From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../include/build_config/SDL_build_config.h | 57 --- .../include/build_config/SDL_build_config.h.cmake | 548 --------------------- .../build_config/SDL_build_config_android.h | 217 -------- .../include/build_config/SDL_build_config_ios.h | 226 --------- .../include/build_config/SDL_build_config_macos.h | 257 ---------- .../build_config/SDL_build_config_minimal.h | 101 ---- .../build_config/SDL_build_config_windows.h | 307 ------------ .../include/build_config/SDL_build_config_wingdk.h | 234 --------- .../include/build_config/SDL_build_config_xbox.h | 223 --------- .../include/build_config/SDL_revision.h.cmake | 39 -- 10 files changed, 2209 deletions(-) delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_android.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_ios.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_macos.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_minimal.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_windows.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_wingdk.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_build_config_xbox.h delete mode 100644 contrib/SDL-3.2.8/include/build_config/SDL_revision.h.cmake (limited to 'contrib/SDL-3.2.8/include/build_config') diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h deleted file mode 100644 index 83031b7..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_h_ -#define SDL_build_config_h_ - -#include - -/** - * \file SDL_build_config.h - * - * This is a set of defines to configure the SDL features - */ - -/* Add any platform that doesn't build using the configure system. */ -#if defined(SDL_PLATFORM_PRIVATE) -#include "SDL_build_config_private.h" -#elif defined(SDL_PLATFORM_WIN32) -#include "SDL_build_config_windows.h" -#elif defined(SDL_PLATFORM_WINGDK) -#include "SDL_build_config_wingdk.h" -#elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) -#include "SDL_build_config_xbox.h" -#elif defined(SDL_PLATFORM_MACOS) -#include "SDL_build_config_macos.h" -#elif defined(SDL_PLATFORM_IOS) -#include "SDL_build_config_ios.h" -#elif defined(SDL_PLATFORM_ANDROID) -#include "SDL_build_config_android.h" -#else -/* This is a minimal configuration just to get SDL running on new platforms. */ -#include "SDL_build_config_minimal.h" -#endif /* platform config */ - -#ifdef USING_GENERATED_CONFIG_H -#error Wrong SDL_build_config.h, check your include path? -#endif - -#endif /* SDL_build_config_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake b/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake deleted file mode 100644 index 6ce491e..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config.h.cmake +++ /dev/null @@ -1,548 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_build_config.h - * - * This is a set of defines to configure the SDL features - */ - -#ifndef SDL_build_config_h_ -#define SDL_build_config_h_ - -/* General platform specific identifiers */ -#include - -#cmakedefine HAVE_GCC_ATOMICS 1 -#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 - -#cmakedefine SDL_DISABLE_ALLOCA 1 - -/* Useful headers */ -#cmakedefine HAVE_FLOAT_H 1 -#cmakedefine HAVE_STDARG_H 1 -#cmakedefine HAVE_STDDEF_H 1 -#cmakedefine HAVE_STDINT_H 1 - -/* Comment this if you want to build without any C library requirements */ -#cmakedefine HAVE_LIBC 1 -#ifdef HAVE_LIBC - -/* Useful headers */ -#cmakedefine HAVE_ALLOCA_H 1 -#cmakedefine HAVE_ICONV_H 1 -#cmakedefine HAVE_INTTYPES_H 1 -#cmakedefine HAVE_LIMITS_H 1 -#cmakedefine HAVE_MALLOC_H 1 -#cmakedefine HAVE_MATH_H 1 -#cmakedefine HAVE_MEMORY_H 1 -#cmakedefine HAVE_SIGNAL_H 1 -#cmakedefine HAVE_STDIO_H 1 -#cmakedefine HAVE_STDLIB_H 1 -#cmakedefine HAVE_STRINGS_H 1 -#cmakedefine HAVE_STRING_H 1 -#cmakedefine HAVE_SYS_TYPES_H 1 -#cmakedefine HAVE_WCHAR_H 1 -#cmakedefine HAVE_PTHREAD_NP_H 1 - -/* C library functions */ -#cmakedefine HAVE_DLOPEN 1 -#cmakedefine HAVE_MALLOC 1 -#cmakedefine HAVE_FDATASYNC 1 -#cmakedefine HAVE_GETENV 1 -#cmakedefine HAVE_GETHOSTNAME 1 -#cmakedefine HAVE_SETENV 1 -#cmakedefine HAVE_PUTENV 1 -#cmakedefine HAVE_UNSETENV 1 -#cmakedefine HAVE_ABS 1 -#cmakedefine HAVE_BCOPY 1 -#cmakedefine HAVE_MEMSET 1 -#cmakedefine HAVE_MEMCPY 1 -#cmakedefine HAVE_MEMMOVE 1 -#cmakedefine HAVE_MEMCMP 1 -#cmakedefine HAVE_WCSLEN 1 -#cmakedefine HAVE_WCSNLEN 1 -#cmakedefine HAVE_WCSLCPY 1 -#cmakedefine HAVE_WCSLCAT 1 -#cmakedefine HAVE_WCSSTR 1 -#cmakedefine HAVE_WCSCMP 1 -#cmakedefine HAVE_WCSNCMP 1 -#cmakedefine HAVE_WCSTOL 1 -#cmakedefine HAVE_STRLEN 1 -#cmakedefine HAVE_STRNLEN 1 -#cmakedefine HAVE_STRLCPY 1 -#cmakedefine HAVE_STRLCAT 1 -#cmakedefine HAVE_STRPBRK 1 -#cmakedefine HAVE__STRREV 1 -#cmakedefine HAVE_INDEX 1 -#cmakedefine HAVE_RINDEX 1 -#cmakedefine HAVE_STRCHR 1 -#cmakedefine HAVE_STRRCHR 1 -#cmakedefine HAVE_STRSTR 1 -#cmakedefine HAVE_STRNSTR 1 -#cmakedefine HAVE_STRTOK_R 1 -#cmakedefine HAVE_ITOA 1 -#cmakedefine HAVE__LTOA 1 -#cmakedefine HAVE__UITOA 1 -#cmakedefine HAVE__ULTOA 1 -#cmakedefine HAVE_STRTOL 1 -#cmakedefine HAVE_STRTOUL 1 -#cmakedefine HAVE__I64TOA 1 -#cmakedefine HAVE__UI64TOA 1 -#cmakedefine HAVE_STRTOLL 1 -#cmakedefine HAVE_STRTOULL 1 -#cmakedefine HAVE_STRTOD 1 -#cmakedefine HAVE_ATOI 1 -#cmakedefine HAVE_ATOF 1 -#cmakedefine HAVE_STRCMP 1 -#cmakedefine HAVE_STRNCMP 1 -#cmakedefine HAVE_VSSCANF 1 -#cmakedefine HAVE_VSNPRINTF 1 -#cmakedefine HAVE_ACOS 1 -#cmakedefine HAVE_ACOSF 1 -#cmakedefine HAVE_ASIN 1 -#cmakedefine HAVE_ASINF 1 -#cmakedefine HAVE_ATAN 1 -#cmakedefine HAVE_ATANF 1 -#cmakedefine HAVE_ATAN2 1 -#cmakedefine HAVE_ATAN2F 1 -#cmakedefine HAVE_CEIL 1 -#cmakedefine HAVE_CEILF 1 -#cmakedefine HAVE_COPYSIGN 1 -#cmakedefine HAVE_COPYSIGNF 1 -#cmakedefine HAVE__COPYSIGN 1 -#cmakedefine HAVE_COS 1 -#cmakedefine HAVE_COSF 1 -#cmakedefine HAVE_EXP 1 -#cmakedefine HAVE_EXPF 1 -#cmakedefine HAVE_FABS 1 -#cmakedefine HAVE_FABSF 1 -#cmakedefine HAVE_FLOOR 1 -#cmakedefine HAVE_FLOORF 1 -#cmakedefine HAVE_FMOD 1 -#cmakedefine HAVE_FMODF 1 -#cmakedefine HAVE_ISINF 1 -#cmakedefine HAVE_ISINFF 1 -#cmakedefine HAVE_ISINF_FLOAT_MACRO 1 -#cmakedefine HAVE_ISNAN 1 -#cmakedefine HAVE_ISNANF 1 -#cmakedefine HAVE_ISNAN_FLOAT_MACRO 1 -#cmakedefine HAVE_LOG 1 -#cmakedefine HAVE_LOGF 1 -#cmakedefine HAVE_LOG10 1 -#cmakedefine HAVE_LOG10F 1 -#cmakedefine HAVE_LROUND 1 -#cmakedefine HAVE_LROUNDF 1 -#cmakedefine HAVE_MODF 1 -#cmakedefine HAVE_MODFF 1 -#cmakedefine HAVE_POW 1 -#cmakedefine HAVE_POWF 1 -#cmakedefine HAVE_ROUND 1 -#cmakedefine HAVE_ROUNDF 1 -#cmakedefine HAVE_SCALBN 1 -#cmakedefine HAVE_SCALBNF 1 -#cmakedefine HAVE_SIN 1 -#cmakedefine HAVE_SINF 1 -#cmakedefine HAVE_SQRT 1 -#cmakedefine HAVE_SQRTF 1 -#cmakedefine HAVE_TAN 1 -#cmakedefine HAVE_TANF 1 -#cmakedefine HAVE_TRUNC 1 -#cmakedefine HAVE_TRUNCF 1 -#cmakedefine HAVE__FSEEKI64 1 -#cmakedefine HAVE_FOPEN64 1 -#cmakedefine HAVE_FSEEKO 1 -#cmakedefine HAVE_FSEEKO64 1 -#cmakedefine HAVE_MEMFD_CREATE 1 -#cmakedefine HAVE_POSIX_FALLOCATE 1 -#cmakedefine HAVE_SIGACTION 1 -#cmakedefine HAVE_SA_SIGACTION 1 -#cmakedefine HAVE_ST_MTIM 1 -#cmakedefine HAVE_SETJMP 1 -#cmakedefine HAVE_NANOSLEEP 1 -#cmakedefine HAVE_GMTIME_R 1 -#cmakedefine HAVE_LOCALTIME_R 1 -#cmakedefine HAVE_NL_LANGINFO 1 -#cmakedefine HAVE_SYSCONF 1 -#cmakedefine HAVE_SYSCTLBYNAME 1 -#cmakedefine HAVE_CLOCK_GETTIME 1 -#cmakedefine HAVE_GETPAGESIZE 1 -#cmakedefine HAVE_ICONV 1 -#cmakedefine SDL_USE_LIBICONV 1 -#cmakedefine HAVE_PTHREAD_SETNAME_NP 1 -#cmakedefine HAVE_PTHREAD_SET_NAME_NP 1 -#cmakedefine HAVE_SEM_TIMEDWAIT 1 -#cmakedefine HAVE_GETAUXVAL 1 -#cmakedefine HAVE_ELF_AUX_INFO 1 -#cmakedefine HAVE_POLL 1 -#cmakedefine HAVE__EXIT 1 - -#endif /* HAVE_LIBC */ - -#cmakedefine HAVE_DBUS_DBUS_H 1 -#cmakedefine HAVE_FCITX 1 -#cmakedefine HAVE_IBUS_IBUS_H 1 -#cmakedefine HAVE_INOTIFY_INIT1 1 -#cmakedefine HAVE_INOTIFY 1 -#cmakedefine HAVE_LIBUSB 1 -#cmakedefine HAVE_O_CLOEXEC 1 - -#cmakedefine HAVE_LINUX_INPUT_H 1 -#cmakedefine HAVE_LIBUDEV_H 1 -#cmakedefine HAVE_LIBDECOR_H 1 -#cmakedefine HAVE_LIBURING_H 1 - -#cmakedefine HAVE_DDRAW_H 1 -#cmakedefine HAVE_DSOUND_H 1 -#cmakedefine HAVE_DINPUT_H 1 -#cmakedefine HAVE_XINPUT_H 1 -#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1 -#cmakedefine HAVE_GAMEINPUT_H 1 -#cmakedefine HAVE_DXGI_H 1 -#cmakedefine HAVE_DXGI1_6_H 1 - -#cmakedefine HAVE_MMDEVICEAPI_H 1 -#cmakedefine HAVE_TPCSHRD_H 1 -#cmakedefine HAVE_ROAPI_H 1 -#cmakedefine HAVE_SHELLSCALINGAPI_H 1 - -#cmakedefine USE_POSIX_SPAWN 1 - -/* SDL internal assertion support */ -#cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1 -#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED -#define SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@ -#endif - -/* Allow disabling of major subsystems */ -#cmakedefine SDL_AUDIO_DISABLED 1 -#cmakedefine SDL_VIDEO_DISABLED 1 -#cmakedefine SDL_GPU_DISABLED 1 -#cmakedefine SDL_RENDER_DISABLED 1 -#cmakedefine SDL_CAMERA_DISABLED 1 -#cmakedefine SDL_JOYSTICK_DISABLED 1 -#cmakedefine SDL_HAPTIC_DISABLED 1 -#cmakedefine SDL_HIDAPI_DISABLED 1 -#cmakedefine SDL_POWER_DISABLED 1 -#cmakedefine SDL_SENSOR_DISABLED 1 -#cmakedefine SDL_DIALOG_DISABLED 1 -#cmakedefine SDL_THREADS_DISABLED 1 - -/* Enable various audio drivers */ -#cmakedefine SDL_AUDIO_DRIVER_ALSA 1 -#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1 -#cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1 -#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1 -#cmakedefine SDL_AUDIO_DRIVER_DISK 1 -#cmakedefine SDL_AUDIO_DRIVER_DSOUND 1 -#cmakedefine SDL_AUDIO_DRIVER_DUMMY 1 -#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1 -#cmakedefine SDL_AUDIO_DRIVER_HAIKU 1 -#cmakedefine SDL_AUDIO_DRIVER_JACK 1 -#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_NETBSD 1 -#cmakedefine SDL_AUDIO_DRIVER_OSS 1 -#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1 -#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1 -#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_SNDIO 1 -#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_WASAPI 1 -#cmakedefine SDL_AUDIO_DRIVER_VITA 1 -#cmakedefine SDL_AUDIO_DRIVER_PSP 1 -#cmakedefine SDL_AUDIO_DRIVER_PS2 1 -#cmakedefine SDL_AUDIO_DRIVER_N3DS 1 -#cmakedefine SDL_AUDIO_DRIVER_QNX 1 - -/* Enable various input drivers */ -#cmakedefine SDL_INPUT_LINUXEV 1 -#cmakedefine SDL_INPUT_LINUXKD 1 -#cmakedefine SDL_INPUT_FBSDKBIO 1 -#cmakedefine SDL_INPUT_WSCONS 1 -#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1 -#cmakedefine SDL_JOYSTICK_ANDROID 1 -#cmakedefine SDL_JOYSTICK_DINPUT 1 -#cmakedefine SDL_JOYSTICK_DUMMY 1 -#cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1 -#cmakedefine SDL_JOYSTICK_GAMEINPUT 1 -#cmakedefine SDL_JOYSTICK_HAIKU 1 -#cmakedefine SDL_JOYSTICK_HIDAPI 1 -#cmakedefine SDL_JOYSTICK_IOKIT 1 -#cmakedefine SDL_JOYSTICK_LINUX 1 -#cmakedefine SDL_JOYSTICK_MFI 1 -#cmakedefine SDL_JOYSTICK_N3DS 1 -#cmakedefine SDL_JOYSTICK_PS2 1 -#cmakedefine SDL_JOYSTICK_PSP 1 -#cmakedefine SDL_JOYSTICK_RAWINPUT 1 -#cmakedefine SDL_JOYSTICK_USBHID 1 -#cmakedefine SDL_JOYSTICK_VIRTUAL 1 -#cmakedefine SDL_JOYSTICK_VITA 1 -#cmakedefine SDL_JOYSTICK_WGI 1 -#cmakedefine SDL_JOYSTICK_XINPUT 1 -#cmakedefine SDL_HAPTIC_DUMMY 1 -#cmakedefine SDL_HAPTIC_LINUX 1 -#cmakedefine SDL_HAPTIC_IOKIT 1 -#cmakedefine SDL_HAPTIC_DINPUT 1 -#cmakedefine SDL_HAPTIC_ANDROID 1 -#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@ -#cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@ - -/* Enable various process implementations */ -#cmakedefine SDL_PROCESS_DUMMY 1 -#cmakedefine SDL_PROCESS_POSIX 1 -#cmakedefine SDL_PROCESS_WINDOWS 1 - -/* Enable various sensor drivers */ -#cmakedefine SDL_SENSOR_ANDROID 1 -#cmakedefine SDL_SENSOR_COREMOTION 1 -#cmakedefine SDL_SENSOR_WINDOWS 1 -#cmakedefine SDL_SENSOR_DUMMY 1 -#cmakedefine SDL_SENSOR_VITA 1 -#cmakedefine SDL_SENSOR_N3DS 1 - -/* Enable various shared object loading systems */ -#cmakedefine SDL_LOADSO_DLOPEN 1 -#cmakedefine SDL_LOADSO_DUMMY 1 -#cmakedefine SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1 -#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 -#cmakedefine SDL_THREAD_PTHREAD 1 -#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 -#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 -#cmakedefine SDL_THREAD_WINDOWS 1 -#cmakedefine SDL_THREAD_VITA 1 -#cmakedefine SDL_THREAD_PSP 1 -#cmakedefine SDL_THREAD_PS2 1 -#cmakedefine SDL_THREAD_N3DS 1 - -/* Enable various RTC systems */ -#cmakedefine SDL_TIME_UNIX 1 -#cmakedefine SDL_TIME_WINDOWS 1 -#cmakedefine SDL_TIME_VITA 1 -#cmakedefine SDL_TIME_PSP 1 -#cmakedefine SDL_TIME_PS2 1 -#cmakedefine SDL_TIME_N3DS 1 - -/* Enable various timer systems */ -#cmakedefine SDL_TIMER_HAIKU 1 -#cmakedefine SDL_TIMER_UNIX 1 -#cmakedefine SDL_TIMER_WINDOWS 1 -#cmakedefine SDL_TIMER_VITA 1 -#cmakedefine SDL_TIMER_PSP 1 -#cmakedefine SDL_TIMER_PS2 1 -#cmakedefine SDL_TIMER_N3DS 1 - -/* Enable various video drivers */ -#cmakedefine SDL_VIDEO_DRIVER_ANDROID 1 -#cmakedefine SDL_VIDEO_DRIVER_COCOA 1 -#cmakedefine SDL_VIDEO_DRIVER_DUMMY 1 -#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1 -#cmakedefine SDL_VIDEO_DRIVER_HAIKU 1 -#cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1 -#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@ -#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@ -#cmakedefine SDL_VIDEO_DRIVER_N3DS 1 -#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1 -#cmakedefine SDL_VIDEO_DRIVER_PS2 1 -#cmakedefine SDL_VIDEO_DRIVER_PSP 1 -#cmakedefine SDL_VIDEO_DRIVER_RISCOS 1 -#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1 -#cmakedefine SDL_VIDEO_DRIVER_RPI 1 -#cmakedefine SDL_VIDEO_DRIVER_UIKIT 1 -#cmakedefine SDL_VIDEO_DRIVER_VITA 1 -#cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1 -#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1 -#cmakedefine SDL_VIDEO_DRIVER_OPENVR 1 -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1 -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@ -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@ -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@ -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@ -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@ -#cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1 -#cmakedefine SDL_VIDEO_DRIVER_X11 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES @SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@ -#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@ -#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1 -#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1 -#cmakedefine SDL_VIDEO_DRIVER_QNX 1 - -#cmakedefine SDL_VIDEO_RENDER_D3D 1 -#cmakedefine SDL_VIDEO_RENDER_D3D11 1 -#cmakedefine SDL_VIDEO_RENDER_D3D12 1 -#cmakedefine SDL_VIDEO_RENDER_GPU 1 -#cmakedefine SDL_VIDEO_RENDER_METAL 1 -#cmakedefine SDL_VIDEO_RENDER_VULKAN 1 -#cmakedefine SDL_VIDEO_RENDER_OGL 1 -#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1 -#cmakedefine SDL_VIDEO_RENDER_PS2 1 -#cmakedefine SDL_VIDEO_RENDER_PSP 1 -#cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1 - -/* Enable OpenGL support */ -#cmakedefine SDL_VIDEO_OPENGL 1 -#cmakedefine SDL_VIDEO_OPENGL_ES 1 -#cmakedefine SDL_VIDEO_OPENGL_ES2 1 -#cmakedefine SDL_VIDEO_OPENGL_CGL 1 -#cmakedefine SDL_VIDEO_OPENGL_GLX 1 -#cmakedefine SDL_VIDEO_OPENGL_WGL 1 -#cmakedefine SDL_VIDEO_OPENGL_EGL 1 - -/* Enable Vulkan support */ -#cmakedefine SDL_VIDEO_VULKAN 1 - -/* Enable Metal support */ -#cmakedefine SDL_VIDEO_METAL 1 - -/* Enable GPU support */ -#cmakedefine SDL_GPU_D3D11 1 -#cmakedefine SDL_GPU_D3D12 1 -#cmakedefine SDL_GPU_VULKAN 1 -#cmakedefine SDL_GPU_METAL 1 - -/* Enable system power support */ -#cmakedefine SDL_POWER_ANDROID 