diff options
| -rw-r--r-- | include/model.h | 60 | ||||
| -rw-r--r-- | src/main.c | 149 | ||||
| -rw-r--r-- | tools/ase/main.c | 175 |
3 files changed, 308 insertions, 76 deletions
diff --git a/include/model.h b/include/model.h index 0730809..10c9cdf 100644 --- a/include/model.h +++ b/include/model.h | |||
| @@ -1,9 +1,15 @@ | |||
| 1 | #pragma once | 1 | #pragma once |
| 2 | 2 | ||
| 3 | #include <assert.h> | ||
| 3 | #include <stddef.h> | 4 | #include <stddef.h> |
| 4 | #include <stdint.h> | 5 | #include <stdint.h> |
| 5 | 6 | ||
| 6 | constexpr size_t ModelPathLen = 256; | 7 | constexpr size_t ModelPathLen = 256; |
| 8 | constexpr size_t ModelNameLen = 64; | ||
| 9 | constexpr size_t ModelMaxObjects = 256; // uint8_t | ||
| 10 | constexpr size_t ModelMaxMaterials = 256; // uint8_t | ||
| 11 | constexpr size_t ModelMaxVerts = 4294967296; // uint32_t | ||
| 12 | constexpr size_t ModelMaxFaces = 4294967296; // uint32_t | ||
| 7 | 13 | ||
| 8 | typedef uint16_t mdIdx; | 14 | typedef uint16_t mdIdx; |
| 9 | typedef struct mdVert { mdIdx position, texcoord, normal; } mdVert; | 15 | typedef struct mdVert { mdIdx position, texcoord, normal; } mdVert; |
| @@ -11,9 +17,18 @@ typedef struct mdTri { mdVert v0, v1, v2; } mdTri; | |||
| 11 | typedef struct mdVec2 { float x, y; } mdVec2; | 17 | typedef struct mdVec2 { float x, y; } mdVec2; |
| 12 | typedef struct mdVec3 { float x, y, z; } mdVec3; | 18 | typedef struct mdVec3 { float x, y, z; } mdVec3; |
| 13 | 19 | ||
| 14 | typedef struct Material { | 20 | typedef struct ModelObject { |
| 21 | uint32_t offset; // FlatModel: offset into indices. IndexedModel: offset into tris. | ||
| 22 | uint32_t count; // FloatModel: number of indices. IndexedModel: number of tris. | ||
| 23 | uint8_t material; // Material index. | ||
| 24 | uint8_t pad[3]; | ||
| 25 | char name[ModelNameLen]; | ||
| 26 | } ModelObject; | ||
| 27 | |||
| 28 | typedef struct ModelMaterial { | ||
| 29 | char name[ModelNameLen]; | ||
| 15 | char diffuseTexture[ModelPathLen]; | 30 | char diffuseTexture[ModelPathLen]; |
| 16 | } Material; | 31 | } ModelMaterial; |
| 17 | 32 | ||
| 18 | // Every three indices form a triangle, and each index indexes all attribute | 33 | // Every three indices form a triangle, and each index indexes all attribute |
| 19 | // arrays simultaneously. This is best for a fast, linear-scan rendering. | 34 | // arrays simultaneously. This is best for a fast, linear-scan rendering. |
| @@ -28,6 +43,8 @@ typedef struct FlatModel { | |||
| 28 | uint32_t offsetTexcoords; | 43 | uint32_t offsetTexcoords; |
| 29 | uint32_t offsetNormals; | 44 | uint32_t offsetNormals; |
| 30 | /* | 45 | /* |
| 46 | [objects] -- numObjects Object | ||
| 47 | [materials] -- numMaterials Material | ||
| 31 | [indices] -- numIdxs mdIdx | 48 | [indices] -- numIdxs mdIdx |
| 32 | [positions] -- numVerts mdVec3 | 49 | [positions] -- numVerts mdVec3 |
| 33 | [texcoords] -- numVerts mdVec2 | 50 | [texcoords] -- numVerts mdVec2 |
| @@ -53,6 +70,8 @@ typedef struct IndexedModel { | |||
| 53 | uint32_t offsetTexcoords; | 70 | uint32_t offsetTexcoords; |
| 54 | uint32_t offsetNormals; | 71 | uint32_t offsetNormals; |
| 55 | /* | 72 | /* |
| 73 | [objects] -- numObjects Object | ||
| 74 | [materials] -- numMaterials Material | ||
| 56 | [triangles] -- numTris mdTri | 75 | [triangles] -- numTris mdTri |
| 57 | [positions] -- numPositions mdVec3 | 76 | [positions] -- numPositions mdVec3 |
| 58 | [texcoords] -- numTexcoords mdVec2 | 77 | [texcoords] -- numTexcoords mdVec2 |
| @@ -68,9 +87,42 @@ typedef enum ModelType { | |||
| 68 | 87 | ||
| 69 | typedef struct Model { | 88 | typedef struct Model { |
| 70 | uint32_t type; | 89 | uint32_t type; |
| 71 | Material material; | 90 | // Counts. |
| 91 | uint8_t numObjects; | ||
| 92 | uint8_t numMaterials; | ||
| 93 | uint8_t pad[2]; | ||
| 94 | // Offsets. | ||
| 95 | uint32_t offsetObjects; | ||
| 96 | uint32_t offsetMaterials; | ||
| 97 | // Model details. | ||
| 72 | union { | 98 | union { |
| 73 | FlatModel flat; | 99 | FlatModel flat; |
| 74 | IndexedModel indexed; | 100 | IndexedModel indexed; |
| 75 | }; | 101 | }; |
| 76 | } Model; | 102 | } Model; |
| 103 | |||
