From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../include/build_config/SDL_build_config.h.cmake | 548 +++++++++++++++++++++ 1 file changed, 548 insertions(+) create mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake (limited to 'contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake') diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake new file mode 100644 index 0000000..6ce491e --- /dev/null +++ b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake @@ -0,0 +1,548 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/** + * \file SDL_build_config.h + * + * This is a set of defines to configure the SDL features + */ + +#ifndef SDL_build_config_h_ +#define SDL_build_config_h_ + +/* General platform specific identifiers */ +#include + +#cmakedefine HAVE_GCC_ATOMICS 1 +#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 + +#cmakedefine SDL_DISABLE_ALLOCA 1 + +/* Useful headers */ +#cmakedefine HAVE_FLOAT_H 1 +#cmakedefine HAVE_STDARG_H 1 +#cmakedefine HAVE_STDDEF_H 1 +#cmakedefine HAVE_STDINT_H 1 + +/* Comment this if you want to build without any C library requirements */ +#cmakedefine HAVE_LIBC 1 +#ifdef HAVE_LIBC + +/* Useful headers */ +#cmakedefine HAVE_ALLOCA_H 1 +#cmakedefine HAVE_ICONV_H 1 +#cmakedefine HAVE_INTTYPES_H 1 +#cmakedefine HAVE_LIMITS_H 1 +#cmakedefine HAVE_MALLOC_H 1 +#cmakedefine HAVE_MATH_H 1 +#cmakedefine HAVE_MEMORY_H 1 +#cmakedefine HAVE_SIGNAL_H 1 +#cmakedefine HAVE_STDIO_H 1 +#cmakedefine HAVE_STDLIB_H 1 +#cmakedefine HAVE_STRINGS_H 1 +#cmakedefine HAVE_STRING_H 1 +#cmakedefine HAVE_SYS_TYPES_H 1 +#cmakedefine HAVE_WCHAR_H 1 +#cmakedefine HAVE_PTHREAD_NP_H 1 + +/* C library functions */ +#cmakedefine HAVE_DLOPEN 1 +#cmakedefine HAVE_MALLOC 1 +#cmakedefine HAVE_FDATASYNC 1 +#cmakedefine HAVE_GETENV 1 +#cmakedefine HAVE_GETHOSTNAME 1 +#cmakedefine HAVE_SETENV 1 +#cmakedefine HAVE_PUTENV 1 +#cmakedefine HAVE_UNSETENV 1 +#cmakedefine HAVE_ABS 1 +#cmakedefine HAVE_BCOPY 1 +#cmakedefine HAVE_MEMSET 1 +#cmakedefine HAVE_MEMCPY 1 +#cmakedefine HAVE_MEMMOVE 1 +#cmakedefine HAVE_MEMCMP 1 +#cmakedefine HAVE_WCSLEN 1 +#cmakedefine HAVE_WCSNLEN 1 +#cmakedefine HAVE_WCSLCPY 1 +#cmakedefine HAVE_WCSLCAT 1 +#cmakedefine HAVE_WCSSTR 1 +#cmakedefine HAVE_WCSCMP 1 +#cmakedefine HAVE_WCSNCMP 1 +#cmakedefine HAVE_WCSTOL 1 +#cmakedefine HAVE_STRLEN 1 +#cmakedefine HAVE_STRNLEN 1 +#cmakedefine HAVE_STRLCPY 1 +#cmakedefine HAVE_STRLCAT 1 +#cmakedefine HAVE_STRPBRK 1 +#cmakedefine HAVE__STRREV 1 +#cmakedefine HAVE_INDEX 1 +#cmakedefine HAVE_RINDEX 1 +#cmakedefine HAVE_STRCHR 1 +#cmakedefine HAVE_STRRCHR 1 +#cmakedefine HAVE_STRSTR 1 +#cmakedefine HAVE_STRNSTR 1 +#cmakedefine HAVE_STRTOK_R 1 +#cmakedefine HAVE_ITOA 1 +#cmakedefine HAVE__LTOA 1 +#cmakedefine HAVE__UITOA 1 +#cmakedefine HAVE__ULTOA 1 +#cmakedefine HAVE_STRTOL 1 +#cmakedefine HAVE_STRTOUL 1 +#cmakedefine HAVE__I64TOA 1 +#cmakedefine HAVE__UI64TOA 1 +#cmakedefine HAVE_STRTOLL 1 +#cmakedefine HAVE_STRTOULL 1 +#cmakedefine HAVE_STRTOD 1 +#cmakedefine HAVE_ATOI 1 +#cmakedefine HAVE_ATOF 1 +#cmakedefine HAVE_STRCMP 1 +#cmakedefine HAVE_STRNCMP 1 +#cmakedefine HAVE_VSSCANF 1 +#cmakedefine HAVE_VSNPRINTF 1 +#cmakedefine HAVE_ACOS 1 +#cmakedefine HAVE_ACOSF 1 +#cmakedefine HAVE_ASIN 1 +#cmakedefine HAVE_ASINF 1 +#cmakedefine HAVE_ATAN 1 +#cmakedefine HAVE_ATANF 1 +#cmakedefine HAVE_ATAN2 1 +#cmakedefine HAVE_ATAN2F 1 +#cmakedefine HAVE_CEIL 1 +#cmakedefine HAVE_CEILF 1 +#cmakedefine HAVE_COPYSIGN 1 +#cmakedefine HAVE_COPYSIGNF 1 +#cmakedefine HAVE__COPYSIGN 1 +#cmakedefine HAVE_COS 1 +#cmakedefine HAVE_COSF 1 +#cmakedefine HAVE_EXP 1 +#cmakedefine HAVE_EXPF 1 +#cmakedefine HAVE_FABS 1 +#cmakedefine HAVE_FABSF 1 +#cmakedefine HAVE_FLOOR 1 +#cmakedefine HAVE_FLOORF 1 +#cmakedefine HAVE_FMOD 1 +#cmakedefine HAVE_FMODF 1 +#cmakedefine HAVE_ISINF 1 +#cmakedefine HAVE_ISINFF 1 +#cmakedefine HAVE_ISINF_FLOAT_MACRO 1 +#cmakedefine HAVE_ISNAN 1 +#cmakedefine HAVE_ISNANF 1 +#cmakedefine HAVE_ISNAN_FLOAT_MACRO 1 +#cmakedefine HAVE_LOG 1 +#cmakedefine HAVE_LOGF 1 +#cmakedefine HAVE_LOG10 1 +#cmakedefine HAVE_LOG10F 1 +#cmakedefine HAVE_LROUND 1 +#cmakedefine HAVE_LROUNDF 1 +#cmakedefine HAVE_MODF 1 +#cmakedefine HAVE_MODFF 1 +#cmakedefine HAVE_POW 1 +#cmakedefine HAVE_POWF 1 +#cmakedefine HAVE_ROUND 1 +#cmakedefine HAVE_ROUNDF 1 +#cmakedefine HAVE_SCALBN 1 +#cmakedefine HAVE_SCALBNF 1 +#cmakedefine HAVE_SIN 1 +#cmakedefine HAVE_SINF 1 +#cmakedefine HAVE_SQRT 1 +#cmakedefine HAVE_SQRTF 1 +#cmakedefine HAVE_TAN 1 +#cmakedefine HAVE_TANF 1 +#cmakedefine HAVE_TRUNC 1 +#cmakedefine HAVE_TRUNCF 1 +#cmakedefine HAVE__FSEEKI64 1 +#cmakedefine HAVE_FOPEN64 1 +#cmakedefine HAVE_FSEEKO 1 +#cmakedefine HAVE_FSEEKO64 1 +#cmakedefine HAVE_MEMFD_CREATE 1 +#cmakedefine HAVE_POSIX_FALLOCATE 1 +#cmakedefine HAVE_SIGACTION 1 +#cmakedefine HAVE_SA_SIGACTION 1 +#cmakedefine HAVE_ST_MTIM 1 +#cmakedefine HAVE_SETJMP 1 +#cmakedefine HAVE_NANOSLEEP 1 +#cmakedefine HAVE_GMTIME_R 1 +#cmakedefine HAVE_LOCALTIME_R 1 +#cmakedefine HAVE_NL_LANGINFO 1 +#cmakedefine HAVE_SYSCONF 1 +#cmakedefine HAVE_SYSCTLBYNAME 1 +#cmakedefine HAVE_CLOCK_GETTIME 1 +#cmakedefine HAVE_GETPAGESIZE 1 +#cmakedefine HAVE_ICONV 1 +#cmakedefine SDL_USE_LIBICONV 1 +#cmakedefine HAVE_PTHREAD_SETNAME_NP 1 +#cmakedefine HAVE_PTHREAD_SET_NAME_NP 1 +#cmakedefine HAVE_SEM_TIMEDWAIT 1 +#cmakedefine HAVE_GETAUXVAL 1 +#cmakedefine HAVE_ELF_AUX_INFO 1 +#cmakedefine HAVE_POLL 1 +#cmakedefine HAVE__EXIT 1 + +#endif /* HAVE_LIBC */ + +#cmakedefine HAVE_DBUS_DBUS_H 1 +#cmakedefine HAVE_FCITX 1 +#cmakedefine HAVE_IBUS_IBUS_H 1 +#cmakedefine HAVE_INOTIFY_INIT1 1 +#cmakedefine HAVE_INOTIFY 1 +#cmakedefine HAVE_LIBUSB 1 +#cmakedefine HAVE_O_CLOEXEC 1 + +#cmakedefine HAVE_LINUX_INPUT_H 1 +#cmakedefine HAVE_LIBUDEV_H 1 +#cmakedefine HAVE_LIBDECOR_H 1 +#cmakedefine HAVE_LIBURING_H 1 + +#cmakedefine HAVE_DDRAW_H 1 +#cmakedefine HAVE_DSOUND_H 1 +#cmakedefine HAVE_DINPUT_H 1 +#cmakedefine HAVE_XINPUT_H 1 +#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1 +#cmakedefine HAVE_GAMEINPUT_H 1 +#cmakedefine HAVE_DXGI_H 1 +#cmakedefine HAVE_DXGI1_6_H 1 + +#cmakedefine HAVE_MMDEVICEAPI_H 1 +#cmakedefine HAVE_TPCSHRD_H 1 +#cmakedefine HAVE_ROAPI_H 1 +#cmakedefine HAVE_SHELLSCALINGAPI_H 1 + +#cmakedefine USE_POSIX_SPAWN 1 + +/* SDL internal assertion support */ +#cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1 +#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED +#define SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@ +#endif + +/* Allow disabling of major subsystems */ +#cmakedefine SDL_AUDIO_DISABLED 1 +#cmakedefine SDL_VIDEO_DISABLED 1 +#cmakedefine SDL_GPU_DISABLED 1 +#cmakedefine SDL_RENDER_DISABLED 1 +#cmakedefine SDL_CAMERA_DISABLED 1 +#cmakedefine SDL_JOYSTICK_DISABLED 1 +#cmakedefine SDL_HAPTIC_DISABLED 1 +#cmakedefine SDL_HIDAPI_DISABLED 1 +#cmakedefine SDL_POWER_DISABLED 1 +#cmakedefine SDL_SENSOR_DISABLED 1 +#cmakedefine SDL_DIALOG_DISABLED 1 +#cmakedefine SDL_THREADS_DISABLED 1 + +/* Enable various audio drivers */ +#cmakedefine SDL_AUDIO_DRIVER_ALSA 1 +#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@ +#cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1 +#cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_DISK 1 +#cmakedefine SDL_AUDIO_DRIVER_DSOUND 1 +#cmakedefine SDL_AUDIO_DRIVER_DUMMY 1 +#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_AUDIO_DRIVER_HAIKU 1 +#cmakedefine SDL_AUDIO_DRIVER_JACK 1 +#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@ +#cmakedefine SDL_AUDIO_DRIVER_NETBSD 1 +#cmakedefine SDL_AUDIO_DRIVER_OSS 1 +#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1 +#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@ +#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@ +#cmakedefine SDL_AUDIO_DRIVER_SNDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@ +#cmakedefine SDL_AUDIO_DRIVER_WASAPI 1 +#cmakedefine SDL_AUDIO_DRIVER_VITA 1 +#cmakedefine SDL_AUDIO_DRIVER_PSP 1 +#cmakedefine SDL_AUDIO_DRIVER_PS2 1 +#cmakedefine SDL_AUDIO_DRIVER_N3DS 1 +#cmakedefine SDL_AUDIO_DRIVER_QNX 1 + +/* Enable various input drivers */ +#cmakedefine SDL_INPUT_LINUXEV 1 +#cmakedefine SDL_INPUT_LINUXKD 1 +#cmakedefine SDL_INPUT_FBSDKBIO 1 +#cmakedefine SDL_INPUT_WSCONS 1 +#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1 +#cmakedefine SDL_JOYSTICK_ANDROID 1 +#cmakedefine SDL_JOYSTICK_DINPUT 1 +#cmakedefine SDL_JOYSTICK_DUMMY 1 +#cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1 +#cmakedefine SDL_JOYSTICK_GAMEINPUT 1 +#cmakedefine SDL_JOYSTICK_HAIKU 1 +#cmakedefine SDL_JOYSTICK_HIDAPI 1 +#cmakedefine SDL_JOYSTICK_IOKIT 1 +#cmakedefine SDL_JOYSTICK_LINUX 1 +#cmakedefine SDL_JOYSTICK_MFI 1 +#cmakedefine SDL_JOYSTICK_N3DS 1 +#cmakedefine SDL_JOYSTICK_PS2 1 +#cmakedefine SDL_JOYSTICK_PSP 1 +#cmakedefine SDL_JOYSTICK_RAWINPUT 1 +#cmakedefine SDL_JOYSTICK_USBHID 1 +#cmakedefine SDL_JOYSTICK_VIRTUAL 1 +#cmakedefine SDL_JOYSTICK_VITA 1 +#cmakedefine SDL_JOYSTICK_WGI 1 +#cmakedefine SDL_JOYSTICK_XINPUT 1 +#cmakedefine SDL_HAPTIC_DUMMY 1 +#cmakedefine SDL_HAPTIC_LINUX 1 +#cmakedefine SDL_HAPTIC_IOKIT 1 +#cmakedefine SDL_HAPTIC_DINPUT 1 +#cmakedefine SDL_HAPTIC_ANDROID 1 +#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@ +#cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@ + +/* Enable various process implementations */ +#cmakedefine SDL_PROCESS_DUMMY 1 +#cmakedefine SDL_PROCESS_POSIX 1 +#cmakedefine SDL_PROCESS_WINDOWS 1 + +/* Enable various sensor drivers */ +#cmakedefine SDL_SENSOR_ANDROID 1 +#cmakedefine SDL_SENSOR_COREMOTION 1 +#cmakedefine SDL_SENSOR_WINDOWS 1 +#cmakedefine SDL_SENSOR_DUMMY 1 +#cmakedefine SDL_SENSOR_VITA 1 +#cmakedefine SDL_SENSOR_N3DS 1 + +/* Enable various shared object loading systems */ +#cmakedefine SDL_LOADSO_DLOPEN 1 +#cmakedefine SDL_LOADSO_DUMMY 1 +#cmakedefine SDL_LOADSO_WINDOWS 1 + +/* Enable various threading systems */ +#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1 +#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 +#cmakedefine SDL_THREAD_PTHREAD 1 +#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 +#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 +#cmakedefine SDL_THREAD_WINDOWS 1 +#cmakedefine SDL_THREAD_VITA 1 +#cmakedefine SDL_THREAD_PSP 1 +#cmakedefine SDL_THREAD_PS2 1 +#cmakedefine SDL_THREAD_N3DS 1 + +/* Enable various RTC systems */ +#cmakedefine SDL_TIME_UNIX 1 +#cmakedefine SDL_TIME_WINDOWS 1 +#cmakedefine SDL_TIME_VITA 1 +#cmakedefine SDL_TIME_PSP 1 +#cmakedefine SDL_TIME_PS2 1 +#cmakedefine SDL_TIME_N3DS 1 + +/* Enable various timer systems */ +#cmakedefine SDL_TIMER_HAIKU 1 +#cmakedefine SDL_TIMER_UNIX 1 +#cmakedefine SDL_TIMER_WINDOWS 1 +#cmakedefine SDL_TIMER_VITA 1 +#cmakedefine SDL_TIMER_PSP 1 +#cmakedefine SDL_TIMER_PS2 1 +#cmakedefine SDL_TIMER_N3DS 1 + +/* Enable various video drivers */ +#cmakedefine SDL_VIDEO_DRIVER_ANDROID 1 +#cmakedefine SDL_VIDEO_DRIVER_COCOA 1 +#cmakedefine SDL_VIDEO_DRIVER_DUMMY 1 +#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_VIDEO_DRIVER_HAIKU 1 +#cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1 +#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@ +#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@ +#cmakedefine SDL_VIDEO_DRIVER_N3DS 1 +#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1 +#cmakedefine SDL_VIDEO_DRIVER_PS2 1 +#cmakedefine SDL_VIDEO_DRIVER_PSP 