From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../src/video/windows/SDL_windowsframebuffer.c | 132 +++++++++++++++++++++ 1 file changed, 132 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/video/windows/SDL_windowsframebuffer.c (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowsframebuffer.c') diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsframebuffer.c b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsframebuffer.c new file mode 100644 index 0000000..f2bbd59 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsframebuffer.c @@ -0,0 +1,132 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) + +#include "SDL_windowsvideo.h" + +bool WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) +{ + SDL_WindowData *data = window->internal; + bool isstack; + size_t size; + LPBITMAPINFO info; + HBITMAP hbm; + int w, h; + + SDL_GetWindowSizeInPixels(window, &w, &h); + + // Free the old framebuffer surface + if (data->mdc) { + DeleteDC(data->mdc); + } + if (data->hbm) { + DeleteObject(data->hbm); + } + + // Find out the format of the screen + size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD); + info = (LPBITMAPINFO)SDL_small_alloc(Uint8, size, &isstack); + if (!info) { + return false; + } + + SDL_memset(info, 0, size); + info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + + // The second call to GetDIBits() fills in the bitfields + hbm = CreateCompatibleBitmap(data->hdc, 1, 1); + GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS); + GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS); + DeleteObject(hbm); + + *format = SDL_PIXELFORMAT_UNKNOWN; + if (info->bmiHeader.biCompression == BI_BITFIELDS) { + int bpp; + Uint32 *masks; + + bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount; + masks = (Uint32 *)((Uint8 *)info + info->bmiHeader.biSize); + *format = SDL_GetPixelFormatForMasks(bpp, masks[0], masks[1], masks[2], 0); + } + if (*format == SDL_PIXELFORMAT_UNKNOWN) { + // We'll use RGB format for now + *format = SDL_PIXELFORMAT_XRGB8888; + + // Create a new one + SDL_memset(info, 0, size); + info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + info->bmiHeader.biPlanes = 1; + info->bmiHeader.biBitCount = 32; + info->bmiHeader.biCompression = BI_RGB; + } + + // Fill in the size information + *pitch = (((w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3); + info->bmiHeader.biWidth = w; + info->bmiHeader.biHeight = -h; // negative for topdown bitmap + info->bmiHeader.biSizeImage = (DWORD)h * (*pitch); + + data->mdc = CreateCompatibleDC(data->hdc); + data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0); + SDL_small_free(info, isstack); + + if (!data->hbm) { + return WIN_SetError("Unable to create DIB"); + } + SelectObject(data->mdc, data->hbm); + + return true; +} + +bool WIN_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) +{ + SDL_WindowData *data = window->internal; + int i; + + for (i = 0; i < numrects; ++i) { + BitBlt(data->hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, + data->mdc, rects[i].x, rects[i].y, SRCCOPY); + } + return true; +} + +void WIN_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) +{ + SDL_WindowData *data = window->internal; + + if (!data) { + // The window wasn't fully initialized + return; + } + + if (data->mdc) { + DeleteDC(data->mdc); + data->mdc = NULL; + } + if (data->hbm) { + DeleteObject(data->hbm); + data->hbm = NULL; + } +} + +#endif // SDL_VIDEO_DRIVER_WINDOWS -- cgit v1.2.3