From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/filesystem/haiku/SDL_sysfilesystem.cc | 156 --------------------- 1 file changed, 156 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/filesystem/haiku/SDL_sysfilesystem.cc (limited to 'contrib/SDL-3.2.8/src/filesystem/haiku') diff --git a/contrib/SDL-3.2.8/src/filesystem/haiku/SDL_sysfilesystem.cc b/contrib/SDL-3.2.8/src/filesystem/haiku/SDL_sysfilesystem.cc deleted file mode 100644 index af8b5ab..0000000 --- a/contrib/SDL-3.2.8/src/filesystem/haiku/SDL_sysfilesystem.cc +++ /dev/null @@ -1,156 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifdef SDL_FILESYSTEM_HAIKU - -/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ -// System dependent filesystem routines - -extern "C" { -#include "../SDL_sysfilesystem.h" -} - -#include -#include -#include -#include -#include - - -char *SDL_SYS_GetBasePath(void) -{ - char name[MAXPATHLEN]; - - if (find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, name, sizeof(name)) != B_OK) { - return NULL; - } - - BEntry entry(name, true); - BPath path; - status_t rc = entry.GetPath(&path); // (path) now has binary's path. - SDL_assert(rc == B_OK); - rc = path.GetParent(&path); // chop filename, keep directory. - SDL_assert(rc == B_OK); - const char *str = path.Path(); - SDL_assert(str != NULL); - - const size_t len = SDL_strlen(str); - char *result = (char *) SDL_malloc(len + 2); - if (result) { - SDL_memcpy(result, str, len); - result[len] = '/'; - result[len+1] = '\0'; - } - - return result; -} - - -char *SDL_SYS_GetPrefPath(const char *org, const char *app) -{ - // !!! FIXME: is there a better way to do this? - const char *home = SDL_getenv("HOME"); - const char *append = "/config/settings/"; - size_t len = SDL_strlen(home); - - if (!app) { - SDL_InvalidParamError("app"); - return NULL; - } - if (!org) { - org = ""; - } - - if (!len || (home[len - 1] == '/')) { - ++append; // home empty or ends with separator, skip the one from append - } - len += SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3; - char *result = (char *) SDL_malloc(len); - if (result) { - if (*org) { - SDL_snprintf(result, len, "%s%s%s/%s/", home, append, org, app); - } else { - SDL_snprintf(result, len, "%s%s%s/", home, append, app); - } - create_directory(result, 0700); // Haiku api: creates missing dirs - } - - return result; -} - -char *SDL_SYS_GetUserFolder(SDL_Folder folder) -{ - const char *home = NULL; - char *result; - - home = SDL_getenv("HOME"); - if (!home) { - SDL_SetError("No $HOME environment variable available"); - return NULL; - } - - switch (folder) { - case SDL_FOLDER_HOME: - result = (char *) SDL_malloc(SDL_strlen(home) + 2); - if (!result) { - return NULL; - } - - if (SDL_snprintf(result, SDL_strlen(home) + 2, "%s/", home) < 0) { - SDL_SetError("Couldn't snprintf home path for Haiku: %s", home); - SDL_free(result); - return NULL; - } - - return result; - - // TODO: Is Haiku's desktop folder always ~/Desktop/ ? - case SDL_FOLDER_DESKTOP: - result = (char *) SDL_malloc(SDL_strlen(home) + 10); - if (!result) { - return NULL; - } - - if (SDL_snprintf(result, SDL_strlen(home) + 10, "%s/Desktop/", home) < 0) { - SDL_SetError("Couldn't snprintf desktop path for Haiku: %s/Desktop/", home); - SDL_free(result); - return NULL; - } - - return result; - - case SDL_FOLDER_DOCUMENTS: - case SDL_FOLDER_DOWNLOADS: - case SDL_FOLDER_MUSIC: - case SDL_FOLDER_PICTURES: - case SDL_FOLDER_PUBLICSHARE: - case SDL_FOLDER_SAVEDGAMES: - case SDL_FOLDER_SCREENSHOTS: - case SDL_FOLDER_TEMPLATES: - case SDL_FOLDER_VIDEOS: - default: - SDL_SetError("Only HOME and DESKTOP available on Haiku"); - return NULL; - } -} - -#endif // SDL_FILESYSTEM_HAIKU -- cgit v1.2.3