diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/isogfx/asset.h | 149 | ||||
-rw-r--r-- | include/isogfx/isogfx.h | 57 | ||||
-rw-r--r-- | include/isogfx/types.h | 14 |
3 files changed, 161 insertions, 59 deletions
diff --git a/include/isogfx/asset.h b/include/isogfx/asset.h index 298c469..9aeb55d 100644 --- a/include/isogfx/asset.h +++ b/include/isogfx/asset.h | |||
@@ -7,6 +7,8 @@ | |||
7 | */ | 7 | */ |
8 | #pragma once | 8 | #pragma once |
9 | 9 | ||
10 | #include <isogfx/types.h> | ||
11 | |||
10 | #include <assert.h> | 12 | #include <assert.h> |
11 | #include <stdint.h> | 13 | #include <stdint.h> |
12 | 14 | ||
@@ -18,16 +20,16 @@ | |||
18 | // ----------------------------------------------------------------------------- | 20 | // ----------------------------------------------------------------------------- |
19 | 21 | ||
20 | typedef struct Ts_Tile { | 22 | typedef struct Ts_Tile { |
21 | uint16_t width; // Tile width in pixels. | 23 | uint16_t width; // Tile width in pixels. |
22 | uint16_t height; // Tile height in pixels. | 24 | uint16_t height; // Tile height in pixels. |
23 | Pixel pixels[1]; // Count: width * height. | 25 | uint32_t pixels; // Byte offset into the Ts_TileSet's 'pixels'. |
24 | } Ts_Tile; | 26 | } Ts_Tile; |
25 | 27 | ||
26 | typedef struct Ts_TileSet { | 28 | typedef struct Ts_TileSet { |
27 | uint16_t num_tiles; | 29 | uint16_t num_tiles; |
28 | uint16_t max_tile_width; // Maximum tile width in pixels. | 30 | uint16_t _pad; |
29 | uint16_t max_tile_height; // Maximum tile height in pixels. | 31 | Ts_Tile tiles[1]; // Count: num_tiles. |
30 | Ts_Tile tiles[1]; // Count: num_tiles. | 32 | Pixel pixels[]; // Count: sum_i(tile[i].width * tile[i].height). |
31 | } Ts_TileSet; | 33 | } Ts_TileSet; |
32 | 34 | ||
33 | // ----------------------------------------------------------------------------- | 35 | // ----------------------------------------------------------------------------- |
@@ -35,19 +37,17 @@ typedef struct Ts_TileSet { | |||
35 | // ----------------------------------------------------------------------------- | 37 | // ----------------------------------------------------------------------------- |
36 | 38 | ||
37 | typedef struct Tm_Layer { | 39 | typedef struct Tm_Layer { |
38 | union { | ||
39 | char tileset_path[ISOGFX_MAX_PATH_LENGTH]; // Relative to the Tm_Map file. | ||
40 | }; | ||
41 | Tile tiles[1]; // Count: world_width * world_height. | 40 | Tile tiles[1]; // Count: world_width * world_height. |
42 | } Tm_Layer; | 41 | } Tm_Layer; |
43 | 42 | ||
44 | typedef struct Tm_Map { | 43 | typedef struct Tm_Map { |
44 | char tileset_path[ISOGFX_MAX_PATH_LENGTH]; // Relative to the Tm_Map file. | ||
45 | uint16_t world_width; // World width in number of tiles. | 45 | uint16_t world_width; // World width in number of tiles. |
46 | uint16_t world_height; // World height in number of tiles. | 46 | uint16_t world_height; // World height in number of tiles. |
47 | uint16_t base_tile_width; | 47 | uint16_t base_tile_width; |
48 | uint16_t base_tile_height; | 48 | uint16_t base_tile_height; |
49 | uint16_t num_layers; | 49 | uint16_t num_layers; |
50 | Tm_Layer layers[1]; // Count: num_layers. | 50 | Tm_Layer layers[]; // Count: num_layers. |
51 | } Tm_Map; | 51 | } Tm_Map; |
52 | 52 | ||
53 | // ----------------------------------------------------------------------------- | 53 | // ----------------------------------------------------------------------------- |
