From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../render/direct3d12/D3D12_Shader_Common.hlsli | 37 ---------------------- 1 file changed, 37 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/render/direct3d12/D3D12_Shader_Common.hlsli (limited to 'contrib/SDL-3.2.8/src/render/direct3d12/D3D12_Shader_Common.hlsli') diff --git a/contrib/SDL-3.2.8/src/render/direct3d12/D3D12_Shader_Common.hlsli b/contrib/SDL-3.2.8/src/render/direct3d12/D3D12_Shader_Common.hlsli deleted file mode 100644 index 4bf8074..0000000 --- a/contrib/SDL-3.2.8/src/render/direct3d12/D3D12_Shader_Common.hlsli +++ /dev/null @@ -1,37 +0,0 @@ -#pragma pack_matrix( row_major ) - -cbuffer VertexShaderConstants : register(b0) -{ - matrix model; - matrix projectionAndView; -}; - -#define ColorRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - "DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - "DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - "DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0)," \ - "RootConstants(num32BitConstants=24, b1)"\ - -#define TextureRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "RootConstants(num32BitConstants=24, b1),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -#define AdvancedRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "RootConstants(num32BitConstants=24, b1),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" -- cgit v1.2.3