From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c | 574 +++++++++++++++++++++++++++++++ 1 file changed, 574 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c (limited to 'contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c') diff --git a/contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c b/contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c new file mode 100644 index 0000000..4ed2863 --- /dev/null +++ b/contrib/SDL-3.2.8/src/stdlib/SDL_qsort.c @@ -0,0 +1,574 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +// SDL3 always uses its own internal qsort implementation, below, so +// it can guarantee stable sorts across platforms and not have to +// tapdance to support the various qsort_r interfaces, or bridge from +// the C runtime's non-SDLCALL compare functions. + +#ifdef assert +#undef assert +#endif +#define assert SDL_assert +#ifdef malloc +#undef malloc +#endif +#define malloc SDL_malloc +#ifdef free +#undef free +#endif +#define free SDL_free +#ifdef memcpy +#undef memcpy +#endif +#define memcpy SDL_memcpy +#ifdef memmove +#undef memmove +#endif +#define memmove SDL_memmove + +/* +This code came from Gareth McCaughan, under the zlib license. +Specifically this: https://www.mccaughan.org.uk/software/qsort.c-1.16 + +Everything below this comment until the HAVE_QSORT #endif was from Gareth +(any minor changes will be noted inline). + +Thank you to Gareth for relicensing this code under the zlib license for our +benefit! + +Update for SDL3: we have modified this from a qsort function to qsort_r. + +--ryan. +*/ + +/* This is a drop-in replacement for the C library's |qsort()| routine. + * + * It is intended for use where you know or suspect that your + * platform's qsort is bad. If that isn't the case, then you + * should probably use the qsort your system gives you in preference + * to mine -- it will likely have been tested and tuned better. + * + * Features: + * - Median-of-three pivoting (and more) + * - Truncation and final polishing by a single insertion sort + * - Early truncation when no swaps needed in pivoting step + * - Explicit recursion, guaranteed not to overflow + * - A few little wrinkles stolen from the GNU |qsort()|. + * (For the avoidance of doubt, no code was stolen, only + * broad ideas.) + * - separate code for non-aligned / aligned / word-size objects + * + * Earlier releases of this code used an idiosyncratic licence + * I wrote myself, because I'm an idiot. The code is now released + * under the "zlib/libpng licence"; you will find the actual + * terms in the next comment. I request (but do not require) + * that if you make any changes beyond the name of the exported + * routine and reasonable tweaks to the TRUNC_* and + * PIVOT_THRESHOLD values, you modify the _ID string so as + * to make it clear that you have changed the code. + * + * If you find problems with this code, or find ways of + * making it significantly faster, please let me know! + * My e-mail address, valid as of early 2016 and for the + * foreseeable future, is + * gareth.mccaughan@pobox.com + * Thanks! + * + * Gareth McCaughan + */ + +/* Copyright (c) 1998-2021 Gareth McCaughan + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any + * damages arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; + * you must not claim that you wrote the original software. + * If you use this software in a product, an acknowledgment + * in the product documentation would be appreciated but + * is not required. + * + * 2. Altered source versions must be plainly marked as such, + * and must not be misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + */ + +/* Revision history since release: + * 1998-03-19 v1.12 First release I have any records