| 104 | static inline const ModelObject* modelObjects(const Model* model) { | ||
| 105 | assert(model); | ||
| 106 | switch (model->type) { | ||
| 107 | case ModelTypeIndexed: | ||
| 108 | return (const ModelObject*)(model->indexed.data + model->offsetObjects); | ||
| 109 | case ModelTypeFlat: | ||
| 110 | return (const ModelObject*)(model->flat.data + model->offsetObjects); | ||
| 111 | default: | ||
| 112 | assert(false); | ||
| 113 | break; | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | static inline const ModelMaterial* modelMaterials(const Model* model) { | ||
| 118 | assert(model); | ||
| 119 | switch (model->type) { | ||
| 120 | case ModelTypeIndexed: | ||
| 121 | return (const ModelMaterial*)(model->indexed.data + model->offsetMaterials); | ||
| 122 | case ModelTypeFlat: | ||
| 123 | return (const ModelMaterial*)(model->flat.data + model->offsetMaterials); | ||
| 124 | default: | ||
| 125 | assert(false); | ||
| 126 | break; | ||
| 127 | } | ||
| 128 | } | ||
| @@ -31,9 +31,13 @@ static constexpr R Fovy = (R)(90 * TO_RAD); | |||
| 31 | static constexpr R Near = 0.1f; | 31 | static constexpr R Near = 0.1f; |
| 32 | static constexpr R Far = 100.0f; | 32 | static constexpr R Far = 100.0f; |
| 33 | 33 | ||
| 34 | #define DEBUG_EVENT_LOOP 1 | 34 | static constexpr size_t MaxTextures = 256; |
| 35 | 35 | ||
| 36 | #ifdef DEBUG_EVENT_LOOP | 36 | static const char* StateFile = "game.bin"; |
| 37 | |||
| 38 | #define DEBUG_EVENT_LOOP 0 | ||
| 39 | |||
| 40 | #if DEBUG_EVENT_LOOP | ||
| 37 | #define EVENT_LOOP_PRINT printf | 41 | #define EVENT_LOOP_PRINT printf |
| 38 | #else | 42 | #else |
| 39 | #define EVENT_LOOP_PRINT(...) | 43 | #define EVENT_LOOP_PRINT(...) |
| @@ -68,13 +72,55 @@ typedef struct State { | |||
| 68 | SDL_Window* window; | 72 | SDL_Window* window; |
| 69 | void* gfx_mem; | 73 | void* gfx_mem; |
| 70 | swgfx* gfx; | 74 | swgfx* gfx; |
| 71 | Model* model; | ||
| 72 | sgImage texture; | ||
| 73 | Camera camera; | 75 | Camera camera; |
| 74 | CameraController camera_controller; | 76 | CameraController camera_controller; |
| 75 | Uint64 last_tick; | 77 | Uint64 last_tick; |
| 78 | Model* model; | ||
| 79 | size_t numTextures; | ||
| 80 | sgImage textures[MaxTextures]; | ||
| 76 | } State; | 81 | } State; |
| 77 | 82 | ||
| 83 | static bool StateWrite(const State* state, FILE* file) { | ||
| 84 | assert(state); | ||
| 85 | assert(file); | ||
| 86 | return fwrite(&state->camera, sizeof(state->camera), 1, file) == 1; | ||
| 87 | } | ||
| 88 | |||
| 89 | static bool StateRead(FILE* file, State* state) { | ||
| 90 | assert(file); | ||
| 91 | assert(state); | ||
| 92 | Camera camera; | ||
| 93 | if (fread(&camera, sizeof(camera), 1, file) != 1) { | ||
| 94 | return false; | ||
| 95 | } | ||
| 96 | state->camera = camera; | ||
| 97 | return true; | ||
| 98 | } | ||
| 99 | |||
| 100 | static bool StateSave(const State* state, const char* path) { | ||
| 101 | assert(state); | ||
| 102 | assert(path); | ||
| 103 | FILE* file = fopen(path, "wb"); | ||
| 104 | if (!file) { | ||
| 105 | return false; | ||
| 106 | } | ||
| 107 | const bool result = StateWrite(state, file); | ||
| 108 | fclose(file); | ||
| 109 | return result; | ||
| 110 | } | ||
| 111 | |||
| 112 | static bool StateLoad(const char* path, State* state) { | ||
| 113 | assert(path); | ||
| 114 | assert(state); | ||
| 115 | FILE* file = fopen(path, "rb"); | ||
| 116 | if (!file) { | ||
| 117 | return false; | ||
| 118 | } | ||
| 119 | const bool result = StateRead(file, state); | ||
| 120 | fclose(file); | ||
| 121 | return result; | ||
| 122 | } | ||
| 123 | |||
| 78 | static sgVec3 SgVec3FromMathVec3(vec3 v) { | 124 | static sgVec3 SgVec3FromMathVec3(vec3 v) { |
| 79 | return (sgVec3){v.x, v.y, v.z}; | 125 | return (sgVec3){v.x, v.y, v.z}; |
| 80 | } | 126 | } |
| @@ -82,8 +128,9 @@ static sgVec3 SgVec3FromMathVec3(vec3 v) { | |||
| 82 | static CameraCommand CameraCommandFromInput( | 128 | static CameraCommand CameraCommandFromInput( |
| 83 | const bool* keyboard_state, const SDL_MouseButtonFlags mouse_flags) { | 129 | const bool* keyboard_state, const SDL_MouseButtonFlags mouse_flags) { |
| 84 | assert(keyboard_state); | 130 | assert(keyboard_state); |
