| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 6 days | Consolidate renderers | 3gg | |
| 6 days | Consolidate LLR into a single file. | 3gg | |
| 6 days | Rename ImmRenderer -> Imm | 3gg | |
| 6 days | Fix Pong demo, add notes and TODOs | 3gg | |
| 2025-07-12 | Set mesh shader. Revisit this to give the client flexibility over which ↵ | 3gg | |
| shader to use | |||
| 2025-07-09 | Track active material in the LLR | 3gg | |
| 2025-07-09 | Address TODO | 3gg | |
| 2025-07-09 | Clean up includes and address TODO | 3gg | |
| 2025-07-09 | Rename scene_memory -> memory | 3gg | |
| 2025-07-04 | Refactor scene renderer to use the LLR | 3gg | |
| 2025-07-04 | Add the new low-level renderer, shared between the imm and scene graph ↵ | 3gg | |
| renderer. LLR integration with the scene graph renderer not yet done. | |||
| 2025-07-04 | Clarify doc | 3gg | |
| 2025-07-02 | Set C23 | 3gg | |
| 2025-07-02 | Add comments and TODOs | 3gg | |
| 2025-06-29 | Add support for R8 linear textures to render baked AO | 3gg | |
| 2025-06-29 | Fix some warnings in Release | 3gg | |
| 2025-06-29 | Add memory diagnostics | 3gg | |
| 2025-06-27 | Restructure project | 3gg | |