of. + * 2007-09-02 v1.13 Fix bug kindly reported by Dan Bodoh + * (premature termination of recursion). + * Add a few clarifying comments. + * Minor improvements to debug output. + * 2016-02-21 v1.14 Replace licence with 2-clause BSD, + * and clarify a couple of things in + * comments. No code changes. + * 2016-03-10 v1.15 Fix bug kindly reported by Ryan Gordon + * (pre-insertion-sort messed up). + * Disable DEBUG_QSORT by default. + * Tweak comments very slightly. + * 2021-02-20 v1.16 Fix bug kindly reported by Ray Gardner + * (error in recursion leading to possible + * stack overflow). + * When checking alignment, avoid casting + * pointer to possibly-smaller integer. + */ + +/* BEGIN SDL CHANGE ... commented this out with an #if 0 block. --ryan. */ +#if 0 +#include +#include +#include +#include + +#undef DEBUG_QSORT + +static char _ID[]=""; +#endif +/* END SDL CHANGE ... commented this out with an #if 0 block. --ryan. */ + +/* How many bytes are there per word? (Must be a power of 2, + * and must in fact equal sizeof(int).) + */ +#define WORD_BYTES sizeof(int) + +/* How big does our stack need to be? Answer: one entry per + * bit in a |size_t|. (Actually, a bit less because we don't + * recurse all the way down to size-1 subarrays.) + */ +#define STACK_SIZE (8*sizeof(size_t)) + +/* Different situations have slightly different requirements, + * and we make life epsilon easier by using different truncation + * points for the three different cases. + * So far, I have tuned TRUNC_words and guessed that the same + * value might work well for the other two cases. Of course + * what works well on my machine might work badly on yours. + */ +#define TRUNC_nonaligned 12 +#define TRUNC_aligned 12 +#define TRUNC_words 12*WORD_BYTES /* nb different meaning */ + +/* We use a simple pivoting algorithm for shortish sub-arrays + * and a more complicated one for larger ones. The threshold + * is PIVOT_THRESHOLD. + */ +#define PIVOT_THRESHOLD 40 + +typedef struct { char * first; char * last; } stack_entry; +#define pushLeft {stack[stacktop].first=ffirst;stack[stacktop++].last=last;} +#define pushRight {stack[stacktop].first=first;stack[stacktop++].last=llast;} +#define doLeft {first=ffirst;llast=last;continue;} +#define doRight {ffirst=first;last=llast;continue;} +#define pop {if (--stacktop<0) break;\ + first=ffirst=stack[stacktop].first;\ + last=llast=stack[stacktop].last;\ + continue;} + +/* Some comments on the implementation. + * 1. When we finish partitioning the array into "low" + * and "high", we forget entirely about short subarrays, + * because they'll be done later by insertion sort. + * Doing lots of little insertion sorts might be a win + * on large datasets for locality-of-reference reasons, + * but it makes the code much nastier and increases + * bookkeeping overhead. + * 2. We always save the longer and get to work on the + * shorter. This guarantees that whenever we push + * a k'th entry onto the stack we are about to get + * working on something of size <= N/2^k where N is + * the original array size; so the stack can't need + * more than log_2(max-array-size) entries. + * 3. We choose a pivot by looking at the first, last + * and middle elements. We arrange them into order + * because it's easy to do that in conjunction with + * choosing the pivot, and it makes things a little + * easier in the partitioning step. Anyway, the pivot + * is the middle of these three. It's still possible + * to construct datasets where the algorithm takes + * time of order n^2, but it simply never happens in + * practice. + * 3' Newsflash: On further investigation I find that + * it's easy to construct datasets where median-of-3 + * simply isn't good enough. So on large-ish