@@ -88,28 +88,117 @@ typedef struct Ss_SpriteSheet { | |||
88 | // Data accessors. | 88 | // Data accessors. |
89 | // ----------------------------------------------------------------------------- | 89 | // ----------------------------------------------------------------------------- |
90 | 90 | ||
91 | /// Return the next tile in the tile set. | 91 | /// Return the tile set's pixels. |
92 | static inline const Ts_Tile* ts_tileset_get_next_tile( | 92 | static inline const Pixel* ts_tileset_get_pixels(const Ts_TileSet* tileset) { |
93 | const Ts_TileSet* tileset, const Ts_Tile* tile) { | 93 | assert(tileset); |
94 | return (const Pixel*)((const uint8_t*)&tileset->tiles[0] + | ||
95 | (tileset->num_tiles * sizeof(Ts_Tile))); | ||
96 | } | ||
97 | |||
98 | /// Return the ith tile in the tile set. | ||
99 | static inline const Ts_Tile* ts_tileset_get_tile( | ||
100 | const Ts_TileSet* tileset, const int tile) { | ||
101 | assert(tileset); | ||
102 | assert(tile >= 0); | ||
103 | assert(tile < tileset->num_tiles); | ||
104 | return &tileset->tiles[tile]; | ||
105 | } | ||
106 | |||
107 | /// Return the ith tile in the tile set. | ||
108 | static inline Ts_Tile* ts_tileset_get_tile_mut( | ||
109 | Ts_TileSet* tileset, const int tile) { | ||
110 | return (Ts_Tile*)ts_tileset_get_tile(tileset, tile); | ||
111 | } | ||
112 | |||
113 | /// Return the ith tile's pixels. | ||
114 | static inline const Pixel* ts_tileset_get_tile_pixels( | ||
115 | const Ts_TileSet* tileset, const int tile) { | ||
94 | assert(tileset); | 116 | assert(tileset); |
117 | assert(tile >= 0); | ||
118 | assert(tile < tileset->num_tiles); | ||
119 | const Pixel* pixels = ts_tileset_get_pixels(tileset); | ||
120 | const Ts_Tile* pTile = ts_tileset_get_tile(tileset, tile); | ||
121 | return (const Pixel*)((const uint8_t*)pixels + pTile->pixels); | ||
122 | } | ||
123 | |||
124 | /// Return the ith tile's pixels. | ||
125 | static inline Pixel* ts_tileset_get_tile_pixels_mut( | ||
126 | Ts_TileSet* tileset, const int tile) { | ||
127 | return (Pixel*)ts_tileset_get_tile_pixels(tileset, tile); | ||
128 | } | ||
129 | |||
130 | /// Return the ith tile's pixels. | ||
131 | static inline const Pixel* ts_tile_get_pixels( | ||
132 | const Pixel* pixels, const Ts_Tile* tile) { | ||
133 | assert(pixels); | ||
95 | assert(tile); | 134 | assert(tile); |
96 | return (const Ts_Tile*)((const uint8_t*)tile + sizeof(Ts_Tile) + | 135 | return (const Pixel*)((const uint8_t*)pixels + tile->pixels); |
97 | ((tile->width * tile->height - 1) * sizeof(Pixel))); | 136 | } |
137 | |||
138 | /// Return the tile's pixel at (x,y). | ||
139 | static const Pixel* ts_tile_xy( | ||
140 | const Pixel* tile_pixels, const Ts_Tile* tile, int x, int y) { | ||
141 | assert(tile_pixels); | ||
142 | assert(tile); | ||
143 | assert(x >= 0); | ||
144 | assert(y >= 0); | ||
145 | assert(x < tile->width); | ||
146 | assert(y < tile->height); | ||
147 | return &tile_pixels[y * tile->width + x]; | ||
148 | } | ||
149 | |||
150 | /// Return the tile's pixel at (x,y). | ||
151 | static Pixel* ts_tile_xy_mut( | ||
152 | const Pixel* pixels, const Ts_Tile* tile, int x, int y) { | ||
153 | return (Pixel*)ts_tile_xy(pixels, tile, x, y); | ||
98 | } | 154 | } |
99 | 155 | ||
100 | /// Return the next layer in the tile map. | 156 | /// Return the ith layer in the tile map. |