1 -#cmakedefine SDL_POWER_LINUX 1 -#cmakedefine SDL_POWER_WINDOWS 1 -#cmakedefine SDL_POWER_MACOSX 1 -#cmakedefine SDL_POWER_UIKIT 1 -#cmakedefine SDL_POWER_HAIKU 1 -#cmakedefine SDL_POWER_EMSCRIPTEN 1 -#cmakedefine SDL_POWER_HARDWIRED 1 -#cmakedefine SDL_POWER_VITA 1 -#cmakedefine SDL_POWER_PSP 1 -#cmakedefine SDL_POWER_N3DS 1 - -/* Enable system filesystem support */ -#cmakedefine SDL_FILESYSTEM_ANDROID 1 -#cmakedefine SDL_FILESYSTEM_HAIKU 1 -#cmakedefine SDL_FILESYSTEM_COCOA 1 -#cmakedefine SDL_FILESYSTEM_DUMMY 1 -#cmakedefine SDL_FILESYSTEM_RISCOS 1 -#cmakedefine SDL_FILESYSTEM_UNIX 1 -#cmakedefine SDL_FILESYSTEM_WINDOWS 1 -#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1 -#cmakedefine SDL_FILESYSTEM_VITA 1 -#cmakedefine SDL_FILESYSTEM_PSP 1 -#cmakedefine SDL_FILESYSTEM_PS2 1 -#cmakedefine SDL_FILESYSTEM_N3DS 1 - -/* Enable system storage support */ -#cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@ - -/* Enable system FSops support */ -#cmakedefine SDL_FSOPS_POSIX 1 -#cmakedefine SDL_FSOPS_WINDOWS 1 -#cmakedefine SDL_FSOPS_DUMMY 1 - -/* Enable camera subsystem */ -#cmakedefine SDL_CAMERA_DRIVER_DUMMY 1 -/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */ -#cmakedefine SDL_CAMERA_DRIVER_V4L2 1 -#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1 -#cmakedefine SDL_CAMERA_DRIVER_ANDROID 1 -#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1 -#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1 -#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1 -#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@ -#cmakedefine SDL_CAMERA_DRIVER_VITA 1 - -/* Enable dialog subsystem */ -#cmakedefine SDL_DIALOG_DUMMY 1 - -/* Enable assembly routines */ -#cmakedefine SDL_ALTIVEC_BLITTERS 1 - -/* Whether SDL_DYNAMIC_API needs dlopen */ -#cmakedefine DYNAPI_NEEDS_DLOPEN 1 - -/* Enable ime support */ -#cmakedefine SDL_USE_IME 1 -#cmakedefine SDL_DISABLE_WINDOWS_IME 1 -#cmakedefine SDL_GDK_TEXTINPUT 1 - -/* Platform specific definitions */ -#cmakedefine SDL_IPHONE_KEYBOARD 1 -#cmakedefine SDL_IPHONE_LAUNCHSCREEN 1 - -#cmakedefine SDL_VIDEO_VITA_PIB 1 -#cmakedefine SDL_VIDEO_VITA_PVR 1 -#cmakedefine SDL_VIDEO_VITA_PVR_OGL 1 - -/* Libdecor version info */ -#define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@ -#define SDL_LIBDECOR_VERSION_MINOR @SDL_LIBDECOR_VERSION_MINOR@ -#define SDL_LIBDECOR_VERSION_PATCH @SDL_LIBDECOR_VERSION_PATCH@ - -#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#endif -#endif /* Visual Studio 2008 */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -/* Configure use of intrinsics */ -#cmakedefine SDL_DISABLE_SSE 1 -#cmakedefine SDL_DISABLE_SSE2 1 -#cmakedefine SDL_DISABLE_SSE3 1 -#cmakedefine SDL_DISABLE_SSE4_1 1 -#cmakedefine SDL_DISABLE_SSE4_2 1 -#cmakedefine SDL_DISABLE_AVX 1 -#cmakedefine SDL_DISABLE_AVX2 1 -#cmakedefine SDL_DISABLE_AVX512F 1 -#cmakedefine SDL_DISABLE_MMX 1 -#cmakedefine SDL_DISABLE_LSX 1 -#cmakedefine SDL_DISABLE_LASX 1 -#cmakedefine SDL_DISABLE_NEON 1 - -#endif /* SDL_build_config_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_android.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_android.h deleted file mode 100644 index a0727f5..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_android.h +++ /dev/null @@ -1,217 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_android_h_ -#define SDL_build_config_android_h_ -#define SDL_build_config_h_ - -#include - -/** - * \file SDL_build_config_android.h - * - * This is a configuration that can be used to build SDL for Android - */ - -#include - -#define HAVE_GCC_ATOMICS 1 - -#define HAVE_ALLOCA_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_LIBC 1 -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_FDATASYNC 1 -#define HAVE_GETENV 1 -#define HAVE_GETHOSTNAME 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_MODF 1 -#define HAVE_MODFF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_GMTIME_R 1 -#define HAVE_LOCALTIME_R 1 -#define HAVE_SYSCONF 1 -#define HAVE_CLOCK_GETTIME 1 - -/* Enable various audio drivers */ -#ifndef SDL_AUDIO_DISABLED -#define SDL_AUDIO_DRIVER_OPENSLES 1 -#define SDL_AUDIO_DRIVER_AAUDIO 1 -#endif /* SDL_AUDIO_DISABLED */ - -/* Enable various input drivers */ -#ifndef SDL_JOYSTICK_DISABLED -#define SDL_JOYSTICK_ANDROID 1 -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#endif /* SDL_JOYSTICK_DISABLED */ -#ifndef SDL_HAPTIC_DISABLED -#define SDL_HAPTIC_ANDROID 1 -#endif /* SDL_HAPTIC_DISABLED */ - -/* Enable the stub process support */ -#define SDL_PROCESS_DUMMY 1 - -/* Enable sensor driver */ -#ifndef SDL_SENSOR_DISABLED -#define SDL_SENSOR_ANDROID 1 -#endif /* SDL_SENSOR_DISABLED */ - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable RTC system */ -#define SDL_TIME_UNIX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_ANDROID 1 - -/* Enable OpenGL ES */ -#define SDL_VIDEO_OPENGL_ES 1 -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 - -/* Enable Vulkan support */ -#if defined(__ARM_ARCH) && __ARM_ARCH < 7 -/* Android does not support Vulkan in native code using the "armeabi" ABI. */ -#else -#define SDL_VIDEO_VULKAN 1 -#define SDL_VIDEO_RENDER_VULKAN 1 -#define SDL_GPU_VULKAN 1 -#define SDL_VIDEO_RENDER_GPU 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_ANDROID 1 - -/* Enable the filesystem driver */ -#define SDL_FILESYSTEM_ANDROID 1 -#define SDL_FSOPS_POSIX 1 - -/* Enable the camera driver */ -#ifndef SDL_CAMERA_DISABLED -#define SDL_CAMERA_DRIVER_ANDROID 1 -#endif /* SDL_CAMERA_DISABLED */ - -/* Enable nl_langinfo and high-res file times on version 26 and higher. */ -#if __ANDROID_API__ >= 26 -#define HAVE_NL_LANGINFO 1 -#define HAVE_ST_MTIM 1 -#endif - -#endif /* SDL_build_config_android_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_ios.