subarrays + * we do a more sophisticated pivoting: we take three + * sets of 3 elements, find their medians, and then + * take the median of those. + * 4. We copy the pivot element to a separate place + * because that way we can always do our comparisons + * directly against a pointer to that separate place, + * and don't have to wonder "did we move the pivot + * element?". This makes the inner loop better. + * 5. It's possible to make the pivoting even more + * reliable by looking at more candidates when n + * is larger. (Taking this to its logical conclusion + * results in a variant of quicksort that doesn't + * have that n^2 worst case.) However, the overhead + * from the extra bookkeeping means that it's just + * not worth while. + * 6. This is pretty clean and portable code. Here are + * all the potential portability pitfalls and problems + * I know of: + * - In one place (the insertion sort) I construct + * a pointer that points just past the end of the + * supplied array, and assume that (a) it won't + * compare equal to any pointer within the array, + * and (b) it will compare equal to a pointer + * obtained by stepping off the end of the array. + * These might fail on some segmented architectures. + * - I assume that there are 8 bits in a |char| when + * computing the size of stack needed. This would + * fail on machines with 9-bit or 16-bit bytes. + * - I assume that if |((int)base&(sizeof(int)-1))==0| + * and |(size&(sizeof(int)-1))==0| then it's safe to + * get at array elements via |int*|s, and that if + * actually |size==sizeof(int)| as well then it's + * safe to treat the elements as |int|s. This might + * fail on systems that convert pointers to integers + * in non-standard ways. + * - I assume that |8*sizeof(size_t)<=INT_MAX|. This + * would be false on a machine with 8-bit |char|s, + * 16-bit |int|s and 4096-bit |size_t|s. :-) + */ + +/* The recursion logic is the same in each case. + * We keep chopping up until we reach subarrays of size + * strictly less than Trunc; we leave these unsorted. */ +#define Recurse(Trunc) \ + { size_t l=last-ffirst,r=llast-first; \ + if (l=Trunc) doRight \ + else pop \ + } \ + else if (l<=r) { pushRight; doLeft } \ + else if (r>=Trunc) { pushLeft; doRight }\ + else doLeft \ + } + +/* and so is the pivoting logic (note: last is inclusive): */ +#define Pivot(swapper,sz) \ + if ((size_t)(last-first)>PIVOT_THRESHOLD*sz) mid=pivot_big(first,mid,last,sz,compare,userdata);\ + else { \ + if (compare(userdata,first,mid)<0) { \ + if (compare(userdata,mid,last)>0) { \ + swapper(mid,last); \ + if (compare(userdata,first,mid)>0) swapper(first,mid);\ + } \ + } \ + else { \ + if (compare(userdata,mid,last)>0) swapper(first,last)\ + else { \ + swapper(first,mid); \ + if (compare(userdata,mid,last)>0) swapper(mid,last);\ + } \ + } \ + first+=sz; last-=sz; \ + } + +#ifdef DEBUG_QSORT +#include +#endif + +/* and so is the partitioning logic: */ +#define Partition(swapper,sz) { \ + do { \ + while (compare(userdata,first,pivot)<0) first+=sz; \ + while (compare(userdata,pivot,last)<0) last-=sz; \ + if (firstlimit ? limit : nmemb)-1)*sz;\ + while (last!=base) { \ + if (compare(userdata,first,last)>0) first=last; \ + last-=sz; } \ + if (first!=base) swapper(first,(char*)base); + +/* and so is the insertion sort, in the first two cases: */ +#define Insertion(swapper) \ + last=((char*)base)+nmemb*size; \ + for (first=((char*)base)+size;first!=last;first+=size) { \ + char *test; \ + /* Find the right place for |first|. \ + * My apologies for var reuse. */ \ + for (test=first-size;compare(userdata,test,first)>0;test-=size) ; \ + test+=size; \ + if (test!