From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/test/testautomation_main.c | 172 --------------------------- 1 file changed, 172 deletions(-) delete mode 100644 contrib/SDL-3.2.8/test/testautomation_main.c (limited to 'contrib/SDL-3.2.8/test/testautomation_main.c') diff --git a/contrib/SDL-3.2.8/test/testautomation_main.c b/contrib/SDL-3.2.8/test/testautomation_main.c deleted file mode 100644 index 89991c0..0000000 --- a/contrib/SDL-3.2.8/test/testautomation_main.c +++ /dev/null @@ -1,172 +0,0 @@ -/** - * Automated SDL subsystems management test. - * - * Written by J�rgen Tjern� "jorgenpt" - * - * Released under Public Domain. - */ - -#include -#include -#include "testautomation_suites.h" -#ifdef HAVE_BUILD_CONFIG -#include "SDL_build_config.h" -#endif - -/** - * Tests SDL_InitSubSystem() and SDL_QuitSubSystem() - * \sa SDL_Init - * \sa SDL_Quit - */ -static int SDLCALL main_testInitQuitSubSystem(void *arg) -{ - int i; - int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMEPAD }; - - for (i = 0; i < SDL_arraysize(subsystems); ++i) { - int initialized_system; - int subsystem = subsystems[i]; - - SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) before init should be false", subsystem); - SDLTest_AssertCheck(SDL_InitSubSystem(subsystem), "SDL_InitSubSystem(%x)", subsystem); - - initialized_system = SDL_WasInit(subsystem); - SDLTest_AssertCheck((initialized_system & subsystem) != 0, "SDL_WasInit(%x) should be true (%x)", subsystem, initialized_system); - - SDL_QuitSubSystem(subsystem); - - SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) after shutdown should be false", subsystem); - } - - return TEST_COMPLETED; -} - -static const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD; -static int SDLCALL main_testImpliedJoystickInit(void *arg) -{ - int initialized_system; - - /* First initialize the controller */ - SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller"); - SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)"); - - /* Then make sure this implicitly initialized the joystick subsystem */ - initialized_system = SDL_WasInit(joy_and_controller); - SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system); - - /* Then quit the controller, and make sure that implicitly also quits the */ - /* joystick subsystem */ - SDL_QuitSubSystem(SDL_INIT_GAMEPAD); - initialized_system = SDL_WasInit(joy_and_controller); - SDLTest_AssertCheck((initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system); - - return TEST_COMPLETED; -} - -static int SDLCALL main_testImpliedJoystickQuit(void *arg) -{ - int initialized_system; - - /* First initialize the controller and the joystick (explicitly) */ - SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller"); - SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_JOYSTICK), "SDL_InitSubSystem(SDL_INIT_JOYSTICK)"); - SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)"); - - /* Then make sure they're both initialized properly */ - initialized_system = SDL_WasInit(joy_and_controller); - SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system); - - /* Then quit the controller, and make sure that it does NOT quit the */ - /* explicitly initialized joystick subsystem. */ - SDL_QuitSubSystem(SDL_INIT_GAMEPAD); - initialized_system = SDL_WasInit(joy_and_controller); - SDLTest_AssertCheck((initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system); - - SDL_QuitSubSystem(SDL_INIT_JOYSTICK); - - return TEST_COMPLETED; -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wformat-zero-length" -#endif - -static int SDLCALL -main_testSetError(void *arg) -{ - size_t i; - char error_input[1024]; - int result; - const char *error; - size_t expected_len; - - SDLTest_AssertPass("SDL_SetError(NULL)"); - result = SDL_SetError(NULL); - SDLTest_AssertCheck(result == false, "SDL_SetError(NULL) -> %d (expected %d)", result, false); - error = SDL_GetError(); - SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, ""); - - SDLTest_AssertPass("SDL_SetError(\"\")"); - result = SDL_SetError(""); - SDLTest_AssertCheck(result == false, "SDL_SetError(\"\") -> %d (expected %d)", result, false); - error = SDL_GetError(); - SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, ""); - - error_input[0] = '\0'; - for (i = 0; i < (sizeof(error_input) - 1); ++i) { - error_input[i] = 'a' + (i % 26); - } - error_input[i] = '\0'; - SDLTest_AssertPass("SDL_SetError(\"abc...\")"); - result = SDL_SetError("%s", error_input); - SDLTest_AssertCheck(result == false, "SDL_SetError(\"abc...\") -> %d (expected %d)", result, false); - error = SDL_GetError(); - -#ifdef SDL_THREADS_DISABLED - expected_len = 128 - 1; -#else - expected_len = sizeof(error_input) - 1; -#endif - SDLTest_AssertPass("Verify SDL error is identical to the input error"); - SDLTest_CompareMemory(error, SDL_strlen(error), error_input, expected_len); - - return TEST_COMPLETED; -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic pop -#endif - -static const SDLTest_TestCaseReference mainTest1 = { - main_testInitQuitSubSystem, "main_testInitQuitSubSystem", "Tests SDL_InitSubSystem/QuitSubSystem", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mainTest2 = { - main_testImpliedJoystickInit, "main_testImpliedJoystickInit", "Tests that init for gamecontroller properly implies joystick", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mainTest3 = { - main_testImpliedJoystickQuit, "main_testImpliedJoystickQuit", "Tests that quit for gamecontroller doesn't quit joystick if you inited it explicitly", TEST_ENABLED -}; - -static const SDLTest_TestCaseReference mainTest4 = { - main_testSetError, "main_testSetError", "Tests that SDL_SetError() handles arbitrarily large strings", TEST_ENABLED -}; - -/* Sequence of Main test cases */ -static const SDLTest_TestCaseReference *mainTests[] = { - &mainTest1, - &mainTest2, - &mainTest3, - &mainTest4, - NULL -}; - -/* Main test suite (global) */ -SDLTest_TestSuiteReference mainTestSuite = { - "Main", - NULL, - mainTests, - NULL -}; -- cgit v1.2.3