From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/test/loopwave.c | 137 -------------------------------------- 1 file changed, 137 deletions(-) delete mode 100644 contrib/SDL-3.2.8/test/loopwave.c (limited to 'contrib/SDL-3.2.8/test/loopwave.c') diff --git a/contrib/SDL-3.2.8/test/loopwave.c b/contrib/SDL-3.2.8/test/loopwave.c deleted file mode 100644 index 8a2d7a0..0000000 --- a/contrib/SDL-3.2.8/test/loopwave.c +++ /dev/null @@ -1,137 +0,0 @@ -/* - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ - -/* Program to load a wave file and loop playing it using SDL audio */ - -/* loopwaves.c is much more robust in handling WAVE files -- - This is only for simple WAVEs -*/ -#include - -#define SDL_MAIN_USE_CALLBACKS 1 -#include -#include -#include -#include "testutils.h" - -static struct -{ - SDL_AudioSpec spec; - Uint8 *sound; /* Pointer to wave data */ - Uint32 soundlen; /* Length of wave data */ -} wave; - -static SDL_AudioStream *stream; -static SDLTest_CommonState *state; - -static int fillerup(void) -{ - const int minimum = (wave.soundlen / SDL_AUDIO_FRAMESIZE(wave.spec)) / 2; - if (SDL_GetAudioStreamQueued(stream) < minimum) { - SDL_PutAudioStreamData(stream, wave.sound, wave.soundlen); - } - return SDL_APP_CONTINUE; -} - -SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) -{ - int i; - char *filename = NULL; - - /* this doesn't have to run very much, so give up tons of CPU time between iterations. */ - SDL_SetHint(SDL_HINT_MAIN_CALLBACK_RATE, "5"); - - /* Initialize test framework */ - state = SDLTest_CommonCreateState(argv, 0); - if (!state) { - return SDL_APP_SUCCESS; - } - - /* Parse commandline */ - for (i = 1; i < argc;) { - int consumed; - - consumed = SDLTest_CommonArg(state, i); - if (!consumed) { - if (!filename) { - filename = argv[i]; - consumed = 1; - } - } - if (consumed <= 0) { - static const char *options[] = { "[sample.wav]", NULL }; - SDLTest_CommonLogUsage(state, argv[0], options); - exit(1); - } - - i += consumed; - } - - /* Load the SDL library */ - if (!SDL_Init(SDL_INIT_AUDIO | SDL_INIT_EVENTS)) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError()); - return SDL_APP_FAILURE; - } - - filename = GetResourceFilename(filename, "sample.wav"); - - if (!filename) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError()); - return SDL_APP_FAILURE; - } - - /* Load the wave file into memory */ - if (!SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen)) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", filename, SDL_GetError()); - SDL_free(filename); - return SDL_APP_FAILURE; - } - - SDL_free(filename); - - /* Show the list of available drivers */ - SDL_Log("Available audio drivers:"); - for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) { - SDL_Log("%i: %s", i, SDL_GetAudioDriver(i)); - } - - SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver()); - - stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL); - if (!stream) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s", SDL_GetError()); - return SDL_APP_FAILURE; - } - - SDL_ResumeAudioStreamDevice(stream); - - return SDL_APP_CONTINUE; -} - -SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) -{ - return (event->type == SDL_EVENT_QUIT) ? SDL_APP_SUCCESS : SDL_APP_CONTINUE; -} - -SDL_AppResult SDL_AppIterate(void *appstate) -{ - return fillerup(); -} - -void SDL_AppQuit(void *appstate, SDL_AppResult result) -{ - SDL_DestroyAudioStream(stream); - SDL_free(wave.sound); - SDL_Quit(); - SDLTest_CommonDestroyState(state); -} - -- cgit v1.2.3