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_ios.h deleted file mode 100644 index be1ec29..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_ios.h +++ /dev/null @@ -1,226 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_ios_h_ -#define SDL_build_config_ios_h_ -#define SDL_build_config_h_ - -#include - -#define HAVE_GCC_ATOMICS 1 - -#define HAVE_ALLOCA_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_LIBC 1 -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_GETENV 1 -#define HAVE_GETHOSTNAME 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRPBRK 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_MODF 1 -#define HAVE_MODFF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_GMTIME_R 1 -#define HAVE_LOCALTIME_R 1 -#define HAVE_NL_LANGINFO 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 -#define HAVE_O_CLOEXEC 1 - -/* enable iPhone version of Core Audio driver */ -#define SDL_AUDIO_DRIVER_COREAUDIO 1 -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DUMMY 1 - -/* Enable joystick support */ -/* Only enable HIDAPI support if you want to support Steam Controllers on iOS and tvOS */ -/*#define SDL_JOYSTICK_HIDAPI 1*/ -#define SDL_JOYSTICK_MFI 1 -#define SDL_JOYSTICK_VIRTUAL 1 - -/* Enable various process implementations */ -#define SDL_PROCESS_DUMMY 1 - -#ifdef SDL_PLATFORM_TVOS -#define SDL_SENSOR_DUMMY 1 -#else -/* Enable the CoreMotion sensor driver */ -#define SDL_SENSOR_COREMOTION 1 -#endif - -/* Enable Unix style SO loading */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable various RTC system */ -#define SDL_TIME_UNIX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Supported video drivers */ -#define SDL_VIDEO_DRIVER_UIKIT 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 - -/* Enable OpenGL ES */ -#if !TARGET_OS_MACCATALYST && !TARGET_OS_VISION -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_ES 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif - -/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer - Also supported in simulator from iOS 13.0 and tvOS 13.0 - */ -#if (TARGET_OS_SIMULATOR && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 130000) || (__TV_OS_VERSION_MIN_REQUIRED >= 130000))) || (!TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))) -#define SDL_PLATFORM_SUPPORTS_METAL 1 -#else -#define SDL_PLATFORM_SUPPORTS_METAL 0 -#endif - -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_METAL 1 -#define SDL_VIDEO_VULKAN 1 -#define SDL_GPU_METAL 1 -#define SDL_GPU_VULKAN 1 -#define SDL_VIDEO_RENDER_METAL 1 -#define SDL_VIDEO_RENDER_GPU 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_UIKIT 1 - -/* enable iPhone keyboard support */ -#define SDL_IPHONE_KEYBOARD 1 - -/* enable iOS extended launch screen */ -#define SDL_IPHONE_LAUNCHSCREEN 1 - -/* enable filesystem support */ -#define SDL_FILESYSTEM_COCOA 1 -#define SDL_FSOPS_POSIX 1 - -/* enable camera support */ -#ifndef SDL_PLATFORM_TVOS -#define SDL_CAMERA_DRIVER_COREMEDIA 1 -#endif - -#define SDL_CAMERA_DRIVER_DUMMY 1 - -/* Enable dialog subsystem */ -#define SDL_DIALOG_DUMMY 1 - -#endif /* SDL_build_config_ios_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_macos.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_macos.h deleted file mode 100644 index 1a66449..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_macos.h +++ /dev/null @@ -1,257 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_macos_h_ -#define SDL_build_config_macos_h_ -#define SDL_build_config_h_ - -#include - -/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ -#include - -/* This is a set of defines to configure the SDL features */ - -/* Useful headers */ -#define HAVE_ALLOCA_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_LIBC 1 -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_GETENV 1 -#define HAVE_GETHOSTNAME 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRPBRK 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_MODF 1 -#define HAVE_MODFF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_GMTIME_R 1 -#define HAVE_LOCALTIME_R 1 -#define HAVE_NL_LANGINFO 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 - -#if defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if !