=first) { \ + /* Shift everything in [test,first) \ + * up by one, and place |first| \ + * where |test| is. */ \ + memcpy(pivot,first,size); \ + memmove(test+size,test,first-test); \ + memcpy(test,pivot,size); \ + } \ + } + +#define SWAP_nonaligned(a,b) { \ + register char *aa=(a),*bb=(b); \ + register size_t sz=size; \ + do { register char t=*aa; *aa++=*bb; *bb++=t; } while (--sz); } + +#define SWAP_aligned(a,b) { \ + register int *aa=(int*)(a),*bb=(int*)(b); \ + register size_t sz=size; \ + do { register int t=*aa;*aa++=*bb; *bb++=t; } while (sz-=WORD_BYTES); } + +#define SWAP_words(a,b) { \ + register int t=*((int*)a); *((int*)a)=*((int*)b); *((int*)b)=t; } + +/* ---------------------------------------------------------------------- */ + +static char * pivot_big(char *first, char *mid, char *last, size_t size, + int (SDLCALL *compare)(void *, const void *, const void *), void *userdata) { + size_t d=(((last-first)/size)>>3)*size; +#ifdef DEBUG_QSORT +fprintf(stderr, "pivot_big: first=%p last=%p size=%lu n=%lu\n", first, (unsigned long)last, size, (unsigned long)((last-first+1)/size)); +#endif + char *m1,*m2,*m3; + { char *a=first, *b=first+d, *c=first+2*d; +#ifdef DEBUG_QSORT +fprintf(stderr,"< %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c); +#endif + m1 = compare(userdata,a,b)<0 ? + (compare(userdata,b,c)<0 ? b : (compare(userdata,a,c)<0 ? c : a)) + : (compare(userdata,a,c)<0 ? a : (compare(userdata,b,c)<0 ? c : b)); + } + { char *a=mid-d, *b=mid, *c=mid+d; +#ifdef DEBUG_QSORT +fprintf(stderr,". %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c); +#endif + m2 = compare(userdata,a,b)<0 ? + (compare(userdata,b,c)<0 ? b : (compare(userdata,a,c)<0 ? c : a)) + : (compare(userdata,a,c)<0 ? a : (compare(userdata,b,c)<0 ? c : b)); + } + { char *a=last-2*d, *b=last-d, *c=last; +#ifdef DEBUG_QSORT +fprintf(stderr,"> %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c); +#endif + m3 = compare(userdata,a,b)<0 ? + (compare(userdata,b,c)<0 ? b : (compare(userdata,a,c)<0 ? c : a)) + : (compare(userdata,a,c)<0 ? a : (compare(userdata,b,c)<0 ? c : b)); + } +#ifdef DEBUG_QSORT +fprintf(stderr,"-> %d %d %d @ %p %p %p\n",*(int*)m1,*(int*)m2,*(int*)m3, m1,m2,m3); +#endif + return compare(userdata,m1,m2)<0 ? + (compare(userdata,m2,m3)<0 ? m2 : (compare(userdata,m1,m3)<0 ? m3 : m1)) + : (compare(userdata,m1,m3)<0 ? m1 : (compare(userdata,m2,m3)<0 ? m3 : m2)); +} + +/* ---------------------------------------------------------------------- */ + +static void qsort_r_nonaligned(void *base, size_t nmemb, size_t size, + int (SDLCALL *compare)(void *, const void *, const void *), void *userdata) { + + stack_entry stack[STACK_SIZE]; + int stacktop=0; + char *first,*last; + char *pivot=malloc(size); + size_t trunc=TRUNC_nonaligned*size; + assert(pivot != NULL); + + first=(char*)base; last=first+(nmemb-1)*size; + + if ((size_t)(last-first)>=trunc) { + char *ffirst=first, *llast=last; + while (1) { + /* Select pivot */ + { char * mid=first+size*((last-first)/size >> 1); + Pivot(SWAP_nonaligned,size); + memcpy(pivot,mid,size); + } + /* Partition. */ + Partition(SWAP_nonaligned,size); + /* Prepare to recurse/iterate. */ + Recurse(trunc) + } + } + PreInsertion(SWAP_nonaligned,TRUNC_nonaligned,size); + Insertion(SWAP_nonaligned); + free(pivot); +} + +static void qsort_r_aligned(void *base, size_t nmemb, size_t size, + int (SDLCALL *compare)(void *,const void *, const void *), void *userdata) { + + stack_entry stack[STACK_SIZE]; + int stacktop=0; + char *first,*last; + char *pivot=malloc(size); + size_t trunc=TRUNC_aligned*size; + assert(pivot != NULL); + + first=(char*)base; last=first+(nmemb-1)*size; + + if ((size_t)(last-first)>=trunc) { + char *ffirst=first,*llast=last; + while (1) { + /* Select pivot */ + { char * mid=first+size*((last-first)/size >> 