From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../pkg-support/msvc/Directory.Build.props | 8 -- .../build-scripts/pkg-support/msvc/INSTALL.md.in | 45 ------- .../pkg-support/msvc/arm64/INSTALL.md.in | 13 -- .../pkg-support/msvc/cmake/SDL3Config.cmake.in | 135 --------------------- .../msvc/cmake/SDL3ConfigVersion.cmake.in | 38 ------ .../pkg-support/msvc/x64/INSTALL.md.in | 13 -- .../pkg-support/msvc/x86/INSTALL.md.in | 13 -- 7 files changed, 265 deletions(-) delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/Directory.Build.props delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/INSTALL.md.in delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/arm64/INSTALL.md.in delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3Config.cmake.in delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3ConfigVersion.cmake.in delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x64/INSTALL.md.in delete mode 100644 contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x86/INSTALL.md.in (limited to 'contrib/SDL-3.2.8/build-scripts/pkg-support/msvc') diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/Directory.Build.props b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/Directory.Build.props deleted file mode 100644 index 24033f4..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/Directory.Build.props +++ /dev/null @@ -1,8 +0,0 @@ - - - - - SDL_VENDOR_INFO="libsdl.org";%(PreprocessorDefinitions) - - - diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/INSTALL.md.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/INSTALL.md.in deleted file mode 100644 index 671f524..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/INSTALL.md.in +++ /dev/null @@ -1,45 +0,0 @@ - -# Using this package - -This package contains @<@PROJECT_NAME@>@ built for Visual Studio. - -To use this package, edit your project properties: -- Add the include directory to "VC++ Directories" -> "Include Directories" -- Add the lib/_arch_ directory to "VC++ Directories" -> "Library Directories" -- Add @<@PROJECT_NAME@>@.lib to Linker -> Input -> "Additional Dependencies" -- Copy lib/_arch_/@<@PROJECT_NAME@>@.dll to your project directory. - -# Documentation - -An API reference, tutorials, and additional documentation is available at: - -https://wiki.libsdl.org/@<@PROJECT_NAME@>@ - -# Example code - -There are simple example programs available at: - -https://examples.libsdl.org/SDL3 - -# Discussions - -## Discord - -You can join the official Discord server at: - -https://discord.com/invite/BwpFGBWsv8 - -## Forums/mailing lists - -You can join SDL development discussions at: - -https://discourse.libsdl.org/ - -Once you sign up, you can use the forum through the website or as a mailing list from your email client. - -## Announcement list - -You can sign up for the low traffic announcement list at: - -https://www.libsdl.org/mailing-list.php - diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/arm64/INSTALL.md.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/arm64/INSTALL.md.in deleted file mode 100644 index c185171..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/arm64/INSTALL.md.in +++ /dev/null @@ -1,13 +0,0 @@ - -# Using this package - -This package contains @<@PROJECT_NAME@>@ built for arm64 Windows. - -To use this package, simply replace an existing 64-bit ARM @<@PROJECT_NAME@>@.dll with the one included here. - -# Development packages - -If you're looking for packages with headers and libraries, you can download one of these: -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64 - diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3Config.cmake.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3Config.cmake.in deleted file mode 100644 index 6387376..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3Config.cmake.in +++ /dev/null @@ -1,135 +0,0 @@ -# @<@PROJECT_NAME@>@ CMake configuration file: -# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip - -cmake_minimum_required(VERSION 3.0...3.28) - -include(FeatureSummary) -set_package_properties(SDL3 PROPERTIES - URL "https://www.libsdl.org/" - DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" -) - -# Copied from `configure_package_config_file` -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -# Copied from `configure_package_config_file` -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -set(SDL3_FOUND TRUE) - -if(SDL_CPU_X86) - set(_sdl_arch_subdir "x86") -elseif(SDL_CPU_X64 OR SDL_CPU_ARM64EC) - set(_sdl_arch_subdir "x64") -elseif(SDL_CPU_ARM64) - set(_sdl_arch_subdir "arm64") -else() - set(SDL3_FOUND FALSE) - return() -endif() - -get_filename_component(_sdl3_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE) -set_and_check(_sdl3_prefix "${_sdl3_prefix}") -set(_sdl3_include_dirs "${_sdl3_prefix}/include") - -set(_sdl3_implib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.lib") -set(_sdl3_dll "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.dll") -set(_sdl3test_lib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3_test.lib") - -unset(_sdl_arch_subdir) -unset(_sdl3_prefix) - -# All