__has_include() -# define SDL_DISABLE_AVX 1 -# endif -#endif - -#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070) -#define HAVE_O_CLOEXEC 1 -#endif - -#define HAVE_GCC_ATOMICS 1 - -/* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_COREAUDIO 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_IOKIT 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#define SDL_HAPTIC_IOKIT 1 - -/* The MFI controller support requires ARC Objective C runtime */ -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__) -#define SDL_JOYSTICK_MFI 1 -#endif - -/* Enable various process implementations */ -#define SDL_PROCESS_POSIX 1 - -/* Enable the dummy sensor driver */ -#define SDL_SENSOR_DUMMY 1 - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable various RTC system */ -#define SDL_TIME_UNIX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_COCOA 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_OFFSCREEN 1 -#undef SDL_VIDEO_DRIVER_X11 -#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib" -#define SDL_VIDEO_DRIVER_X11_XDBE 1 -#define SDL_VIDEO_DRIVER_X11_XRANDR 1 -#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 -#define SDL_VIDEO_DRIVER_X11_XSHAPE 1 -#define SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1 - -#ifdef MAC_OS_X_VERSION_10_8 -/* - * No matter the versions targeted, this is the 10.8 or later SDK, so you have - * to use the external Xquartz, which is a more modern Xlib. Previous SDKs - * used an older Xlib. - */ -#define SDL_VIDEO_DRIVER_X11_XINPUT2 1 -#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 -#endif - -#define SDL_VIDEO_RENDER_OGL 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 - -/* Metal only supported on 64-bit architectures with 10.11+ */ -#if TARGET_RT_64_BIT && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) -#define SDL_PLATFORM_SUPPORTS_METAL 1 -#endif - -#ifdef SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_RENDER_METAL 1 -#endif - -/* Enable OpenGL support */ -#define SDL_VIDEO_OPENGL 1 -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 -#define SDL_VIDEO_OPENGL_CGL 1 -#define SDL_VIDEO_OPENGL_GLX 1 - -/* Enable Vulkan and Metal support */ -#ifdef SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_METAL 1 -#define SDL_GPU_METAL 1 -#define SDL_VIDEO_VULKAN 1 -#define SDL_GPU_VULKAN 1 -#define SDL_VIDEO_RENDER_GPU 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_MACOSX 1 - -/* enable filesystem support */ -#define SDL_FILESYSTEM_COCOA 1 -#define SDL_FSOPS_POSIX 1 - -/* enable camera support */ -#define SDL_CAMERA_DRIVER_COREMEDIA 1 -#define SDL_CAMERA_DRIVER_DUMMY 1 - -/* Enable assembly routines */ -#ifdef __ppc__ -#define SDL_ALTIVEC_BLITTERS 1 -#endif - -#endif /* SDL_build_config_macos_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_minimal.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_minimal.h deleted file mode 100644 index d5fe736..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_minimal.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_minimal_h_ -#define SDL_build_config_minimal_h_ -#define SDL_build_config_h_ - -#include - -/** - * \file SDL_build_config_minimal.h - * - * This is the minimal configuration that can be used to build SDL. - */ - -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 - -#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#endif -#else -#define HAVE_STDINT_H 1 -#endif /* Visual Studio 2008 */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef __GNUC__ -#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 -#endif - -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ -#define SDL_JOYSTICK_DISABLED 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DISABLED 1 - -/* Enable the stub HIDAPI */ -#define SDL_HIDAPI_DISABLED 1 - -/* Enable the stub process support */ -#define SDL_PROCESS_DUMMY 1 - -/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */ -#define SDL_SENSOR_DISABLED 1 - -/* Enable the dummy shared object loader (src/loadso/dummy/\*.c) */ -#define SDL_LOADSO_DUMMY 1 - -/* Enable the stub thread support (src/thread/generic/\*.c) */ -#define SDL_THREADS_DISABLED 1 - -/* Enable the dummy video driver (src/video/dummy/\*.c) */ -#define SDL_VIDEO_DRIVER_DUMMY 1 - -/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */ -#define SDL_FILESYSTEM_DUMMY 1 -#define SDL_FSOPS_DUMMY 1 - -/* Enable the camera driver (src/camera/dummy/\*.c) */ -#define SDL_CAMERA_DRIVER_DUMMY 1 - -/* Enable dialog subsystem */ -#define SDL_DIALOG_DUMMY 1 - -#endif /* SDL_build_config_minimal_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_windows.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_windows.h deleted file mode 100644 index 4427517..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_windows.h +++ /dev/null @@ -1,307 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_windows_h_ -#define SDL_build_config_windows_h_ -#define SDL_build_config_h_ - -#include - -/* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK, - * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence. - * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */ -#if !defined(HAVE_WINSDKVER_H) && defined(__has_include) -#if __has_include() -#define HAVE_WINSDKVER_H 1 -#endif -#endif - -#ifdef HAVE_WINSDKVER_H -#include -#endif - -/* sdkddkver.h defines more specific SDK version numbers. This is needed because older versions of the - * Windows 10 SDK have broken declarations for the C API for DirectX 12. */ -#if !defined(HAVE_SDKDDKVER_H) && defined(__has_include) -#if __has_include() -#define HAVE_SDKDDKVER_H 1 -#endif -#endif - -#ifdef HAVE_SDKDDKVER_H -#include -#endif - -/* This