101 | static inline const Tm_Layer* tm_map_get_next_layer( | 157 | static inline const Tm_Layer* tm_map_get_layer( |
102 | const Tm_Map* map, const Tm_Layer* layer) { | 158 | const Tm_Map* map, const int layer) { |
103 | assert(map); | 159 | assert(map); |
104 | assert(layer); | 160 | assert(layer >= 0); |
105 | return (const Tm_Layer*)((const uint8_t*)layer + sizeof(Tm_Layer) + | 161 | assert(layer < map->num_layers); |
106 | ((map->world_width * map->world_height - 1) * | 162 | return (const Tm_Layer*)((const uint8_t*)map->layers + |
163 | (layer * map->world_width * map->world_height * | ||
107 | sizeof(Tile))); | 164 | sizeof(Tile))); |
108 | } | 165 | } |
109 | 166 | ||
167 | /// Return the ith layer in the tile map. | ||
168 | static inline Tm_Layer* tm_map_get_layer_mut(Tm_Map* map, const int layer) { | ||
169 | assert(map); | ||
170 | assert(layer >= 0); | ||
171 | assert(layer < map->num_layers); | ||
172 | return (Tm_Layer*)tm_map_get_layer(map, layer); | ||
173 | } | ||
174 | |||
175 | /// Return the tile in the layer. | ||
176 | static inline const Tile* tm_layer_get_tile_const_ref( | ||
177 | const Tm_Map* map, const Tm_Layer* layer, const int x, const int y) { | ||
178 | assert(map); | ||
179 | assert(layer); | ||
180 | assert(x >= 0); | ||
181 | assert(y >= 0); | ||
182 | assert(x < map->world_width); | ||
183 | assert(y < map->world_height); | ||
184 | return &layer->tiles[y * map->world_width + x]; | ||
185 | } | ||
186 | |||
187 | /// Return the tile in the layer. | ||
188 | static inline Tile tm_layer_get_tile( | ||
189 | const Tm_Map* map, const Tm_Layer* layer, const int x, const int y) { | ||
190 | return *tm_layer_get_tile_const_ref(map, layer, x, y); | ||
191 | } | ||
192 | |||
193 | /// Return the tile in the layer. | ||
194 | static inline Tile* tm_layer_get_tile_mut( | ||
195 | Tm_Map* map, Tm_Layer* layer, const int x, const int y) { | ||
196 | return (Tile*)tm_layer_get_tile_const_ref(map, layer, x, y); | ||
197 | } | ||
198 | |||
110 | /// Return the ith row in the sprite sheet. | 199 | /// Return the ith row in the sprite sheet. |
111 | static inline const Ss_Row* get_sprite_sheet_row( | 200 | static inline const Ss_Row* ss_get_sprite_sheet_row( |
112 | const Ss_SpriteSheet* sheet, int row) { | 201 | const Ss_SpriteSheet* sheet, const int row) { |
113 | assert(sheet); | 202 | assert(sheet); |
114 | assert(row >= 0); | 203 | assert(row >= 0); |
115 | assert(row < sheet->num_rows); | 204 | assert(row < sheet->num_rows); |
@@ -120,8 +209,8 @@ static inline const Ss_Row* get_sprite_sheet_row( | |||
120 | } | 209 | } |
121 | 210 | ||
122 | /// Return the ith sprite in the row. | 211 | /// Return the ith sprite in the row. |
123 | static inline const uint8_t* get_sprite_sheet_sprite( | 212 | static inline const uint8_t* ss_get_sprite_sheet_sprite( |
124 | const Ss_SpriteSheet* sheet, const Ss_Row* row, int col) { | 213 | const Ss_SpriteSheet* sheet, const Ss_Row* row, const int col) { |
125 | assert(sheet); | 214 | assert(sheet); |
126 | assert(row); | 215 | assert(row); |
127 | assert(col >= 0); | 216 | assert(col >= 0); |
@@ -130,3 +219,13 @@ static inline const uint8_t* get_sprite_sheet_sprite( | |||
130 | const uint8_t* sprite = &row->pixels[sprite_offset]; | 219 | const uint8_t* sprite = &row->pixels[sprite_offset]; |
131 | return sprite; | 220 | return sprite; |
132 | } | 221 | } |
