From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/power/windows/SDL_syspower.c | 70 ++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/power/windows/SDL_syspower.c (limited to 'contrib/SDL-3.2.8/src/power/windows') diff --git a/contrib/SDL-3.2.8/src/power/windows/SDL_syspower.c b/contrib/SDL-3.2.8/src/power/windows/SDL_syspower.c new file mode 100644 index 0000000..ab334f3 --- /dev/null +++ b/contrib/SDL-3.2.8/src/power/windows/SDL_syspower.c @@ -0,0 +1,70 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_POWER_DISABLED +#ifdef SDL_POWER_WINDOWS + +#include "../../core/windows/SDL_windows.h" + +bool SDL_GetPowerInfo_Windows(SDL_PowerState *state, int *seconds, int *percent) +{ + SYSTEM_POWER_STATUS status; + bool need_details = false; + + // This API should exist back to Win95. + if (!GetSystemPowerStatus(&status)) { + // !!! FIXME: push GetLastError() into SDL_GetError() + *state = SDL_POWERSTATE_UNKNOWN; + } else if (status.BatteryFlag == 0xFF) { // unknown state + *state = SDL_POWERSTATE_UNKNOWN; + } else if (status.BatteryFlag & (1 << 7)) { // no battery + *state = SDL_POWERSTATE_NO_BATTERY; + } else if (status.BatteryFlag & (1 << 3)) { // charging + *state = SDL_POWERSTATE_CHARGING; + need_details = true; + } else if (status.ACLineStatus == 1) { + *state = SDL_POWERSTATE_CHARGED; // on AC, not charging. + need_details = true; + } else { + *state = SDL_POWERSTATE_ON_BATTERY; // not on AC. + need_details = true; + } + + *percent = -1; + *seconds = -1; + if (need_details) { + const int pct = (int)status.BatteryLifePercent; + const int secs = (int)status.BatteryLifeTime; + + if (pct != 255) { // 255 == unknown + *percent = (pct > 100) ? 100 : pct; // clamp between 0%, 100% + } + if (secs != 0xFFFFFFFF) { // ((DWORD)-1) == unknown + *seconds = secs; + } + } + + return true; // always the definitive answer on Windows. +} + +#endif // SDL_POWER_WINDOWS +#endif // SDL_POWER_DISABLED -- cgit v1.2.3