1 +#cmakedefine SDL_VIDEO_DRIVER_RISCOS 1 +#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1 +#cmakedefine SDL_VIDEO_DRIVER_RPI 1 +#cmakedefine SDL_VIDEO_DRIVER_UIKIT 1 +#cmakedefine SDL_VIDEO_DRIVER_VITA 1 +#cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1 +#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1 +#cmakedefine SDL_VIDEO_DRIVER_OPENVR 1 +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1 +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@ +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@ +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@ +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@ +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@ +#cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1 +#cmakedefine SDL_VIDEO_DRIVER_X11 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES @SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@ +#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@ +#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1 +#cmakedefine SDL_VIDEO_DRIVER_QNX 1 + +#cmakedefine SDL_VIDEO_RENDER_D3D 1 +#cmakedefine SDL_VIDEO_RENDER_D3D11 1 +#cmakedefine SDL_VIDEO_RENDER_D3D12 1 +#cmakedefine SDL_VIDEO_RENDER_GPU 1 +#cmakedefine SDL_VIDEO_RENDER_METAL 1 +#cmakedefine SDL_VIDEO_RENDER_VULKAN 1 +#cmakedefine SDL_VIDEO_RENDER_OGL 1 +#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1 +#cmakedefine SDL_VIDEO_RENDER_PS2 1 +#cmakedefine SDL_VIDEO_RENDER_PSP 1 +#cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1 + +/* Enable OpenGL support */ +#cmakedefine SDL_VIDEO_OPENGL 1 +#cmakedefine SDL_VIDEO_OPENGL_ES 1 +#cmakedefine SDL_VIDEO_OPENGL_ES2 1 +#cmakedefine SDL_VIDEO_OPENGL_CGL 1 +#cmakedefine SDL_VIDEO_OPENGL_GLX 1 +#cmakedefine SDL_VIDEO_OPENGL_WGL 1 +#cmakedefine SDL_VIDEO_OPENGL_EGL 1 + +/* Enable Vulkan support */ +#cmakedefine SDL_VIDEO_VULKAN 1 + +/* Enable Metal support */ +#cmakedefine SDL_VIDEO_METAL 1 + +/* Enable GPU support */ +#cmakedefine SDL_GPU_D3D11 1 +#cmakedefine SDL_GPU_D3D12 1 +#cmakedefine SDL_GPU_VULKAN 1 +#cmakedefine SDL_GPU_METAL 1 + +/* Enable system power support */ +#cmakedefine SDL_POWER_ANDROID 1 +#cmakedefine SDL_POWER_LINUX 1 +#cmakedefine SDL_POWER_WINDOWS 1 +#cmakedefine SDL_POWER_MACOSX 1 +#cmakedefine SDL_POWER_UIKIT 1 +#cmakedefine SDL_POWER_HAIKU 1 +#cmakedefine SDL_POWER_EMSCRIPTEN 1 +#cmakedefine SDL_POWER_HARDWIRED 1 +#cmakedefine SDL_POWER_VITA 1 +#cmakedefine SDL_POWER_PSP 1 +#cmakedefine SDL_POWER_N3DS 1 + +/* Enable system filesystem support */ +#cmakedefine SDL_FILESYSTEM_ANDROID 1 +#cmakedefine SDL_FILESYSTEM_HAIKU 1 +#cmakedefine SDL_FILESYSTEM_COCOA 1 +#cmakedefine SDL_FILESYSTEM_DUMMY 1 +#cmakedefine SDL_FILESYSTEM_RISCOS 1 +#cmakedefine SDL_FILESYSTEM_UNIX 1 +#cmakedefine SDL_FILESYSTEM_WINDOWS 1 +#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1 +#cmakedefine SDL_FILESYSTEM_VITA 1 +#cmakedefine SDL_FILESYSTEM_PSP 1 +#cmakedefine SDL_FILESYSTEM_PS2 1 +#cmakedefine SDL_FILESYSTEM_N3DS 1 + +/* Enable system storage support */ +#cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@ + +/* Enable system FSops support */ +#cmakedefine SDL_FSOPS_POSIX 1 +#cmakedefine SDL_FSOPS_WINDOWS 1 +#cmakedefine SDL_FSOPS_DUMMY 1 + +/* Enable camera subsystem */ +#cmakedefine SDL_CAMERA_DRIVER_DUMMY 1 +/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */ +#cmakedefine SDL_CAMERA_DRIVER_V4L2 1 +#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1 +#cmakedefine SDL_CAMERA_DRIVER_ANDROID 1 +#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1 +#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1 +#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@ +#cmakedefine SDL_CAMERA_DRIVER_VITA 1 + +/* Enable dialog subsystem */ +#cmakedefine SDL_DIALOG_DUMMY 1 + +/* Enable assembly routines */ +#cmakedefine SDL_ALTIVEC_BLITTERS 1 + +/* Whether SDL_DYNAMIC_API needs dlopen */ +#cmakedefine DYNAPI_NEEDS_DLOPEN 1 + +/* Enable ime support */ +#cmakedefine SDL_USE_IME 1 +#cmakedefine SDL_DISABLE_WINDOWS_IME 1 +#cmakedefine SDL_GDK_TEXTINPUT 1 + +/* Platform specific definitions */ +#cmakedefine SDL_IPHONE_KEYBOARD 1 +#cmakedefine SDL_IPHONE_LAUNCHSCREEN 1 + +#cmakedefine SDL_VIDEO_VITA_PIB 1 +#cmakedefine SDL_VIDEO_VITA_PVR 1 +#cmakedefine SDL_VIDEO_VITA_PVR_OGL 1 + +/* Libdecor version info */ +#define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@ +#define SDL_LIBDECOR_VERSION_MINOR @SDL_LIBDECOR_VERSION_MINOR@ +#define SDL_LIBDECOR_VERSION_PATCH @SDL_LIBDECOR_VERSION_PATCH@ + +#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) +/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ +#if defined(_MSC_VER) && (_MSC_VER < 1600) +typedef signed __int8 int8_t; +typedef unsigned __int8 uint8_t; +typedef signed __int16 int16_t; +typedef unsigned __int16 uint16_t; +typedef signed __int32 int32_t; +typedef unsigned __int32 uint32_t; +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; +#ifndef _UINTPTR_T_DEFINED +#ifdef _WIN64 +typedef unsigned __int64 uintptr_t; +#else +typedef unsigned int uintptr_t; +#endif +#endif +#endif /* Visual Studio 2008 */ +#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ + +/* Configure use of intrinsics */ +#cmakedefine SDL_DISABLE_SSE 1 +#cmakedefine SDL_DISABLE_SSE2 1 +#cmakedefine SDL_DISABLE_SSE3 1 +#cmakedefine SDL_DISABLE_SSE4_1 1 +#cmakedefine SDL_DISABLE_SSE4_2 1 +#cmakedefine SDL_DISABLE_AVX 1 +#cmakedefine SDL_DISABLE_AVX2 1 +#cmakedefine SDL_DISABLE_AVX512F 1 +#cmakedefine SDL_DISABLE_MMX 1 +#cmakedefine SDL_DISABLE_LSX 1 +#cmakedefine SDL_DISABLE_LASX 1 +#cmakedefine SDL_DISABLE_NEON 1 + +#endif /* SDL_build_config_h_ */ -- cgit v1.2.3