222 | |||
223 | // ----------------------------------------------------------------------------- | ||
224 | // Validation. | ||
225 | // ----------------------------------------------------------------------------- | ||
226 | |||
227 | /// Validate the tile set. | ||
228 | bool ts_validate_tileset(const Ts_TileSet* tileset); | ||
229 | |||
230 | /// Validate the map. | ||
231 | bool tm_validate_map(const Tm_Map* map, const Ts_TileSet* tileset); | ||
diff --git a/include/isogfx/isogfx.h b/include/isogfx/isogfx.h index 3421a7b..93c6d4e 100644 --- a/include/isogfx/isogfx.h +++ b/include/isogfx/isogfx.h | |||
@@ -3,26 +3,18 @@ | |||
3 | */ | 3 | */ |
4 | #pragma once | 4 | #pragma once |
5 | 5 | ||
6 | #include <stdbool.h> | 6 | #include <isogfx/types.h> |
7 | |||
8 | #include <stddef.h> | ||
7 | #include <stdint.h> | 9 | #include <stdint.h> |
8 | 10 | ||
9 | typedef struct IsoGfx IsoGfx; | 11 | typedef struct IsoGfx IsoGfx; |
10 | 12 | ||
11 | /// Sprite sheet handle. | 13 | /// Sprite sheet handle. |
12 | typedef uint16_t SpriteSheet; | 14 | typedef uintptr_t SpriteSheet; |
13 | 15 | ||
14 | /// Sprite handle. | 16 | /// Sprite handle. |
15 | typedef uint16_t Sprite; | 17 | typedef uintptr_t Sprite; |
16 | |||
17 | /// Tile handle. | ||
18 | typedef uint16_t Tile; | ||
19 | |||
20 | /// Colour channel. | ||
21 | typedef uint8_t Channel; | ||
22 | |||
23 | typedef struct Pixel { | ||
24 | Channel r, g, b, a; | ||
25 | } Pixel; | ||
26 | 18 | ||
27 | typedef enum TileDescType { | 19 | typedef enum TileDescType { |
28 | TileFromColour, | 20 | TileFromColour, |
@@ -32,32 +24,32 @@ typedef enum TileDescType { | |||
32 | 24 | ||
33 | typedef struct TileDesc { | 25 | typedef struct TileDesc { |
34 | TileDescType type; | 26 | TileDescType type; |
35 | int width; /// Tile width in pixels. | 27 | int width; // Tile width in pixels. |
36 | int height; /// Tile height in pixels. | 28 | int height; // Tile height in pixels. |
37 | union { | 29 | union { |
38 | Pixel colour; /// Constant colour tile. | 30 | Pixel colour; // Constant colour tile. |
39 | struct { | 31 | struct { |
40 | const char* path; | 32 | const char* path; |
41 | } file; | 33 | } file; |
42 | struct { | 34 | struct { |
43 | const uint8_t* data; /// sizeof(Pixel) * width * height | 35 | const uint8_t* data; // sizeof(Pixel) * width * height |
44 | } mem; | 36 | } mem; |
45 | }; | 37 | }; |
46 | } TileDesc; | 38 | } TileDesc; |
47 | 39 | ||
48 | typedef struct WorldDesc { | 40 | typedef struct WorldDesc { |
49 | int tile_width; /// Base tile width in pixels. | 41 | int tile_width; // Base tile width in pixels. |
50 | int tile_height; /// Base tile height in pixels. | 42 | int tile_height; // Base tile height in pixels. |
51 | int world_width; /// World width in tiles. | 43 | int world_width; // World width in tiles. |
52 | int world_height; /// World height in tiles. | 44 | int world_height; // World height in tiles. |
53 | int max_num_tiles; /// 0 for an implementation-defined default. | 45 | int num_tiles; // Number of tiles to allocate memory for. |
54 | } WorldDesc; | 46 | } WorldDesc; |
55 | 47 | ||
56 | typedef struct IsoGfxDesc { | 48 | typedef struct IsoGfxDesc { |
57 | int screen_width; /// Screen width in pixels. | 49 | void* memory; // Block of memory for the engine to use. |
58 | int screen_height; /// Screen height in pixels. | 50 | size_t memory_size; // Size of memory block in bytes. |
