From bd57f345ed9dbed1d81683e48199626de2ea9044 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 27 Jun 2025 10:18:39 -0700 Subject: Restructure project --- shaders/view_tangents.vert | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 shaders/view_tangents.vert (limited to 'shaders/view_tangents.vert') diff --git a/shaders/view_tangents.vert b/shaders/view_tangents.vert new file mode 100644 index 0000000..561ad22 --- /dev/null +++ b/shaders/view_tangents.vert @@ -0,0 +1,14 @@ +precision highp float; + +uniform mat4 Modelview; +uniform mat4 Projection; + +layout (location = 0) in vec3 vPosition; +layout (location = 2) in vec4 vTangent; + +out vec4 Tangent; + +void main() { + Tangent = vec4(Tangent.xyz = mat3(Modelview) * vTangent.xyz, vTangent.w); + gl_Position = Projection * Modelview * vec4(vPosition, 1.0); +} -- cgit v1.2.3