From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h | 91 +++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h (limited to 'contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h') diff --git a/contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h b/contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h new file mode 100644 index 0000000..b8f9b85 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/SDL_vulkan_internal.h @@ -0,0 +1,91 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#ifndef SDL_vulkan_internal_h_ +#define SDL_vulkan_internal_h_ + +#include "SDL_internal.h" + +#ifdef SDL_VIDEO_VULKAN +#ifdef SDL_VIDEO_DRIVER_ANDROID +#define VK_USE_PLATFORM_ANDROID_KHR +#endif +#ifdef SDL_VIDEO_DRIVER_COCOA +#define VK_USE_PLATFORM_METAL_EXT +#define VK_USE_PLATFORM_MACOS_MVK +#endif +#ifdef SDL_VIDEO_DRIVER_UIKIT +#define VK_USE_PLATFORM_METAL_EXT +#define VK_USE_PLATFORM_IOS_MVK +#endif +#ifdef SDL_VIDEO_DRIVER_WAYLAND +#define VK_USE_PLATFORM_WAYLAND_KHR +#include "wayland/SDL_waylanddyn.h" +#endif +#ifdef SDL_VIDEO_DRIVER_WINDOWS +#define VK_USE_PLATFORM_WIN32_KHR +#include "../core/windows/SDL_windows.h" +#endif +#ifdef SDL_VIDEO_DRIVER_X11 +#define VK_USE_PLATFORM_XLIB_KHR +#define VK_USE_PLATFORM_XCB_KHR +#endif + +#define VK_NO_PROTOTYPES +#include "./khronos/vulkan/vulkan.h" + +#include + +extern const char *SDL_Vulkan_GetResultString(VkResult result); + +extern VkExtensionProperties *SDL_Vulkan_CreateInstanceExtensionsList( + PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties, + Uint32 *extensionCount); // free returned list with SDL_free + +/* Create a surface directly from a display connected to a physical device + * using the DisplayKHR extension. + * This needs to be passed an instance that was created with the VK_KHR_DISPLAY_EXTENSION_NAME + * extension. */ +extern bool SDL_Vulkan_Display_CreateSurface(void *vkGetInstanceProcAddr, + VkInstance instance, + const struct VkAllocationCallbacks *allocator, + VkSurfaceKHR *surface); + +/* Platform independent base function for destroying the Vulkan surface. Unlike surface + * creation, surface destruction doesn't require platform specific extensions like + * VK_KHR_wayland_surface, VK_KHR_android_surface or VK_EXT_metal_surface. The only + * necessary extension is cross platform VK_KHR_surface, which is a dependency to all + * WSI platform extensions, so we can handle surface destruction in an platform-independent + * manner. */ +extern void SDL_Vulkan_DestroySurface_Internal(void *vkGetInstanceProcAddr, + VkInstance instance, + VkSurfaceKHR surface, + const struct VkAllocationCallbacks *allocator); +#else + +// No SDL Vulkan support, just include the header for typedefs +#include + +typedef void (*PFN_vkGetInstanceProcAddr)(void); +typedef int (*PFN_vkEnumerateInstanceExtensionProperties)(void); + +#endif // SDL_VIDEO_VULKAN + +#endif // SDL_vulkan_internal_h_ -- cgit v1.2.3