| 85 | if (keyboard_state[SDL_SCANCODE_W]) { | 131 | // Control is used for save/load/quit, etc. |
| 86 | printf("W: %d\n", keyboard_state[SDL_SCANCODE_W]); | 132 | if (keyboard_state[SDL_SCANCODE_LCTRL]) { |
| 133 | return (CameraCommand){}; | ||
| 87 | } | 134 | } |
| 88 | return (CameraCommand){ | 135 | return (CameraCommand){ |
| 89 | .CameraMoveLeft = keyboard_state[SDL_SCANCODE_A], | 136 | .CameraMoveLeft = keyboard_state[SDL_SCANCODE_A], |
| @@ -146,22 +193,34 @@ static bool Update(State* state, R dt) { | |||
| 146 | return true; | 193 | return true; |
| 147 | } | 194 | } |
| 148 | 195 | ||
| 149 | static void RenderIndexedModel(swgfx* gfx, const IndexedModel* model) { | 196 | static void RenderIndexedModel(swgfx* gfx, const IndexedModel* model, const ModelObject* object) { |
| 150 | assert(gfx); | 197 | assert(gfx); |
| 151 | assert(model); | 198 | assert(model); |
| 152 | const sgTriIdx* tris = (const sgTriIdx*)(model->data + model->offsetTris); | 199 | assert(object); |
| 200 | assert((object->offset + object->count) <= model->numTris); | ||
| 201 | const sgTriIdx* tris = (const sgTriIdx*)(model->data + model->offsetTris) + object->offset; | ||
| 153 | const sgVec3* positions = (const sgVec3*) (model->data + model->offsetPositions); | 202 | const sgVec3* positions = (const sgVec3*) (model->data + model->offsetPositions); |
| 154 | const sgVec2* texcoords = (const sgVec2*)(model->data + model->offsetTexcoords); | 203 | const sgVec2* texcoords = (const sgVec2*) (model->data + model->offsetTexcoords); |
| 155 | sgTrianglesIndexedNonUniform(gfx, model->numTris, tris, positions, texcoords); | 204 | sgTrianglesIndexedNonUniform(gfx, object->count, tris, positions, texcoords); |
| 156 | } | 205 | } |
| 157 | 206 | ||
| 158 | static void RenderModel(swgfx* gfx, const Model* model) { | 207 | static void RenderModel(swgfx* gfx, const sgImage* textures, const Model* model) { |
| 159 | assert(gfx); | 208 | assert(gfx); |
| 209 | assert(textures); | ||
| 160 | assert(model); | 210 | assert(model); |
| 161 | switch (model->type) { | 211 | const ModelObject* objects = modelObjects(model); |
| 162 | case ModelTypeIndexed: RenderIndexedModel(gfx, &model->indexed); break; | 212 | for (size_t i = 0; i < model->numObjects; ++i) { |
| 163 | case ModelTypeFlat: /* TODO: Render flat models. */ break; | 213 | const ModelObject* object = &objects[i]; |
| 164 | default: assert(false); break; | 214 | // TODO: This indexing into the textures array assumes that we have loaded a |
| 215 | // single model. Generalize later. | ||
| 216 | assert((size_t)object->material < MaxTextures); | ||
| 217 | const sgImage* texture = &textures[object->material]; | ||
| 218 | sgTexture(gfx, texture); | ||
| 219 | switch (model->type) { | ||
| 220 | case ModelTypeIndexed: RenderIndexedModel(gfx, &model->indexed, object); break; | ||
| 221 | case ModelTypeFlat: /* TODO: Render flat models. */ break; | ||
| 222 | default: assert(false); break; | ||
| 223 | } | ||
| 165 | } | 224 | } |
| 166 | } | 225 | } |
| 167 | 226 | ||
| @@ -225,15 +284,19 @@ static bool Render(State* state) { | |||
| 225 | sgModelId(state->gfx); | 284 | sgModelId(state->gfx); |
| 226 | sgView(state->gfx, SgVec3FromMathVec3(cam->spatial.p), SgVec3FromMathVec3(cam->spatial.f)); | 285 | sgView(state->gfx, SgVec3FromMathVec3(cam->spatial.p), SgVec3FromMathVec3(cam->spatial.f)); |
| 227 | sgPerspective(state->gfx, cam->fovy, cam->aspect, cam->near, cam->far); | 286 | sgPerspective(state->gfx, cam->fovy, cam->aspect, cam->near, cam->far); |
| 228 | sgTexture(state->gfx, &state->texture); | 287 | RenderModel(state->gfx, state->textures, state->model); |
| 229 | RenderModel(state->gfx, state->model); | 288 | /*const sgIdx indices[3] = {0, 1, 2}; |
| 230 | /*sgIdx indices[3] = {0, 1, 2}; | 289 | const sgVec3 positions[3] = { |
| 231 | sgVec3 positions[3] = { | ||
| 232 | (sgVec3){0, 0, 0}, | 290 | (sgVec3){0, 0, 0}, |
| 233 | (sgVec3){5, 2, 0}, | 291 | (sgVec3){5, 2, 0}, |
| 234 | (sgVec3){8, 8, 0}, | 292 | (sgVec3){8, 8, 0}, |
| 235 | }; | 293 | }; |
| 236 | sgTrianglesIndexed(state->gfx, 3, indices, positions);*/ | 294 | const sgVec2 texcoords[3] = { |
| 295 | (sgVec2){0, 0}, | ||
| 296 | (sgVec2){0.5, 0.5}, | ||
| 297 | (sgVec2){1.0, 1.0}, | ||