targets are created, even when some might not be requested though COMPONENTS. -# This is done for compatibility with CMake generated SDL3-target.cmake files. - -if(NOT TARGET SDL3::Headers) - add_library(SDL3::Headers INTERFACE IMPORTED) - set_target_properties(SDL3::Headers - PROPERTIES - INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}" - ) -endif() -set(SDL3_Headers_FOUND TRUE) -unset(_sdl3_include_dirs) - -if(EXISTS "${_sdl3_implib}" AND EXISTS "${_sdl3_dll}") - if(NOT TARGET SDL3::SDL3-shared) - add_library(SDL3::SDL3-shared SHARED IMPORTED) - set_target_properties(SDL3::SDL3-shared - PROPERTIES - INTERFACE_LINK_LIBRARIES "SDL3::Headers" - IMPORTED_IMPLIB "${_sdl3_implib}" - IMPORTED_LOCATION "${_sdl3_dll}" - COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED" - INTERFACE_SDL3_SHARED "ON" - COMPATIBLE_INTERFACE_STRING "SDL_VERSION" - INTERFACE_SDL_VERSION "SDL3" - ) - endif() - set(SDL3_SDL3-shared_FOUND TRUE) -else() - set(SDL3_SDL3-shared_FOUND FALSE) -endif() -unset(_sdl3_implib) -unset(_sdl3_dll) - -set(SDL3_SDL3-static_FOUND FALSE) - -if(EXISTS "${_sdl3test_lib}") - if(NOT TARGET SDL3::SDL3_test) - add_library(SDL3::SDL3_test STATIC IMPORTED) - set_target_properties(SDL3::SDL3_test - PROPERTIES - INTERFACE_LINK_LIBRARIES "SDL3::Headers" - IMPORTED_LOCATION "${_sdl3test_lib}" - COMPATIBLE_INTERFACE_STRING "SDL_VERSION" - INTERFACE_SDL_VERSION "SDL3" - ) - endif() - set(SDL3_SDL3_test_FOUND TRUE) -else() - set(SDL3_SDL3_test_FOUND FALSE) -endif() -unset(_sdl3test_lib) - -if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND) - set(SDL3_SDL3_FOUND TRUE) -endif() - -function(_sdl_create_target_alias_compat NEW_TARGET TARGET) - if(CMAKE_VERSION VERSION_LESS "3.18") - # Aliasing local targets is not supported on CMake < 3.18, so make it global. - add_library(${NEW_TARGET} INTERFACE IMPORTED) - set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}") - else() - add_library(${NEW_TARGET} ALIAS ${TARGET}) - endif() -endfunction() - -# Make sure SDL3::SDL3 always exists -if(NOT TARGET SDL3::SDL3) - if(TARGET SDL3::SDL3-shared) - _sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared) - endif() -endif() - -check_required_components(SDL3) - -set(SDL3_LIBRARIES SDL3::SDL3) -set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static) -set(SDL3_STATIC_PRIVATE_LIBS) - -set(SDL3TEST_LIBRARY SDL3::SDL3_test) diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3ConfigVersion.cmake.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3ConfigVersion.cmake.in deleted file mode 100644 index 82b6af0..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/cmake/SDL3ConfigVersion.cmake.in +++ /dev/null @@ -1,38 +0,0 @@ -# @<@PROJECT_NAME@>@ CMake version configuration file: -# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip - -set(PACKAGE_VERSION "@<@PROJECT_VERSION@>@") - -if(PACKAGE_FIND_VERSION_RANGE) - # Package version must be in the requested version range - if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN) - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - endif() -else() - if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - -# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail. -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() - -include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake") -SDL_DetectTargetCPUArchitectures(_detected_archs) - -# check that the installed version has a compatible architecture as the one which is currently searching: -if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM64 OR SDL_CPU_ARM64EC)) - set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM64)") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x64/INSTALL.md.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x64/INSTALL.md.in deleted file mode 100644 index 74cd678..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x64/INSTALL.md.in +++ /dev/null @@ -1,13 +0,0 @@ - -# Using this package - -This package contains @<@PROJECT_NAME@>@ built for x64 Windows. - -To use this package, simply replace an existing 64-bit @<@PROJECT_NAME@>@.dll with the one included here. - -# Development packages - -If you're looking for packages with headers and libraries, you can download one of these: -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64 - diff --git a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x86/INSTALL.md.in b/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x86/INSTALL.md.in deleted file mode 100644 index 041c116..0000000 --- a/contrib/SDL-3.2.8/build-scripts/pkg-support/msvc/x86/INSTALL.md.in +++ /dev/null @@ -1,13 +0,0 @@ - -# Using this package - -This package contains @<@PROJECT_NAME@>@ built for x86 Windows. - -To use this package, simply replace an existing 32-bit @<@PROJECT_NAME@>@.dll with the one included here. - -# Development packages - -If you're looking for packages with headers and libraries, you can download one of these: -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio -- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64 - -- cgit v1.2.3