From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m | 54 ++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m') diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m new file mode 100644 index 0000000..26081bd --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoashape.m @@ -0,0 +1,54 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifdef SDL_VIDEO_DRIVER_COCOA + +#include "SDL_cocoavideo.h" +#include "SDL_cocoashape.h" + + +bool Cocoa_UpdateWindowShape(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *shape) +{ + SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal; + BOOL ignoresMouseEvents = NO; + + if (shape) { + SDL_FPoint point; + SDL_GetGlobalMouseState(&point.x, &point.y); + point.x -= window->x; + point.y -= window->y; + if (point.x >= 0.0f && point.x < window->w && + point.y >= 0.0f && point.y < window->h) { + int x = (int)SDL_roundf((point.x / (window->w - 1)) * (shape->w - 1)); + int y = (int)SDL_roundf((point.y / (window->h - 1)) * (shape->h - 1)); + Uint8 a; + + if (!SDL_ReadSurfacePixel(shape, x, y, NULL, NULL, NULL, &a) || a == SDL_ALPHA_TRANSPARENT) { + ignoresMouseEvents = YES; + } + } + } + data.nswindow.ignoresMouseEvents = ignoresMouseEvents; + return true; +} + +#endif // SDL_VIDEO_DRIVER_COCOA -- cgit v1.2.3