| 298 | }; | ||
| 299 | sgTrianglesIndexed(state->gfx, 3, indices, positions, texcoords);*/ | ||
| 237 | sgPresent(state->gfx, WindowDims, window_surface->pixels); | 300 | sgPresent(state->gfx, WindowDims, window_surface->pixels); |
| 238 | 301 | ||
| 239 | if (!SDL_UpdateWindowSurface(state->window)) { | 302 | if (!SDL_UpdateWindowSurface(state->window)) { |
| @@ -284,23 +347,28 @@ static bool Initialize(State* state) { | |||
| 284 | return false; | 347 | return false; |
| 285 | } | 348 | } |
| 286 | 349 | ||
| 287 | const char* model_path = "/home/jeanne/blender/box_textured.mdl"; | 350 | const char* model_path = "/home/jeanne/blender/boxout.mdl"; |
| 288 | if (!(state->model = read_file(model_path))) { | 351 | if (!(state->model = read_file(model_path))) { |
| 289 | fprintf(stderr, "Failed to load model: [%s]\n", model_path); | 352 | fprintf(stderr, "Failed to load model: [%s]\n", model_path); |
| 290 | return false; | 353 | return false; |
| 291 | } | 354 | } |
| 292 | if (state->model->material.diffuseTexture[0] != 0) { | 355 | if ((size_t)state->model->numMaterials > MaxTextures) { |
| 356 | fprintf(stderr, "Model material count is larger than max textures, increase limit\n"); | ||
| 357 | return false; | ||
| 358 | } | ||
| 359 | const ModelMaterial* materials = modelMaterials(state->model); | ||
| 360 | for (size_t i = 0; i < state->model->numMaterials; ++i) { | ||
| 361 | const ModelMaterial* material = &materials[i]; | ||
| 293 | // TODO: When doing lighting, need to gamma-correct here. | 362 | // TODO: When doing lighting, need to gamma-correct here. |
| 294 | sgImage texture = {0}; | 363 | sgImage* texture = &state->textures[state->numTextures++]; |
| 295 | int channels = 0; | 364 | int channels = 0; |
| 296 | constexpr int desired_channels = 4; | 365 | constexpr int desired_channels = 4; |
| 297 | texture.pixels = (sgPixel*)stbi_load(state->model->material.diffuseTexture, &texture.width, &texture.height, &channels, desired_channels); | 366 | texture->pixels = (sgPixel*)stbi_load(material->diffuseTexture, &texture->width, &texture->height, &channels, desired_channels); |
| 298 | if (!texture.pixels) { | 367 | if (!texture->pixels) { |
| 299 | fprintf(stderr, "Failed to read texture: [%s]\n", state->model->material.diffuseTexture); | 368 | fprintf(stderr, "Failed to read texture: [%s]\n", material->diffuseTexture); |
| 300 | return false; | 369 | return false; |
| 301 | } | 370 | } |
| 302 | assert(channels == desired_channels); | 371 | assert(channels == desired_channels); |
| 303 | state->texture = texture; | ||
| 304 | } | 372 | } |
| 305 | 373 | ||
| 306 | Camera* camera = &state->camera; | 374 | Camera* camera = &state->camera; |
| @@ -324,16 +392,19 @@ static bool Initialize(State* state) { | |||
| 324 | static void Shutdown(State* state) { | 392 | static void Shutdown(State* state) { |
| 325 | assert(state); | 393 | assert(state); |
| 326 | 394 | ||
| 327 | if (state->texture.pixels) { | 395 | for (size_t i = 0; i < state->numTextures; ++i) { |
| 328 | free(state->texture.pixels); | 396 | sgImage* texture = &state->textures[i]; |
| 329 | state->texture = (sgImage){0}; | 397 | if (texture->pixels) { |
| 398 | free(texture->pixels); | ||
| 399 | *texture = (sgImage){0}; | ||
| 400 | } | ||
| 330 | } | 401 | } |
| 331 | 402 | ||
| 332 | if (state->model) { | 403 | if (state->model) { |
| 333 | free(state->model); | 404 | free(state->model); |
| 334 | state->model = nullptr; | 405 | state->model = nullptr; |
| 335 | } | 406 | } |
| 336 | 407 | ||
| 337 | if (state->gfx) { | 408 | if (state->gfx) { |
| 338 | sgDel(&state->gfx); | 409 | sgDel(&state->gfx); |
| 339 | } | 410 | } |
| @@ -412,6 +483,22 @@ int main() { | |||
| 412 | case SDLK_D: | 483 | case SDLK_D: |
| 413 | running = false; | 484 | running = false; |
| 414 | break; | 485 | break; |
| 486 | // Save state. | ||
| 487 | case SDLK_S: | ||
| 488 | if (StateSave(&state, StateFile)) { | ||
| 489 | fprintf(stderr, "State saved\n"); | ||
| 490 | } else { | ||
| 491 | fprintf(stderr, "Failed to save state\n"); | ||
| 492 | } | ||
| 493 | break; | ||
| 494 | // Load state. | ||
| 495 | case SDLK_L: | ||
| 496 | if (StateLoad(StateFile, &state)) { | ||
