From 21a0d0c1c424f7db90c3282aad4bf6ad4ef809b7 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 8 Jul 2023 14:37:29 -0700 Subject: Load tile maps and tile sets from files. --- gfx-iso/include/isogfx/isogfx.h | 63 +++++++++++++++++++++++++++++++---------- 1 file changed, 48 insertions(+), 15 deletions(-) (limited to 'gfx-iso/include') diff --git a/gfx-iso/include/isogfx/isogfx.h b/gfx-iso/include/isogfx/isogfx.h index a5f7770..22c8fd5 100644 --- a/gfx-iso/include/isogfx/isogfx.h +++ b/gfx-iso/include/isogfx/isogfx.h @@ -3,64 +3,97 @@ */ #pragma once +#include #include typedef struct IsoGfx IsoGfx; -typedef uint8_t Tile; +/// Tile handle. +typedef uint16_t Tile; + +/// Colour channel. typedef uint8_t Channel; typedef struct Pixel { - Channel r, g, b; + Channel r, g, b, a; } Pixel; typedef enum TileDescType { TileFromColour, TileFromFile, - TileFromMemory + TileFromMemory, } TileDescType; typedef struct TileDesc { TileDescType type; + int width; /// Tile width in pixels. + int height; /// Tile height in pixels. union { - Pixel colour; + Pixel colour; /// Constant colour tile. struct { const char* path; } file; struct { - const void* data; + const uint8_t* data; /// sizeof(Pixel) * width * height } mem; }; } TileDesc; +typedef struct WorldDesc { + int tile_width; /// Base tile width in pixels. + int tile_height; /// Base tile height in pixels. + int world_width; /// World width in tiles. + int world_height; /// World height in tiles. + int max_num_tiles; /// 0 for an implementation-defined default. +} WorldDesc; + typedef struct IsoGfxDesc { - int screen_width; - int screen_height; - int tile_width; - int tile_height; - int world_width; - int world_height; - int max_num_tiles; // 0 for an implementation-defined default. + int screen_width; /// Screen width in pixels. + int screen_height; /// Screen height in pixels. } IsoGfxDesc; +/// Create a new isometric graphics engine. IsoGfx* isogfx_new(const IsoGfxDesc*); +/// Destroy the isometric graphics engine. void isogfx_del(IsoGfx**); +/// Create an empty world. +bool isogfx_make_world(IsoGfx*, const WorldDesc*); + +/// Load a world from a tile map (.TM) file. +bool isogfx_load_world(IsoGfx*, const char* filepath); + +/// Return the world's width. +int isogfx_world_width(const IsoGfx*); + +/// Return the world's height. +int isogfx_world_height(const IsoGfx*); + +/// Create a new tile. Tile isogfx_make_tile(IsoGfx*, const TileDesc*); +/// Set the tile at position (x,y). void isogfx_set_tile(IsoGfx*, int x, int y, Tile); +/// Set the tiles in positions in the range (x0,y0) - (x1,y1). void isogfx_set_tiles(IsoGfx*, int x0, int y0, int x1, int y1, Tile); +/// Translate Cartesian to isometric coordinates. void isogfx_pick_tile( const IsoGfx*, double xcart, double ycart, int* xiso, int* yiso); +/// Render the world. void isogfx_render(IsoGfx*); +/// Draw/overlay a tile at position (x,y). +/// +/// This function just renders a tile at position (x,y) and should be called +/// after isogfx_render() to obtain the correct result. To set the tile at +/// position (x,y) instead, use isogfx_set_tile(). void isogfx_draw_tile(IsoGfx*, int x, int y, Tile); +/// Return a pointer to the internal colour buffer. +/// +/// Call after each call to isogfx_render() to retrieve the render output. const Pixel* isogfx_get_screen_buffer(const IsoGfx*); - -int isogfx_world_width(const IsoGfx*); -int isogfx_world_height(const IsoGfx*); -- cgit v1.2.3