From 175c72557b21f356e295a6f8a4acd91b7e744bef Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 24 Oct 2025 15:40:40 -0700 Subject: Consolidate LLR into a single file. --- src/llr/material_impl.h | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 src/llr/material_impl.h (limited to 'src/llr/material_impl.h') diff --git a/src/llr/material_impl.h b/src/llr/material_impl.h deleted file mode 100644 index 2b7cd89..0000000 --- a/src/llr/material_impl.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include - -typedef struct ShaderProgram ShaderProgram; - -typedef struct Material { - ShaderUniform uniforms[GFX_MAX_UNIFORMS_PER_MATERIAL]; - int num_uniforms; -} Material; - -/// Activate the material. -/// -/// This configures the shader uniforms that are specific to the material. -void gfx_material_activate(ShaderProgram* shader, const Material* material); -- cgit v1.2.3