is a set of defines to configure the SDL features */ - -#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#endif -#else -#define HAVE_STDINT_H 1 -#endif /* Visual Studio 2008 */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -#define HAVE_DDRAW_H 1 -#define HAVE_DINPUT_H 1 -#define HAVE_DSOUND_H 1 -#define HAVE_DXGI_H 1 -#define HAVE_XINPUT_H 1 -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */ -#define HAVE_DXGI1_6_H 1 -#define HAVE_WINDOWS_GAMING_INPUT_H 1 -#endif -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */ -#define HAVE_D3D11_H 1 -#define HAVE_ROAPI_H 1 -#endif -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603 /* Windows 8.1 SDK */ -#define HAVE_SHELLSCALINGAPI_H 1 -#endif -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -#define HAVE_TPCSHRD_H 1 -#define HAVE_SENSORSAPI_H 1 -#if defined(__has_include) && __has_include() -#define HAVE_GAMEINPUT_H 1 -#endif -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if !__has_include() -# define SDL_DISABLE_AVX 1 -# endif -#else -# define SDL_DISABLE_AVX 1 -#endif - -/* This can be disabled to avoid C runtime dependencies and manifest requirements */ -#ifndef HAVE_LIBC -#define HAVE_LIBC 1 -#endif - -#if HAVE_LIBC -/* Useful headers */ -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRPBRK 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#ifdef _MSC_VER -/* These functions were added with the VC++ 2013 C runtime library */ -#if _MSC_VER >= 1800 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#endif -/* This function is available with at least the VC++ 2008 C runtime library */ -#if _MSC_VER >= 1400 -#define HAVE__FSEEKI64 1 -#endif -#endif /* _MSC_VER */ -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -#define SDL_AUDIO_DRIVER_DSOUND 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_DINPUT 1 -#ifdef HAVE_GAMEINPUT_H -#define SDL_JOYSTICK_GAMEINPUT 1 -#endif -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_RAWINPUT 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#ifdef HAVE_WINDOWS_GAMING_INPUT_H -#define SDL_JOYSTICK_WGI 1 -#endif -#define SDL_JOYSTICK_XINPUT 1 -#define SDL_HAPTIC_DINPUT 1 - -/* Enable various process implementations */ -#define SDL_PROCESS_WINDOWS 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable RTC system */ -#define SDL_TIME_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_OFFSCREEN 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#define SDL_VIDEO_RENDER_D3D 1 -#ifdef HAVE_D3D11_H -#define SDL_VIDEO_RENDER_D3D11 1 -#endif -#define SDL_VIDEO_RENDER_D3D12 1 - -/* Enable OpenGL support */ -#define SDL_VIDEO_OPENGL 1 -#define SDL_VIDEO_OPENGL_WGL 1 -#define SDL_VIDEO_RENDER_OGL 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 - -/* Enable Vulkan support */ -#define SDL_VIDEO_VULKAN 1 -#define SDL_VIDEO_RENDER_VULKAN 1 - -/* Enable GPU support */ -#ifdef HAVE_D3D11_H -#define SDL_GPU_D3D11 1 -#endif -#define SDL_GPU_D3D12 1 -#define SDL_GPU_VULKAN 1 -#define SDL_VIDEO_RENDER_GPU 1 - -/* Enable system power support */ -#define SDL_POWER_WINDOWS 1 - -/* Enable filesystem support */ -#define SDL_FILESYSTEM_WINDOWS 1 -#define SDL_FSOPS_WINDOWS 1 - -/* Enable the camera driver */ -#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1 -#define SDL_CAMERA_DRIVER_DUMMY 1 - -#endif /* SDL_build_config_windows_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_wingdk.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_wingdk.h deleted file mode 100644 index 502eb92..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_wingdk.h +++ /dev/null @@ -1,234 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_wingdk_h_ -#define SDL_build_config_wingdk_h_ -#define SDL_build_config_h_ - -#include - -/* Windows GDK does not need Windows SDK version checks because it requires - * a recent version of the Windows 10 SDK. */ - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -#define HAVE_DDRAW_H 1 -#define HAVE_DINPUT_H 1 -#define HAVE_DSOUND_H 1 -/* No SDK version checks needed for these because the SDK has to be new. */ -#define HAVE_DXGI_H 1 -#define HAVE_DXGI1_6_H 1 -#define HAVE_XINPUT_H 1 -#define HAVE_WINDOWS_GAMING_INPUT_H 1 -#define HAVE_D3D11_H 1 -#define HAVE_ROAPI_H 1 -#define HAVE_SHELLSCALINGAPI_H 1 -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -#define HAVE_TPCSHRD_H 1 -#define HAVE_SENSORSAPI_H 1 -#define HAVE_GAMEINPUT_H 1 -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if !