| 497 | fprintf(stderr, "State loaded\n"); | ||
| 498 | } else { | ||
| 499 | fprintf(stderr, "Failed to load state\n"); | ||
| 500 | } | ||
| 501 | break; | ||
| 415 | default: | 502 | default: |
| 416 | break; | 503 | break; |
| 417 | } | 504 | } |
diff --git a/tools/ase/main.c b/tools/ase/main.c index 30c6812..5bffed0 100644 --- a/tools/ase/main.c +++ b/tools/ase/main.c | |||
| @@ -163,25 +163,36 @@ static inline bool IsLexeme(const Lexer* lexer, const char* expected) { | |||
| 163 | } | 163 | } |
| 164 | 164 | ||
| 165 | // Reasonable limits for the parser implementation. | 165 | // Reasonable limits for the parser implementation. |
| 166 | // The model spec does not impose a limit on tris, but vertex attributes are | 166 | // The model spec does not impose a limit on tris or materials. Vertex |
| 167 | // indexed by uint16_t. | 167 | // attributes are indexed by uint32_t. |
| 168 | #define MAX_TRIS 65536 | 168 | #define MAX_TRIS 65536 |
| 169 | #define MAX_VERTS 65536 | 169 | #define MAX_VERTS 65536 |
| 170 | 170 | ||
| 171 | typedef struct ObjectData { | ||
| 172 | ModelObject modelObject; | ||
| 173 | char materialName[ModelNameLen]; // For linking objects and materials. | ||
| 174 | } ObjectData; | ||
| 175 | |||
| 171 | // Temporary storage for model data. A Model can be outputted from this. | 176 | // Temporary storage for model data. A Model can be outputted from this. |
| 172 | typedef struct ModelData { | 177 | typedef struct ModelData { |
| 173 | uint32_t numTris; | 178 | uint32_t numTris; |
| 174 | uint32_t numPositions; | 179 | uint32_t numPositions; |
| 175 | uint32_t numNormals; | 180 | uint32_t numNormals; |
| 176 | uint32_t numTexcoords; | 181 | uint32_t numTexcoords; |
| 177 | Material material; | 182 | uint32_t numObjects; |
| 178 | char mtl_file [PATH_MAX]; | 183 | ObjectData objects[ModelMaxObjects]; |
| 179 | mdTri tris [MAX_TRIS]; | 184 | char mtl_file [PATH_MAX]; |
| 180 | mdVec3 positions[MAX_VERTS]; | 185 | mdTri tris [MAX_TRIS]; |
| 181 | mdVec3 normals [MAX_VERTS]; | 186 | mdVec3 positions[MAX_VERTS]; |
| 182 | mdVec2 texcoords[MAX_VERTS]; | 187 | mdVec3 normals [MAX_VERTS]; |
| 188 | mdVec2 texcoords[MAX_VERTS]; | ||
| 183 | } ModelData; | 189 | } ModelData; |
| 184 | 190 | ||
| 191 | typedef struct MaterialsData { | ||
| 192 | uint32_t numMaterials; | ||
| 193 | ModelMaterial materials[ModelMaxMaterials]; | ||
| 194 | } MaterialsData; | ||
| 195 | |||
| 185 | #define PRINT(STR) printf("%s%.*s\n", STR, (int)lexer->lexeme.length, lexer->lexeme.str) | 196 | #define PRINT(STR) printf("%s%.*s\n", STR, (int)lexer->lexeme.length, lexer->lexeme.str) |
| 186 | #define LEX(STR) IsLexeme(lexer, STR) | 197 | #define LEX(STR) IsLexeme(lexer, STR) |
| 187 | #define NEXT_LEXEME() { if (!NextLexeme(lexer)) break; else PRINT("~ "); } | 198 | #define NEXT_LEXEME() { if (!NextLexeme(lexer)) break; else PRINT("~ "); } |
| @@ -197,6 +208,12 @@ typedef struct ModelData { | |||
| 197 | static bool ParseObj(Lexer* lexer, ModelData* modelData) { | 208 | static bool ParseObj(Lexer* lexer, ModelData* modelData) { |
| 198 | assert(lexer); | 209 | assert(lexer); |
| 199 | assert(modelData); | 210 | assert(modelData); |
| 211 | #define PRINT_FINALIZED_OBJECT() { \ | ||
| 212 | assert(curObject < ModelMaxObjects); \ | ||
| 213 | ModelObject* const object = &modelData->objects[curObject].modelObject; \ | ||
| 214 | printf("> Finalized: %s (tris offset: %u, count: %u)\n", object->name, object->offset, object->count); \ | ||
| 215 | } | ||
| 216 | size_t curObject = 0; | ||
| 200 | bool consumeNext = true; | 217 | bool consumeNext = true; |
| 201 | for (;;) { | 218 | for (;;) { |
| 202 | if (consumeNext) { | 219 | if (consumeNext) { |
| @@ -209,8 +226,22 @@ static bool ParseObj(Lexer* lexer, ModelData* modelData) { | |||
| 209 | NEXT_STRING(modelData->mtl_file); | 226 | NEXT_STRING(modelData->mtl_file); |
| 210 | PRINT("> material: "); | 227 | PRINT("> material: "); |
| 211 | } else if (LEX("o")) { | 228 | } else if (LEX("o")) { |
| 212 | NEXT_LEXEME(); // object name | 229 | // Print line for finalized previous object. |
| 230 | if (modelData->numObjects > 0) { | ||
| 231 | PRINT_FINALIZED_OBJECT(); | ||
| 232 | } | ||
| 233 | // Next object. | ||
