From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h | 52 +++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h (limited to 'contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h') diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h new file mode 100644 index 0000000..e0522a8 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h @@ -0,0 +1,52 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SDL_BOPENGL_H +#define SDL_BOPENGL_H + +#if defined(SDL_VIDEO_DRIVER_HAIKU) && defined(SDL_VIDEO_OPENGL) + +#ifdef __cplusplus +extern "C" { +#endif + +#include "../SDL_sysvideo.h" + +extern bool HAIKU_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); // FIXME +extern SDL_FunctionPointer HAIKU_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); // FIXME +extern void HAIKU_GL_UnloadLibrary(SDL_VideoDevice *_this); // TODO +extern bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, + SDL_GLContext context); +extern bool HAIKU_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); // TODO +extern bool HAIKU_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); // TODO +extern bool HAIKU_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); +extern SDL_GLContext HAIKU_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); +extern bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); + +extern void HAIKU_GL_RebootContexts(SDL_VideoDevice *_this); + +#ifdef __cplusplus +} +#endif + +#endif // SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL + +#endif -- cgit v1.2.3