From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/android/SDL_androidtouch.c | 96 ---------------------- 1 file changed, 96 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/android/SDL_androidtouch.c (limited to 'contrib/SDL-3.2.8/src/video/android/SDL_androidtouch.c') diff --git a/contrib/SDL-3.2.8/src/video/android/SDL_androidtouch.c b/contrib/SDL-3.2.8/src/video/android/SDL_androidtouch.c deleted file mode 100644 index 661c9a1..0000000 --- a/contrib/SDL-3.2.8/src/video/android/SDL_androidtouch.c +++ /dev/null @@ -1,96 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifdef SDL_VIDEO_DRIVER_ANDROID - -#include - -#include "SDL_androidtouch.h" -#include "../../events/SDL_mouse_c.h" -#include "../../events/SDL_touch_c.h" -#include "../../core/android/SDL_android.h" - -#define ACTION_DOWN 0 -#define ACTION_UP 1 -#define ACTION_MOVE 2 -#define ACTION_CANCEL 3 -// #define ACTION_OUTSIDE 4 -#define ACTION_POINTER_DOWN 5 -#define ACTION_POINTER_UP 6 - -void Android_InitTouch(void) -{ - // Add all touch devices - Android_JNI_InitTouch(); -} - -void Android_QuitTouch(void) -{ -} - -void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p) -{ - SDL_TouchID touchDeviceId = 0; - SDL_FingerID fingerId = 0; - - if (!window) { - return; - } - - /* Touch device -1 appears when using Android emulator, eg: - * adb shell input mouse tap 100 100 - * adb shell input touchscreen tap 100 100 - */ - touchDeviceId = (SDL_TouchID)(touch_device_id_in + 2); - - // Finger ID should be greater than 0 - fingerId = (SDL_FingerID)(pointer_finger_id_in + 1); - - if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { - SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__); - } - - switch (action) { - case ACTION_DOWN: - case ACTION_POINTER_DOWN: - SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_DOWN, x, y, p); - break; - - case ACTION_MOVE: - SDL_SendTouchMotion(0, touchDeviceId, fingerId, window, x, y, p); - break; - - case ACTION_UP: - case ACTION_POINTER_UP: - SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_UP, x, y, p); - break; - - case ACTION_CANCEL: - SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_CANCELED, x, y, p); - break; - - default: - break; - } -} - -#endif // SDL_VIDEO_DRIVER_ANDROID -- cgit v1.2.3