From bd57f345ed9dbed1d81683e48199626de2ea9044 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 27 Jun 2025 10:18:39 -0700 Subject: Restructure project --- shaders/debug3d.frag | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 shaders/debug3d.frag (limited to 'shaders/debug3d.frag') diff --git a/shaders/debug3d.frag b/shaders/debug3d.frag new file mode 100644 index 0000000..54568d4 --- /dev/null +++ b/shaders/debug3d.frag @@ -0,0 +1,21 @@ +precision highp float; + +const vec3 Colour = vec3(0.97, 0.948, 0.91); + +const vec3 ToLight = vec3(1, 0.7, 1); + +in vec3 Normal; + +out vec4 FragColour; + +void main() +{ + vec3 N = normalize(Normal); + vec3 L = normalize(ToLight); + + vec3 a = vec3(0.7); + vec3 d = vec3(0.3 * (0.7*max(0.0, dot(L,N)) + 0.3*max(0.0, dot(-L,N)))); + vec3 c = Colour * (a+d); + + FragColour = vec4(pow(c, vec3(1.0 / 2.2)), 1.0); +} -- cgit v1.2.3