| 234 | modelData->numObjects++; | ||
| 235 | curObject = modelData->numObjects - 1; | ||
| 236 | assert(curObject < ModelMaxObjects); | ||
| 237 | ModelObject* const object = &modelData->objects[curObject].modelObject; | ||
| 238 | object->offset = modelData->numTris; | ||
| 239 | NEXT_STRING(object->name); | ||
| 213 | PRINT("> object: "); | 240 | PRINT("> object: "); |
| 241 | } else if (LEX("usemtl")) { | ||
| 242 | const size_t curObject = modelData->numObjects - 1; // Object comes before material. | ||
| 243 | assert(curObject < ModelMaxObjects); | ||
| 244 | NEXT_STRING(modelData->objects[curObject].materialName); | ||
| 214 | } else if (LEX("v")) { | 245 | } else if (LEX("v")) { |
| 215 | float x, y, z; | 246 | float x, y, z; |
| 216 | NEXT_FLOAT(&x); | 247 | NEXT_FLOAT(&x); |
| @@ -267,28 +298,65 @@ static bool ParseObj(Lexer* lexer, ModelData* modelData) { | |||
| 267 | modelData->tris[modelData->numTris++] = | 298 | modelData->tris[modelData->numTris++] = |
| 268 | (mdTri){vertices[0], vertices[2], vertices[3]}; | 299 | (mdTri){vertices[0], vertices[2], vertices[3]}; |
| 269 | } | 300 | } |
| 301 | // Increase current object's triangle count. | ||
| 302 | assert(curObject < ModelMaxObjects); | ||
| 303 | ModelObject* const object = &modelData->objects[curObject].modelObject; | ||
| 304 | object->count += (numVerts == 3) ? 1 : 2; | ||
| 270 | } | 305 | } |
| 271 | } | 306 | } |
| 307 | if (modelData->numObjects > 0) { | ||
| 308 | PRINT_FINALIZED_OBJECT(); // Print line for the last finalized object. | ||
| 309 | } | ||
| 272 | return true; | 310 | return true; |
| 273 | } | 311 | } |
| 274 | 312 | ||
| 275 | static bool ParseMtl(Lexer* lexer, Material* material) { | 313 | static bool ParseMtl(Lexer* lexer, MaterialsData* materialData) { |
| 276 | assert(lexer); | 314 | assert(lexer); |
| 277 | assert(material); | 315 | assert(materialData); |
| 316 | size_t cur = (size_t)-1; | ||
| 278 | for (;;) { | 317 | for (;;) { |
| 279 | NEXT_LEXEME(); | 318 | NEXT_LEXEME(); |
| 280 | if (LEX("newmtl")) { | 319 | if (LEX("newmtl")) { |
| 281 | NEXT_LEXEME(); // Material name. | 320 | cur++; |
| 321 | assert(cur < ModelMaxMaterials); | ||
| 322 | NEXT_STRING(materialData->materials[cur].name); | ||
| 323 | materialData->numMaterials++; | ||
| 282 | PRINT("> material: "); | 324 | PRINT("> material: "); |
| 283 | } else if (LEX("map_Kd")) { | 325 | } else if (LEX("map_Kd")) { |
| 284 | READ_LINE(material->diffuseTexture); | 326 | assert(cur < ModelMaxMaterials); |
| 327 | READ_LINE(materialData->materials[cur].diffuseTexture); | ||
| 285 | } | 328 | } |
| 286 | } | 329 | } |
| 287 | return true; | 330 | return true; |
| 288 | } | 331 | } |
| 289 | 332 | ||
| 290 | static bool WriteModelFile(const ModelData* modelData, const char* path) { | 333 | static bool LinkMaterials(ModelData* modelData, MaterialsData* materialsData) { |
| 334 | assert(modelData); | ||
| 335 | assert(materialsData); | ||
| 336 | bool all_linked = true; | ||
| 337 | for (size_t i = 0; i < modelData->numObjects; ++i) { | ||
| 338 | bool found = false; | ||
| 339 | ObjectData* object = &modelData->objects[i]; | ||
| 340 | for (size_t j = 0; !found && (j < materialsData->numMaterials); ++j) { | ||
| 341 | if (strcmp(object->materialName, materialsData->materials[j].name) == 0) { | ||
| 342 | object->modelObject.material = j; | ||
| 343 | found = true; | ||
| 344 | } | ||
| 345 | } | ||
| 346 | all_linked = all_linked && found; | ||
| 347 | } | ||
| 348 | return all_linked; | ||
| 349 | } | ||
| 350 | |||
| 351 | static void AssertOffset(FILE* file, size_t offset) { | ||
| 352 | const long int pos = ftell(file); | ||
| 353 | constexpr size_t headerSize = sizeof(Model); | ||
| 354 | assert((headerSize + offset) == (size_t)pos); | ||
| 355 | } | ||
| 356 | |||
| 357 | static bool WriteModelFile(const ModelData* modelData, const MaterialsData* materialsData, const char* path) { | ||
| 291 | assert(modelData); | 358 | assert(modelData); |
| 359 | assert(materialsData); | ||
| 292 | assert(path); | 360 | assert(path); |
| 293 | 361 | ||
| 294 | bool success = false; | 362 | bool success = false; |
| @@ -297,16 +365,19 @@ static bool WriteModelFile(const ModelData* modelData, const char* path) { | |||
