From bd57f345ed9dbed1d81683e48199626de2ea9044 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 27 Jun 2025 10:18:39 -0700 Subject: Restructure project --- shaders/view_tangents.frag | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 shaders/view_tangents.frag (limited to 'shaders/view_tangents.frag') diff --git a/shaders/view_tangents.frag b/shaders/view_tangents.frag new file mode 100644 index 0000000..11d1455 --- /dev/null +++ b/shaders/view_tangents.frag @@ -0,0 +1,17 @@ +precision highp float; + +in vec4 Tangent; + +out vec4 FragColour; + +void main() { + vec3 T = normalize(Tangent.xyz); + FragColour = vec4(pow(T, vec3(1.0 / 2.2)), 1.0);FragColour = vec4(pow(T, vec3(1.0 / 2.2)), 1.0); + + // View sign. + // float sign = Tangent.w; + // float R = sign > 0.0 ? 1.0 : 0.0; + // float B = sign < 0.0 ? 1.0 : 0.0; + // vec3 signColour = vec3(R,0.0,B); + // FragColour = vec4(pow(signColour, vec3(1.0 / 2.2)), 1.0); +} -- cgit v1.2.3