1); + Pivot(SWAP_aligned,size); + memcpy(pivot,mid,size); + } + /* Partition. */ + Partition(SWAP_aligned,size); + /* Prepare to recurse/iterate. */ + Recurse(trunc) + } + } + PreInsertion(SWAP_aligned,TRUNC_aligned,size); + Insertion(SWAP_aligned); + free(pivot); +} + +static void qsort_r_words(void *base, size_t nmemb, + int (SDLCALL *compare)(void *,const void *, const void *), void *userdata) { + + stack_entry stack[STACK_SIZE]; + int stacktop=0; + char *first,*last; + char *pivot=malloc(WORD_BYTES); + assert(pivot != NULL); + + first=(char*)base; last=first+(nmemb-1)*WORD_BYTES; + + if (last-first>=TRUNC_words) { + char *ffirst=first, *llast=last; + while (1) { +#ifdef DEBUG_QSORT +fprintf(stderr,"Doing %d:%d: ", + (first-(char*)base)/WORD_BYTES, + (last-(char*)base)/WORD_BYTES); +#endif + /* Select pivot */ + { char * mid=first+WORD_BYTES*((last-first) / (2*WORD_BYTES)); + Pivot(SWAP_words,WORD_BYTES); + *(int*)pivot=*(int*)mid; +#ifdef DEBUG_QSORT +fprintf(stderr,"pivot = %p = #%lu = %d\n", mid, (unsigned long)(((int*)mid)-((int*)base)), *(int*)mid); +#endif + } + /* Partition. */ + Partition(SWAP_words,WORD_BYTES); +#ifdef DEBUG_QSORT +fprintf(stderr, "after partitioning first=#%lu last=#%lu\n", (first-(char*)base)/4lu, (last-(char*)base)/4lu); +#endif + /* Prepare to recurse/iterate. */ + Recurse(TRUNC_words) + } + } + PreInsertion(SWAP_words,TRUNC_words/WORD_BYTES,WORD_BYTES); + /* Now do insertion sort. */ + last=((char*)base)+nmemb*WORD_BYTES; + for (first=((char*)base)+WORD_BYTES;first!=last;first+=WORD_BYTES) { + /* Find the right place for |first|. My apologies for var reuse */ + int *pl=(int*)(first-WORD_BYTES),*pr=(int*)first; + *(int*)pivot=*(int*)first; + for (;compare(userdata,pl,pivot)>0;pr=pl,--pl) { + *pr=*pl; } + if (pr!=(int*)first) *pr=*(int*)pivot; + } + free(pivot); +} + +/* ---------------------------------------------------------------------- */ + +void SDL_qsort_r(void *base, size_t nmemb, size_t size, + SDL_CompareCallback_r compare, void *userdata) { + + if (nmemb<=1) return; + if (((uintptr_t)base|size)&(WORD_BYTES-1)) + qsort_r_nonaligned(base,nmemb,size,compare,userdata); + else if (size!=WORD_BYTES) + qsort_r_aligned(base,nmemb,size,compare,userdata); + else + qsort_r_words(base,nmemb,compare,userdata); +} + +static int SDLCALL qsort_non_r_bridge(void *userdata, const void *a, const void *b) +{ + int (SDLCALL *compare)(const void *, const void *) = (int (SDLCALL *)(const void *, const void *)) userdata; + return compare(a, b); +} + +void SDL_qsort(void *base, size_t nmemb, size_t size, SDL_CompareCallback compare) +{ + SDL_qsort_r(base, nmemb, size, qsort_non_r_bridge, compare); +} + +// Don't use the C runtime for such a simple function, since we want to allow SDLCALL callbacks and userdata. +// SDL's replacement: Taken from the Public Domain C Library (PDCLib): +// Permission is granted to use, modify, and / or redistribute at will. +void *SDL_bsearch_r(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback_r compare, void *userdata) +{ + const void *pivot; + size_t corr; + int rc; + + while (nmemb) { + /* algorithm needs -1 correction if remaining elements are an even number. */ + corr = nmemb % 2; + nmemb /= 2; + pivot = (const char *)base + (nmemb * size); + rc = compare(userdata, key, pivot); + + if (rc > 0) { + base = (const char *)pivot + size; + /* applying correction */ + nmemb -= (1 - corr); + } else if (rc == 0) { + return (void *)pivot; + } + } + + return NULL; +} + +void *SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback compare) +{ + // qsort_non_r_bridge just happens to match calling conventions, so reuse it. + return SDL_bsearch_r(key, base, nmemb, size, qsort_non_r_bridge, compare); +} + -- cgit v1.2.3