| 297 | 365 | ||
| 298 | // Fill the Model header. | 366 | // Fill the Model header. |
| 299 | model.type = ModelTypeIndexed; | 367 | model.type = ModelTypeIndexed; |
| 368 | model.numObjects = modelData->numObjects; | ||
| 369 | model.numMaterials = materialsData->numMaterials; | ||
| 370 | model.offsetObjects = 0; // 'data' member. | ||
| 371 | model.offsetMaterials = model.offsetObjects + (modelData->numObjects * sizeof(ModelObject)); | ||
| 300 | IndexedModel* indexed = &model.indexed; | 372 | IndexedModel* indexed = &model.indexed; |
| 301 | indexed->numTris = modelData->numTris; | 373 | indexed->numTris = modelData->numTris; |
| 302 | indexed->numPositions = modelData->numPositions; | 374 | indexed->numPositions = modelData->numPositions; |
| 303 | indexed->numNormals = modelData->numNormals; | 375 | indexed->numNormals = modelData->numNormals; |
| 304 | indexed->numTexcoords = modelData->numTexcoords; | 376 | indexed->numTexcoords = modelData->numTexcoords; |
| 305 | indexed->offsetTris = 0; // 'data' member. | 377 | indexed->offsetTris = model.offsetMaterials + (materialsData->numMaterials * sizeof(ModelMaterial)); |
| 306 | indexed->offsetPositions = indexed->offsetTris + (modelData->numTris * sizeof(mdTri)); | 378 | indexed->offsetPositions = indexed->offsetTris + (modelData->numTris * sizeof(mdTri)); |
| 307 | indexed->offsetNormals = indexed->offsetPositions + (modelData->numPositions * sizeof(mdVec3)); | 379 | indexed->offsetNormals = indexed->offsetPositions + (modelData->numPositions * sizeof(mdVec3)); |
| 308 | indexed->offsetTexcoords = indexed->offsetNormals + (modelData->numNormals * sizeof(mdVec3)); | 380 | indexed->offsetTexcoords = indexed->offsetNormals + (modelData->numNormals * sizeof(mdVec3)); |
| 309 | memcpy(&model.material, &modelData->material, sizeof(Material)); | ||
| 310 | 381 | ||
| 311 | if ((file = fopen(path, "wb")) == nullptr) { | 382 | if ((file = fopen(path, "wb")) == nullptr) { |
| 312 | fprintf(stderr, "Failed opening output file for writing: %s\n", path); | 383 | fprintf(stderr, "Failed opening output file for writing: %s\n", path); |
| @@ -317,22 +388,42 @@ static bool WriteModelFile(const ModelData* modelData, const char* path) { | |||
| 317 | fprintf(stderr, "Failed writing Model header\n"); | 388 | fprintf(stderr, "Failed writing Model header\n"); |
| 318 | goto cleanup; | 389 | goto cleanup; |
| 319 | } | 390 | } |
| 391 | // Objects. | ||
| 392 | AssertOffset(file, model.offsetObjects); | ||
| 393 | for (size_t i = 0; i < modelData->numObjects; ++i) { | ||
| 394 | const ObjectData* data = &modelData->objects[i]; | ||
| 395 | const ModelObject* object = &data->modelObject; | ||
| 396 | if (fwrite(object, sizeof(ModelObject), 1, file) != 1) { | ||
| 397 | fprintf(stderr, "Failed writing object\n"); | ||
| 398 | goto cleanup; | ||
| 399 | } | ||
| 400 | } | ||
| 401 | // Materials. | ||
| 402 | AssertOffset(file, model.offsetMaterials); | ||
| 403 | if (fwrite(materialsData->materials, sizeof(ModelMaterial), materialsData->numMaterials, file) != materialsData->numMaterials) { | ||
| 404 | fprintf(stderr, "Failed writing materials\n"); | ||
| 405 | goto cleanup; | ||
| 406 | } | ||
| 320 | // Tris. | 407 | // Tris. |
| 408 | AssertOffset(file, indexed->offsetTris); | ||
| 321 | if (fwrite(&modelData->tris, sizeof(mdTri), modelData->numTris, file) != modelData->numTris) { | 409 | if (fwrite(&modelData->tris, sizeof(mdTri), modelData->numTris, file) != modelData->numTris) { |
| 322 | fprintf(stderr, "Failed writing triangles\n"); | 410 | fprintf(stderr, "Failed writing triangles\n"); |
| 323 | goto cleanup; | 411 | goto cleanup; |
| 324 | } | 412 | } |
| 325 | // Positions. | 413 | // Positions. |
| 414 | AssertOffset(file, indexed->offsetPositions); | ||
| 326 | if (fwrite(&modelData->positions, sizeof(mdVec3), modelData->numPositions, file) != modelData->numPositions) { | 415 | if (fwrite(&modelData->positions, sizeof(mdVec3), modelData->numPositions, file) != modelData->numPositions) { |
| 327 | fprintf(stderr, "Failed writing positions\n"); | 416 | fprintf(stderr, "Failed writing positions\n"); |
| 328 | goto cleanup; | 417 | goto cleanup; |
| 329 | } | 418 | } |
