Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-02 | Cleanup. | 3gg | |
2023-05-30 | Move debug rendering to the renderer. | 3gg | |
2023-05-26 | Add gfx_animate_scene() for convenience. | 3gg | |
2023-05-26 | Add bounding boxes and an immediate mode renderer. Pending proper bounding ↵ | 3gg | |
boxes for animated meshes. | |||
2023-02-11 | Fix IBL cubemap coordinate system and put position-normal-tangent in world ↵ | 3gg | |
space in CookTorrance. | |||
2023-02-04 | Add support for skeletal animation. | 3gg | |
2023-01-07 | Destroy all scene and scene elements upon termination. | 3gg | |
2023-01-07 | Let scene loader create logical nodes for other unhandled nodes; fix scene ↵ | 3gg | |
graph node wiring. | |||
2023-01-06 | More spec-compliant rendering of albedo and metal-roughness. | 3gg | |
2023-01-05 | Move skyquad node setup to util. | 3gg | |
2023-01-05 | Let the scene loader compile shader computations. | 3gg | |
2023-01-04 | Move ShaderProgram from Material to Mesh in preparation for shader permutations. | 3gg | |
2023-01-03 | Initial commit. | 3gg | |