From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c | 82 ---------------------- 1 file changed, 82 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c (limited to 'contrib/SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c') diff --git a/contrib/SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c b/contrib/SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c deleted file mode 100644 index e89f5ff..0000000 --- a/contrib/SDL-3.2.8/src/main/psp/SDL_sysmain_runapp.c +++ /dev/null @@ -1,82 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "SDL_internal.h" - -#ifdef SDL_PLATFORM_PSP - -// SDL_RunApp() for PSP based on SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14 - -#include -#include -#include "../../events/SDL_events_c.h" - -/* If application's main() is redefined as SDL_main, and libSDL_main is - linked, then this file will create the standard exit callback, - define the PSP_MODULE_INFO macro, and exit back to the browser when - the program is finished. - - You can still override other parameters in your own code if you - desire, such as PSP_HEAP_SIZE_KB, PSP_MAIN_THREAD_ATTR, - PSP_MAIN_THREAD_STACK_SIZE, etc. -*/ - -PSP_MODULE_INFO("SDL App", 0, 1, 0); -PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER); - -int sdl_psp_exit_callback(int arg1, int arg2, void *common) -{ - SDL_SendQuit(); - return 0; -} - -int sdl_psp_callback_thread(SceSize args, void *argp) -{ - int cbid; - cbid = sceKernelCreateCallback("Exit Callback", - sdl_psp_exit_callback, NULL); - sceKernelRegisterExitCallback(cbid); - sceKernelSleepThreadCB(); - return 0; -} - -int sdl_psp_setup_callbacks(void) -{ - int thid; - thid = sceKernelCreateThread("update_thread", - sdl_psp_callback_thread, 0x11, 0xFA0, 0, 0); - if (thid >= 0) { - sceKernelStartThread(thid, 0, 0); - } - return thid; -} - -int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) -{ - (void)reserved; - sdl_psp_setup_callbacks(); - - SDL_SetMainReady(); - - return mainFunction(argc, argv); -} - -#endif // SDL_PLATFORM_PSP -- cgit v1.2.3