Age | Commit message (Expand) | Author |
---|---|---|
2023-02-04 | Factor out emissive term, more spec-compliant AO. | 3gg |
2023-02-04 | Add support for skeletal animation. | 3gg |
2023-02-04 | Rename cstring -> cstr. | 3gg |
2023-02-04 | Simplify Buffer implementation. | 3gg |
2023-02-04 | Warm up application update function before first render. | 3gg |
2023-01-29 | Rename gfx application window title. | 3gg |
2023-01-07 | Destroy all scene and scene elements upon termination. | 3gg |
2023-01-07 | Recursively destroy a node's children when destroying the node. | 3gg |
2023-01-07 | Let scene loader create logical nodes for other unhandled nodes; fix scene gr... | 3gg |
2023-01-06 | More spec-compliant rendering of albedo and metal-roughness. | 3gg |
2023-01-05 | Move skyquad node setup to util. | 3gg |
2023-01-05 | Let the scene loader compile shader computations. | 3gg |
2023-01-05 | Add ability to set shader compiler defines. | 3gg |
2023-01-04 | Simplify cleanup in the scene loader. | 3gg |
2023-01-04 | Move ShaderProgram from Material to Mesh in preparation for shader permutations. | 3gg |
2023-01-03 | Initial commit. | 3gg |