From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc | 128 --------------------- 1 file changed, 128 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc (limited to 'contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc') diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc deleted file mode 100644 index d152255..0000000 --- a/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc +++ /dev/null @@ -1,128 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifdef SDL_VIDEO_DRIVER_HAIKU - -#include "SDL_bframebuffer.h" - -#include -#include -#include "SDL_bmodes.h" -#include "SDL_BWin.h" - -#include "../../core/haiku/SDL_BApp.h" - -#ifdef __cplusplus -extern "C" { -#endif - -static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) -{ - return (SDL_BWin *)(window->internal); -} - -static SDL_INLINE SDL_BLooper *_GetBeLooper() -{ - return SDL_Looper; -} - -bool HAIKU_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, SDL_PixelFormat * format, void ** pixels, int *pitch) -{ - SDL_BWin *bwin = _ToBeWin(window); - BScreen bscreen; - if (!bscreen.IsValid()) { - return false; - } - - // Make sure we have exclusive access to frame buffer data - bwin->LockBuffer(); - - bwin->CreateView(); - - // format - display_mode bmode; - bscreen.GetMode(&bmode); - *format = HAIKU_ColorSpaceToSDLPxFormat(bmode.space); - - // Create the new bitmap object - BBitmap *bitmap = bwin->GetBitmap(); - - if (bitmap) { - delete bitmap; - } - bitmap = new BBitmap(bwin->Bounds(), (color_space)bmode.space, - false, // Views not accepted - true); // Contiguous memory required - - if (bitmap->InitCheck() != B_OK) { - delete bitmap; - return SDL_SetError("Could not initialize back buffer!"); - } - - - bwin->SetBitmap(bitmap); - - // Set the pixel pointer - *pixels = bitmap->Bits(); - - // pitch = width of window, in bytes - *pitch = bitmap->BytesPerRow(); - - bwin->UnlockBuffer(); - return true; -} - - - -bool HAIKU_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, - const SDL_Rect * rects, int numrects) { - if (!window) { - return true; - } - - SDL_BWin *bwin = _ToBeWin(window); - - bwin->PostMessage(BWIN_UPDATE_FRAMEBUFFER); - - return true; -} - -void HAIKU_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window) { - SDL_BWin *bwin = _ToBeWin(window); - - bwin->LockBuffer(); - - // Free and clear the window buffer - BBitmap *bitmap = bwin->GetBitmap(); - delete bitmap; - bwin->SetBitmap(NULL); - - bwin->RemoveView(); - - bwin->UnlockBuffer(); -} - -#ifdef __cplusplus -} -#endif - -#endif // SDL_VIDEO_DRIVER_HAIKU -- cgit v1.2.3