From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/render/SDL_d3dmath.h | 85 ------------------------------ 1 file changed, 85 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/SDL_d3dmath.h (limited to 'contrib/SDL-3.2.8/src/render/SDL_d3dmath.h') diff --git a/contrib/SDL-3.2.8/src/render/SDL_d3dmath.h b/contrib/SDL-3.2.8/src/render/SDL_d3dmath.h deleted file mode 100644 index 84cff9e..0000000 --- a/contrib/SDL-3.2.8/src/render/SDL_d3dmath.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#if defined(SDL_VIDEO_RENDER_D3D) || \ - defined(SDL_VIDEO_RENDER_D3D11) || \ - defined(SDL_VIDEO_RENDER_D3D12) || \ - defined(SDL_VIDEO_RENDER_GPU) || \ - defined(SDL_VIDEO_RENDER_VULKAN) - -// Set up for C function definitions, even when using C++ -#ifdef __cplusplus -extern "C" { -#endif - -// Direct3D matrix math functions - -typedef struct -{ - float x; - float y; -} Float2; - -typedef struct -{ - float x; - float y; - float z; -} Float3; - -typedef struct -{ - float x; - float y; - float z; - float w; -} Float4; - -typedef struct -{ - union - { - struct - { - float _11, _12, _13, _14; - float _21, _22, _23, _24; - float _31, _32, _33, _34; - float _41, _42, _43, _44; - } v; - float m[4][4]; - }; -} Float4X4; - -extern Float4X4 MatrixIdentity(void); -extern Float4X4 MatrixMultiply(Float4X4 M1, Float4X4 M2); -extern Float4X4 MatrixScaling(float x, float y, float z); -extern Float4X4 MatrixTranslation(float x, float y, float z); -extern Float4X4 MatrixRotationX(float r); -extern Float4X4 MatrixRotationY(float r); -extern Float4X4 MatrixRotationZ(float r); - -// Ends C function definitions when using C++ -#ifdef __cplusplus -} -#endif - -#endif // SDL_VIDEO_RENDER_D3D || SDL_VIDEO_RENDER_D3D11 || SDL_VIDEO_RENDER_D3D12 || SDL_VIDEO_RENDER_VULKAN -- cgit v1.2.3