From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- .../src/video/windows/SDL_windowsopengl.h | 178 --------------------- 1 file changed, 178 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.h (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.h') diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.h b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.h deleted file mode 100644 index 23e2f3a..0000000 --- a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.h +++ /dev/null @@ -1,178 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "SDL_internal.h" - -#ifndef SDL_windowsopengl_h_ -#define SDL_windowsopengl_h_ - -#ifdef SDL_VIDEO_OPENGL_WGL - -#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) -typedef struct tagPIXELFORMATDESCRIPTOR -{ - WORD nSize; - WORD nVersion; - DWORD dwFlags; - BYTE iPixelType; - BYTE cColorBits; - BYTE cRedBits; - BYTE cRedShift; - BYTE cGreenBits; - BYTE cGreenShift; - BYTE cBlueBits; - BYTE cBlueShift; - BYTE cAlphaBits; - BYTE cAlphaShift; - BYTE cAccumBits; - BYTE cAccumRedBits; - BYTE cAccumGreenBits; - BYTE cAccumBlueBits; - BYTE cAccumAlphaBits; - BYTE cDepthBits; - BYTE cStencilBits; - BYTE cAuxBuffers; - BYTE iLayerType; - BYTE bReserved; - DWORD dwLayerMask; - DWORD dwVisibleMask; - DWORD dwDamageMask; -} PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; -#endif - -struct SDL_GLDriverData -{ - bool HAS_WGL_ARB_pixel_format; - bool HAS_WGL_EXT_swap_control_tear; - bool HAS_WGL_ARB_context_flush_control; - bool HAS_WGL_ARB_create_context_robustness; - bool HAS_WGL_ARB_create_context_no_error; - - /* Max version of OpenGL ES context that can be created if the - implementation supports WGL_EXT_create_context_es2_profile. - major = minor = 0 when unsupported. - */ - struct - { - int major; - int minor; - } es_profile_max_supported_version; - - /* *INDENT-OFF* */ // clang-format off - PROC (WINAPI *wglGetProcAddress)(const char *proc); - HGLRC (WINAPI *wglCreateContext)(HDC hdc); - BOOL (WINAPI *wglDeleteContext)(HGLRC hglrc); - BOOL (WINAPI *wglMakeCurrent)(HDC hdc, HGLRC hglrc); - BOOL (WINAPI *wglShareLists)(HGLRC hglrc1, HGLRC hglrc2); - BOOL (WINAPI *wglChoosePixelFormatARB)(HDC hdc, const int *piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int *piFormats, UINT * nNumFormats); - BOOL (WINAPI *wglGetPixelFormatAttribivARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); - BOOL (WINAPI *wglSwapIntervalEXT)(int interval); - int (WINAPI *wglGetSwapIntervalEXT)(void); -#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) - BOOL (WINAPI *wglSwapBuffers)(HDC hdc); - int (WINAPI *wglDescribePixelFormat)(HDC hdc, - int iPixelFormat, - UINT nBytes, - LPPIXELFORMATDESCRIPTOR ppfd); - int (WINAPI *wglChoosePixelFormat)(HDC hdc, - const PIXELFORMATDESCRIPTOR *ppfd); - BOOL (WINAPI *wglSetPixelFormat)(HDC hdc, - int format, - const PIXELFORMATDESCRIPTOR *ppfd); - int (WINAPI *wglGetPixelFormat)(HDC hdc); -#endif - /* *INDENT-ON* */ // clang-format on -}; - -// OpenGL functions -extern bool WIN_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); -extern SDL_FunctionPointer WIN_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); -extern void WIN_GL_UnloadLibrary(SDL_VideoDevice *_this); -extern bool WIN_GL_UseEGL(SDL_VideoDevice *_this); -extern bool WIN_GL_SetupWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern SDL_GLContext WIN_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); -extern bool WIN_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, - SDL_GLContext context); -extern bool WIN_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); -extern bool WIN_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); -extern bool WIN_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); -extern bool WIN_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); -extern void WIN_GL_InitExtensions(SDL_VideoDevice *_this); - -#ifndef WGL_ARB_pixel_format -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#endif - -#ifndef WGL_ARB_multisample -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 -#endif - -#endif // SDL_VIDEO_OPENGL_WGL - -#endif // SDL_windowsopengl_h_ -- cgit v1.2.3