| 330 | // Normals. | 419 | // Normals. |
| 420 | AssertOffset(file, indexed->offsetNormals); | ||
| 331 | if (fwrite(&modelData->normals, sizeof(mdVec3), modelData->numNormals, file) != modelData->numNormals) { | 421 | if (fwrite(&modelData->normals, sizeof(mdVec3), modelData->numNormals, file) != modelData->numNormals) { |
| 332 | fprintf(stderr, "Failed writing normals\n"); | 422 | fprintf(stderr, "Failed writing normals\n"); |
| 333 | goto cleanup; | 423 | goto cleanup; |
| 334 | } | 424 | } |
| 335 | // Texcoords. | 425 | // Texcoords. |
| 426 | AssertOffset(file, indexed->offsetTexcoords); | ||
| 336 | if (fwrite(&modelData->texcoords, sizeof(mdVec2), modelData->numTexcoords, file) != modelData->numTexcoords) { | 427 | if (fwrite(&modelData->texcoords, sizeof(mdVec2), modelData->numTexcoords, file) != modelData->numTexcoords) { |
| 337 | fprintf(stderr, "Failed writing texture coordinates\n");goto cleanup; | 428 | fprintf(stderr, "Failed writing texture coordinates\n");goto cleanup; |
| 338 | } | 429 | } |
| @@ -404,48 +495,50 @@ int main(int argc, const char** argv) { | |||
| 404 | const char* filePath = argv[1]; | 495 | const char* filePath = argv[1]; |
| 405 | const char* outPath = (argc > 2) ? argv[2] : "out.mdl"; | 496 | const char* outPath = (argc > 2) ? argv[2] : "out.mdl"; |
| 406 | 497 | ||
| 407 | bool success = false; | 498 | bool success = false; |
| 408 | uint8_t* fileData = nullptr; | 499 | uint8_t* fileData = nullptr; |
| 409 | size_t dataSize = 0; | 500 | size_t dataSize = 0; |
| 410 | ModelData* modelData = nullptr; | 501 | ModelData modelData = {0}; |
| 411 | Lexer lexer = {0}; | 502 | MaterialsData materialsData = {0}; |
| 412 | 503 | Lexer lexer = {0}; | |
| 413 | // TODO: Map file to memory instead? | 504 | |
| 414 | if (!ReadFile(filePath, &fileData, &dataSize)) { | 505 | if (!ReadFile(filePath, &fileData, &dataSize)) { |
| 415 | goto cleanup; | 506 | fprintf(stderr, "Failed to read model file\n"); |
| 416 | } | ||
| 417 | if ((modelData = calloc(1, sizeof(ModelData))) == nullptr) { | ||
| 418 | goto cleanup; | 507 | goto cleanup; |
| 419 | } | 508 | } |
| 420 | LexerMake((const char*)fileData, dataSize, &lexer); | 509 | LexerMake((const char*)fileData, dataSize, &lexer); |
| 421 | if (!ParseObj(&lexer, modelData)) { | 510 | if (!ParseObj(&lexer, &modelData)) { |
| 511 | fprintf(stderr, "Failed to parse OBJ\n"); | ||
| 422 | goto cleanup; | 512 | goto cleanup; |
| 423 | } | 513 | } |
| 424 | if (modelData->mtl_file[0] != 0) { | 514 | if (modelData.mtl_file[0] != 0) { |
| 425 | free(fileData); | 515 | free(fileData); |
| 426 | fileData = nullptr; | 516 | fileData = nullptr; |
| 427 | char dir[PATH_MAX]; | 517 | char dir[PATH_MAX]; |
| 428 | char mtl[PATH_MAX]; | 518 | char mtl[PATH_MAX]; |
| 429 | GetParentDir(filePath, dir); | 519 | GetParentDir(filePath, dir); |
| 430 | PathConcat(dir, modelData->mtl_file, mtl); | 520 | PathConcat(dir, modelData.mtl_file, mtl); |
| 431 | if (!ReadFile(mtl, &fileData, &dataSize)) { | 521 | if (!ReadFile(mtl, &fileData, &dataSize)) { |
| 522 | fprintf(stderr, "Failed to read MTL file\n"); | ||
| 432 | goto cleanup; | 523 | goto cleanup; |
| 433 | } | 524 | } |
| 434 | LexerMake((const char*)fileData, dataSize, &lexer); | 525 | LexerMake((const char*)fileData, dataSize, &lexer); |
| 435 | if (!ParseMtl(&lexer, &modelData->material)) { | 526 | if (!ParseMtl(&lexer, &materialsData)) { |
| 527 | fprintf(stderr, "Failed to parse MTL file\n"); | ||
| 528 | goto cleanup; | ||
| 529 | } | ||
| 530 | if (!LinkMaterials(&modelData, &materialsData)) { | ||
| 531 | fprintf(stderr, "Failed to link materials\n"); | ||
| 436 | goto cleanup; | 532 | goto cleanup; |
| 437 | } | 533 | } |
| 438 | } | 534 | } |
| 439 | if (!WriteModelFile(modelData, outPath)) { | 535 | if (!WriteModelFile(&modelData, &materialsData, outPath)) { |
| 440 | goto cleanup; | 536 | goto cleanup; |
| 441 | } | 537 | } |
| 442 | 538 | ||
| 443 | success = true; | 539 | success = true; |
| 444 | 540 | ||
| 445 | cleanup: | 541 | cleanup: |
| 446 | if (modelData) { | ||
| 447 | free(modelData); | ||
| 448 | } | ||
| 449 | if (fileData) { | 542 | if (fileData) { |
| 450 | free(fileData); | 543 | free(fileData); |
| 451 | } | 544 | } |