59 | int max_num_sprites; /// 0 for an implementation-defined default. | 51 | int screen_width; // Screen width in pixels. |
60 | int sprite_sheet_pool_size_bytes; /// 0 for an implementation-defined default. | 52 | int screen_height; // Screen height in pixels. |
61 | } IsoGfxDesc; | 53 | } IsoGfxDesc; |
62 | 54 | ||
63 | /// Create a new isometric graphics engine. | 55 | /// Create a new isometric graphics engine. |
@@ -66,8 +58,11 @@ IsoGfx* isogfx_new(const IsoGfxDesc*); | |||
66 | /// Destroy the isometric graphics engine. | 58 | /// Destroy the isometric graphics engine. |
67 | void isogfx_del(IsoGfx**); | 59 | void isogfx_del(IsoGfx**); |
68 | 60 | ||
61 | /// Clear all loaded worlds and sprites. | ||
62 | void isogfx_clear(IsoGfx*); | ||
63 | |||
69 | /// Create an empty world. | 64 | /// Create an empty world. |
70 | bool isogfx_make_world(IsoGfx*, const WorldDesc*); | 65 | void isogfx_make_world(IsoGfx*, const WorldDesc*); |
71 | 66 | ||
72 | /// Load a world from a tile map (.TM) file. | 67 | /// Load a world from a tile map (.TM) file. |
73 | bool isogfx_load_world(IsoGfx*, const char* filepath); | 68 | bool isogfx_load_world(IsoGfx*, const char* filepath); |
@@ -88,14 +83,11 @@ void isogfx_set_tile(IsoGfx*, int x, int y, Tile); | |||
88 | void isogfx_set_tiles(IsoGfx*, int x0, int y0, int x1, int y1, Tile); | 83 | void isogfx_set_tiles(IsoGfx*, int x0, int y0, int x1, int y1, Tile); |
89 | 84 | ||
90 | /// Load a sprite sheet (.SS) file. | 85 | /// Load a sprite sheet (.SS) file. |
91 | bool isogfx_load_sprite_sheet(IsoGfx*, const char* filepath, SpriteSheet*); | 86 | SpriteSheet isogfx_load_sprite_sheet(IsoGfx*, const char* filepath); |
92 | 87 | ||
93 | /// Create an animated sprite. | 88 | /// Create an animated sprite. |
94 | Sprite isogfx_make_sprite(IsoGfx*, SpriteSheet); | 89 | Sprite isogfx_make_sprite(IsoGfx*, SpriteSheet); |
95 | 90 | ||
96 | /// Destroy the sprite. | ||
97 | void isogfx_del_sprite(IsoGfx*, Sprite); | ||
98 | |||
99 | /// Destroy all the sprites. | 91 | /// Destroy all the sprites. |
100 | void isogfx_del_sprites(IsoGfx*); | 92 | void isogfx_del_sprites(IsoGfx*); |
101 | 93 | ||
@@ -120,9 +112,6 @@ void isogfx_render(IsoGfx*); | |||
120 | /// position (x,y) instead, use isogfx_set_tile(). | 112 | /// position (x,y) instead, use isogfx_set_tile(). |
121 | void isogfx_draw_tile(IsoGfx*, int x, int y, Tile); | 113 | void isogfx_draw_tile(IsoGfx*, int x, int y, Tile); |
122 | 114 | ||
123 | /// Resize the virtual screen's dimensions. | ||
124 | bool isogfx_resize(IsoGfx*, int screen_width, int screen_height); | ||
125 | |||
126 | /// Get the virtual screen's dimensions. | 115 | /// Get the virtual screen's dimensions. |
127 | void isogfx_get_screen_size(const IsoGfx*, int* width, int* height); | 116 | void isogfx_get_screen_size(const IsoGfx*, int* width, int* height); |
128 | 117 | ||
diff --git a/include/isogfx/types.h b/include/isogfx/types.h new file mode 100644 index 0000000..ce275dc --- /dev/null +++ b/include/isogfx/types.h | |||
@@ -0,0 +1,14 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <stdint.h> | ||
4 | |||
5 | /// Colour channel. | ||
6 | typedef uint8_t Channel; | ||
7 | |||
8 | /// Pixel. | ||
9 | typedef struct Pixel { | ||
10 | Channel r, g, b, a; | ||
11 | } Pixel; | ||
12 | |||
13 | /// Tile handle/index. | ||
14 | typedef uint16_t Tile; | ||