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2024-02-13
Make loaded scene node an anima node only if the scene has skins/skeletons.
3gg
2024-02-13
Adjust camera field of view.
3gg
2024-02-13
Assert cleanup.
3gg
2024-02-12
Initial implementation for an asset cache.
3gg
2024-02-11
Prevent dummy scene object allocations from getting compiled out.
3gg
2024-02-08
Rename glfw_view -> viewer.
3gg
2024-02-08
Add Pong demo.
3gg
2024-02-08
Add missing render call back.
3gg
2024-02-08
Address TODO.
3gg
2024-02-08
Add window width and height to game.
3gg
2024-02-08
Add AABB2 and matrix stack to immediate-mode renderer.
3gg
2024-02-08
Add function to check for key press.
3gg
2024-01-20
Rename gltfview -> game.
3gg
2024-01-20
Use time_delta instead of double to track time.
3gg
2024-01-19
Plugin refactor, moving scene from game to plugin.
3gg
2024-01-18
Simplify game callbacks.
3gg
2023-07-26
Add support for paletted sprites.
3gg
2023-07-19
Add sprites.
3gg
2023-07-14
Fix checkerboard demo.
3gg
2023-07-13
Use new mem allocator that supports variable-sized chunks.
3gg
2023-07-13
Remove listpool.
3gg
2023-07-08
Add pixel scaling.
3gg
2023-07-08
Load tile maps and tile sets from files.
3gg
2023-06-27
Initial renderer.
3gg
2023-06-24
Isometric Renderer initial commit.
3gg
2023-06-24
Add option to set window title. Add function to get mouse position.
3gg
2023-06-21
Update comment.
3gg
2023-06-21
Add ability to update texture contents.
3gg
2023-06-21
Fix bug in Geometry that would over-allocate buffers.
3gg
2023-06-21
Formatting.
3gg
2023-06-21
Formatting.
3gg
2023-06-21
Make camera optional in the renderer and move start/end frame calls outside ↵
3gg
so that it can be used along the imm renderer.
2023-06-21
Flip y-coordinate in view-texture shader and use texelFetch to avoid ↵
3gg
bilinear sampling.
2023-06-17
Allow plugins to not have to define all plugin functions.
3gg
2023-06-17
Move and import error library from clib.
3gg
2023-06-16
New plugin architecture.
3gg
2023-06-15
Add TODO for const qualifier in Buffer.
3gg
2023-06-15
Remove use of non-standard __VA_OPT__
3gg
2023-06-12
Let skyquad take RenderBackend directly.
3gg
2023-06-02
Cleanup.
3gg
2023-06-02
scene_memory refactor to make adding new types easier.
3gg
2023-06-02
Cleanup.
3gg
2023-06-02
Cleanup.
3gg
2023-05-30
Move debug rendering to the renderer.
3gg
2023-05-27
Lazy load of IBL state in renderer.
3gg
2023-05-27
Split renderer and immediate mode renderer implementation.
3gg
2023-05-26
Add gfx_animate_scene() for convenience.
3gg
2023-05-26
Add bounding boxes and an immediate mode renderer. Pending proper bounding ↵
3gg
boxes for animated meshes.
2023-05-26
Add node getters and iterators.
3gg
2023-02-25
Simplify buffer creation, add support for dynamic geometry.
3gg
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