From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h | 33 --------------------------- 1 file changed, 33 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h (limited to 'contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h') diff --git a/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h b/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h deleted file mode 100644 index c359316..0000000 --- a/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef YUV_RGB_H_ -#define YUV_RGB_H_ - -// Copyright 2016 Adrien Descamps -// Distributed under BSD 3-Clause License - -// Provide optimized functions to convert images from 8bits yuv420 to rgb24 format - -// There are a few slightly different variations of the YCbCr color space with different parameters that -// change the conversion matrix. -// The three most common YCbCr color space, defined by BT.601, BT.709 and JPEG standard are implemented here. -// See the respective standards for details -// The matrix values used are derived from http://www.equasys.de/colorconversion.html - -// YUV420 is stored as three separate channels, with U and V (Cb and Cr) subsampled by a 2 factor -// For conversion from yuv to rgb, no interpolation is done, and the same UV value are used for 4 rgb pixels. This -// is suboptimal for image quality, but by far the fastest method. - -// For all methods, width and height should be even, if not, the last row/column of the result image won't be affected. -// For sse methods, if the width if not divisable by 32, the last (width%32) pixels of each line won't be affected. - -/*#include */ - -// yuv to rgb, standard c implementation -#include "yuv_rgb_std.h" - -// yuv to rgb, sse2 implementation -#include "yuv_rgb_sse.h" - -// yuv to rgb, lsx implementation -#include "yuv_rgb_lsx.h" - -#endif /* YUV_RGB_H_ */ -- cgit v1.2.3