__has_include() -# define SDL_DISABLE_AVX 1 -# endif -#else -# define SDL_DISABLE_AVX 1 -#endif - -/* Useful headers */ -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_LIBC 1 -#define HAVE_MALLOC 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#ifdef _MSC_VER -/* These functions were added with the VC++ 2013 C runtime library */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE__FSEEKI64 1 -#endif /* _MSC_VER */ - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -#define SDL_AUDIO_DRIVER_DSOUND 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_DINPUT 1 -#define SDL_JOYSTICK_GAMEINPUT 1 -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_RAWINPUT 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#define SDL_JOYSTICK_WGI 1 -#define SDL_JOYSTICK_XINPUT 1 -#define SDL_HAPTIC_DINPUT 1 - -/* Enable various process implementations */ -#define SDL_PROCESS_WINDOWS 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable various time systems */ -#define SDL_TIME_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#define SDL_VIDEO_RENDER_D3D 1 -#ifdef HAVE_D3D11_H -#define SDL_VIDEO_RENDER_D3D11 1 -#endif -#define SDL_VIDEO_RENDER_D3D12 1 - -/* Enable OpenGL support */ -#define SDL_VIDEO_OPENGL 1 -#define SDL_VIDEO_OPENGL_WGL 1 -#define SDL_VIDEO_RENDER_OGL 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 - -/* Enable Vulkan support */ -#define SDL_VIDEO_VULKAN 1 -#define SDL_VIDEO_RENDER_VULKAN 1 - -/* Enable GPU support */ -#ifdef HAVE_D3D11_H -#define SDL_GPU_D3D11 1 -#endif -#define SDL_GPU_D3D12 1 -#define SDL_GPU_VULKAN 1 -#define SDL_VIDEO_RENDER_GPU 1 - -/* Enable system power support */ -#define SDL_POWER_WINDOWS 1 - -/* Enable filesystem support */ -#define SDL_FILESYSTEM_WINDOWS 1 -#define SDL_FSOPS_WINDOWS 1 - -/* Enable the camera driver (src/camera/dummy/\*.c) */ /* !!! FIXME */ -#define SDL_CAMERA_DRIVER_DUMMY 1 - -/* Use the (inferior) GDK text input method for GDK platforms */ -/*#define SDL_GDK_TEXTINPUT 1*/ - -#endif /* SDL_build_config_wingdk_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_xbox.h b/contrib/SDL-3.2.8/include/build_config/SDL_build_config_xbox.h deleted file mode 100644 index 5834e71..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_build_config_xbox.h +++ /dev/null @@ -1,223 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_build_config_wingdk_h_ -#define SDL_build_config_wingdk_h_ -#define SDL_build_config_h_ - -#include - -/* Windows GDK does not need Windows SDK version checks because it requires - * a recent version of the Windows 10 SDK. */ - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -/*#define HAVE_DDRAW_H 1*/ -/*#define HAVE_DINPUT_H 1*/ -/*#define HAVE_DSOUND_H 1*/ -/* No SDK version checks needed for these because the SDK has to be new. */ -/* #define HAVE_DXGI_H 1 */ -#define HAVE_XINPUT_H 1 -/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/ -/*#define HAVE_ROAPI_H 1*/ -/*#define HAVE_SHELLSCALINGAPI_H 1*/ -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -/*#define HAVE_TPCSHRD_H 1*/ -/*#define HAVE_SENSORSAPI_H 1*/ -#define HAVE_GAMEINPUT_H 1 -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if !__has_include() -# define SDL_DISABLE_AVX 1 -# endif -#else -# define SDL_DISABLE_AVX 1 -#endif - -/* Useful headers */ -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRING_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_LIBC 1 -#define HAVE_MALLOC 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRPBRK 1 -#define HAVE__STRREV 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_ISINF 1 -#define HAVE_ISINF_FLOAT_MACRO 1 -#define HAVE_ISNAN 1 -#define HAVE_ISNAN_FLOAT_MACRO 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#ifdef _MSC_VER -/* These functions were added with the VC++ 2013 C runtime library */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE__FSEEKI64 1 -#endif /* _MSC_VER */ - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -/*#define SDL_AUDIO_DRIVER_DSOUND 1*/ -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_VIRTUAL 1 -/* This is XInputOnGameInput for GDK platforms: */ -/*#define SDL_JOYSTICK_XINPUT 1*/ -/* Native GameInput: */ -#define SDL_JOYSTICK_GAMEINPUT 1 -#define SDL_HAPTIC_DUMMY 1 - -/* Enable various process implementations */ -#define SDL_PROCESS_DUMMY 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable various time systems */ -#define SDL_TIME_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 -#define SDL_VIDEO_RENDER_D3D12 1 - -/* Enable OpenGL support */ -#define SDL_VIDEO_OPENGL 1 -#define SDL_VIDEO_OPENGL_WGL 1 -#define SDL_VIDEO_RENDER_OGL 1 - -/* Enable GPU support */ -#define SDL_GPU_D3D12 1 -#define SDL_VIDEO_RENDER_GPU 1 - -/* Enable system power support */ -/*#define SDL_POWER_WINDOWS 1*/ -#define SDL_POWER_HARDWIRED 1 - -/* Enable filesystem support */ -/* #define SDL_FILESYSTEM_WINDOWS 1*/ -#define SDL_FSOPS_WINDOWS 1 - - -/* Disable IME as not supported yet (TODO: Xbox IME?) */ -#define SDL_DISABLE_WINDOWS_IME 1 -/* Use the (inferior) GDK text input method for GDK platforms */ -#define SDL_GDK_TEXTINPUT 1 - -/* Enable the camera driver (src/camera/dummy/\*.c) */ -#define SDL_CAMERA_DRIVER_DUMMY 1 - -/* Enable dialog subsystem */ -#define SDL_DIALOG_DUMMY 1 - -#endif /* SDL_build_config_wingdk_h_ */ diff --git a/contrib/SDL-3.2.8/include/build_config/SDL_revision.h.cmake b/contrib/SDL-3.2.8/include/build_config/SDL_revision.h.cmake deleted file mode 100644 index 32b95bf..0000000 --- a/contrib/SDL-3.2.8/include/build_config/SDL_revision.h.cmake +++ /dev/null @@ -1,39 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_revision.h - * - * Header file containing the SDL revision. - */ - -#ifndef SDL_revision_h_ -#define SDL_revision_h_ - -#cmakedefine SDL_VENDOR_INFO "@SDL_VENDOR_INFO@" - -#ifdef SDL_VENDOR_INFO -#define SDL_REVISION "@SDL_REVISION@ (" SDL_VENDOR_INFO ")" -#else -#define SDL_REVISION "@SDL_REVISION@" -#endif - -#endif /* SDL_revision_h_ */ -- cgit v1.2.3