)(state->iso, state->app.state); | ||
131 | } | ||
132 | isogfx_del(&state->iso); | ||
133 | gfx_destroy(&state->gfx); | ||
134 | free(app_state); | ||
135 | } | ||
136 | |||
137 | static void update(void* app_state, double t, double dt) { | ||
138 | assert(app_state); | ||
139 | State* state = (State*)(app_state); | ||
140 | |||
141 | isogfx_update(state->iso, t); | ||
142 | |||
143 | assert(state->app.update); | ||
144 | (*state->app.update)(state->iso, state->app.state, t, dt); | ||
145 | } | ||
146 | |||
147 | static void render(void* app_state) { | ||
148 | assert(app_state); | ||
149 | State* state = (State*)(app_state); | ||
150 | |||
151 | assert(state->app.render); | ||
152 | (*state->app.render)(state->iso, state->app.state); | ||
153 | |||
154 | const Pixel* screen = isogfx_get_screen_buffer(state->iso); | ||
155 | assert(screen); | ||
156 | gfx_update_texture( | ||
157 | state->screen_texture, &(TextureDataDesc){.pixels = screen}); | ||
158 | |||
159 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
160 | Renderer* renderer = gfx_get_renderer(state->gfx); | ||
161 | |||
162 | gfx_start_frame(render_backend); | ||
163 | gfx_render_scene( | ||
164 | renderer, &(RenderSceneParams){ | ||
165 | .mode = RenderDefault, .scene = state->scene, .camera = 0}); | ||
166 | gfx_end_frame(render_backend); | ||
167 | } | ||
168 | |||
169 | static void resize(void* app_state, int width, int height) { | ||
170 | assert(app_state); | ||
171 | State* state = (State*)(app_state); | ||
172 | |||
173 | RenderBackend* render_backend = gfx_get_render_backend(state->gfx); | ||
174 | gfx_set_viewport(render_backend, width, height); | ||
175 | } | ||
176 | |||
177 | int main(int argc, const char** argv) { | ||
178 | const int initial_width = SCREEN_WIDTH; | ||
179 | const int initial_height = SCREEN_HEIGHT; | ||
180 | const int max_fps = 60; | ||
181 | |||
182 | gfx_app_run( | ||
183 | &(GfxAppDesc){ | ||
184 | .argc = argc, | ||
185 | .argv = argv, | ||
186 | .width = initial_width, | ||
187 | .height = initial_height, | ||
188 | .max_fps = max_fps, | ||
189 | .update_delta_time = max_fps > 0 ? 1.0 / (double)max_fps : 0.0, | ||
190 | .title = "Isometric Renderer"}, | ||
191 | &(GfxAppCallbacks){ | ||
192 | .init = init, | ||
193 | .update = update, | ||
194 | .render = render, | ||
195 | .resize = resize, | ||
196 | .shutdown = shutdown}); | ||
197 | |||
198 | return 0; | ||
199 | } | ||