From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h | 59 +++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h (limited to 'contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h') diff --git a/contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h b/contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h new file mode 100644 index 0000000..26a988e --- /dev/null +++ b/contrib/SDL-3.2.8/src/sensor/SDL_sensor_c.h @@ -0,0 +1,59 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_sensor_c_h_ +#define SDL_sensor_c_h_ + +#ifdef SDL_THREAD_SAFETY_ANALYSIS +extern SDL_Mutex *SDL_sensor_lock; +#endif + +struct SDL_SensorDriver; + +// Useful functions and variables from SDL_sensor.c + +// Initialization and shutdown functions +extern bool SDL_InitSensors(void); +extern void SDL_QuitSensors(void); + +// Return whether the sensor system is currently initialized +extern bool SDL_SensorsInitialized(void); + +// Return whether the sensors are currently locked +extern bool SDL_SensorsLocked(void); + +// Make sure we currently have the sensors locked +extern void SDL_AssertSensorsLocked(void) SDL_ASSERT_CAPABILITY(SDL_sensor_lock); + +extern void SDL_LockSensors(void) SDL_ACQUIRE(SDL_sensor_lock); +extern void SDL_UnlockSensors(void) SDL_RELEASE(SDL_sensor_lock); + +// Function to return whether there are any sensors opened by the application +extern bool SDL_SensorsOpened(void); + +// Update an individual sensor, used by gamepad sensor fusion +extern void SDL_UpdateSensor(SDL_Sensor *sensor); + +// Internal event queueing functions +extern void SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_timestamp, float *data, int num_values); + +#endif // SDL_sensor_c_h_ -- cgit v1.2.3