From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/test/testwaylandcustom.c | 330 ----------------------------- 1 file changed, 330 deletions(-) delete mode 100644 contrib/SDL-3.2.8/test/testwaylandcustom.c (limited to 'contrib/SDL-3.2.8/test/testwaylandcustom.c') diff --git a/contrib/SDL-3.2.8/test/testwaylandcustom.c b/contrib/SDL-3.2.8/test/testwaylandcustom.c deleted file mode 100644 index b77464a..0000000 --- a/contrib/SDL-3.2.8/test/testwaylandcustom.c +++ /dev/null @@ -1,330 +0,0 @@ -/* - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ - -#include -#include -#include - -#include "icon.h" - -#define WINDOW_WIDTH 640 -#define WINDOW_HEIGHT 480 -#define NUM_SPRITES 100 -#define MAX_SPEED 1 - -static SDL_Window *window; -static SDL_Renderer *renderer; -static SDL_Texture *sprite; -static SDL_FRect positions[NUM_SPRITES]; -static SDL_FRect velocities[NUM_SPRITES]; -static int sprite_w, sprite_h; -static int done; - -static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) -{ - SDL_Texture *texture = NULL; - SDL_Surface *surface; - SDL_IOStream *src = SDL_IOFromConstMem(data, len); - if (src) { - surface = SDL_LoadBMP_IO(src, true); - if (surface) { - /* Treat white as transparent */ - SDL_SetSurfaceColorKey(surface, true, SDL_MapSurfaceRGB(surface, 255, 255, 255)); - - texture = SDL_CreateTextureFromSurface(r, surface); - *w = surface->w; - *h = surface->h; - SDL_DestroySurface(surface); - } - } - return texture; -} - -static void MoveSprites(void) -{ - int i; - int window_w; - int window_h; - SDL_FRect *position, *velocity; - - /* Get the window size */ - SDL_GetWindowSizeInPixels(window, &window_w, &window_h); - - /* Draw a gray background */ - SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderClear(renderer); - - /* Move the sprite, bounce at the wall, and draw */ - for (i = 0; i < NUM_SPRITES; ++i) { - position = &positions[i]; - velocity = &velocities[i]; - position->x += velocity->x; - if ((position->x < 0) || (position->x >= (window_w - sprite_w))) { - velocity->x = -velocity->x; - position->x += velocity->x; - } - position->y += velocity->y; - if ((position->y < 0) || (position->y >= (window_h - sprite_h))) { - velocity->y = -velocity->y; - position->y += velocity->y; - } - - /* Blit the sprite onto the screen */ - SDL_RenderTexture(renderer, sprite, NULL, position); - } - - /* Update the screen! */ - SDL_RenderPresent(renderer); -} - -static int InitSprites(void) -{ - /* Create the sprite texture and initialize the sprite positions */ - sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h); - - if (!sprite) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create sprite texture"); - return -1; - } - - for (int i = 0; i < NUM_SPRITES; ++i) { - positions[i].x = (float)SDL_rand(WINDOW_WIDTH - sprite_w); - positions[i].y = (float)SDL_rand(WINDOW_HEIGHT - sprite_h); - positions[i].w = (float)sprite_w; - positions[i].h = (float)sprite_h; - velocities[i].x = 0.0f; - velocities[i].y = 0.0f; - while (velocities[i].x == 0.f && velocities[i].y == 0.f) { - velocities[i].x = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); - velocities[i].y = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); - } - } - - return 0; -} - -/* Encapsulated in a struct to silence shadow variable warnings */ -static struct _state -{ - /* These are owned by SDL and must not be destroyed! */ - struct wl_display *wl_display; - struct wl_surface *wl_surface; - - /* These are owned by the application and need to be cleaned up on exit. */ - struct wl_registry *wl_registry; - struct xdg_wm_base *xdg_wm_base; - struct xdg_surface *xdg_surface; - struct xdg_toplevel *xdg_toplevel; -} state; - -static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) -{ - xdg_surface_ack_configure(state.xdg_surface, serial); -} - -static const struct xdg_surface_listener xdg_surface_listener = { - .configure = xdg_surface_configure, -}; - -static void xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) -{ - /* NOP */ -} - -static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) -{ - done = 1; -} - -static void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) -{ - /* NOP */ -} - -static void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) -{ - /* NOP */ -} - -static const struct xdg_toplevel_listener xdg_toplevel_listener = { - .configure = xdg_toplevel_configure, - .close = xdg_toplevel_close, - .configure_bounds = xdg_toplevel_configure_bounds, - .wm_capabilities = xdg_toplevel_wm_capabilities -}; - -static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) -{ - xdg_wm_base_pong(state.xdg_wm_base, serial); -} - -static const struct xdg_wm_base_listener xdg_wm_base_listener = { - .ping = xdg_wm_base_ping, -}; - -static void registry_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) -{ - if (SDL_strcmp(interface, xdg_wm_base_interface.name) == 0) { - state.xdg_wm_base = wl_registry_bind(state.wl_registry, name, &xdg_wm_base_interface, 1); - xdg_wm_base_add_listener(state.xdg_wm_base, &xdg_wm_base_listener, NULL); - } -} - -static void registry_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) -{ - /* NOP */ -} - -static const struct wl_registry_listener wl_registry_listener = { - .global = registry_global, - .global_remove = registry_global_remove, -}; - -int main(int argc, char **argv) -{ - int ret = -1; - SDL_PropertiesID props; - - if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) { - return -1; - } - - if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Video driver must be 'wayland', not '%s'", SDL_GetCurrentVideoDriver()); - goto exit; - } - - /* Create a window with the custom surface role property set. */ - props = SDL_CreateProperties(); - SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, true); /* Roleless surface */ - SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true); /* OpenGL enabled */ - SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, WINDOW_WIDTH); /* Default width */ - SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, WINDOW_HEIGHT); /* Default height */ - SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, true); /* Handle DPI scaling internally */ - SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Wayland custom surface role test"); /* Default title */ - - window = SDL_CreateWindowWithProperties(props); - SDL_DestroyProperties(props); - if (!window) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation failed"); - goto exit; - } - - /* Create the renderer */ - renderer = SDL_CreateRenderer(window, NULL); - if (!renderer) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Renderer creation failed"); - goto exit; - } - - /* Get the display object and use it to create a registry object, which will enumerate the xdg_wm_base protocol. */ - state.wl_display = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL); - state.wl_registry = wl_display_get_registry(state.wl_display); - wl_registry_add_listener(state.wl_registry, &wl_registry_listener, NULL); - - /* Roundtrip to enumerate registry objects. */ - wl_display_roundtrip(state.wl_display); - - if (!state.xdg_wm_base) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "'xdg_wm_base' protocol not found!"); - goto exit; - } - - /* Get the wl_surface object from the SDL_Window, and create a toplevel window with it. */ - state.wl_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL); - - /* Create the xdg_surface from the wl_surface. */ - state.xdg_surface = xdg_wm_base_get_xdg_surface(state.xdg_wm_base, state.wl_surface); - xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, NULL); - - /* Create the xdg_toplevel from the xdg_surface. */ - state.xdg_toplevel = xdg_surface_get_toplevel(state.xdg_surface); - xdg_toplevel_add_listener(state.xdg_toplevel, &xdg_toplevel_listener, NULL); - xdg_toplevel_set_title(state.xdg_toplevel, SDL_GetWindowTitle(window)); - - /* Initialize the sprites. */ - if (InitSprites() < 0) { - goto exit; - } - - while (!done) { - SDL_Event event; - while (SDL_PollEvent(&event)) { - if (event.type == SDL_EVENT_KEY_DOWN) { - switch (event.key.key) { - case SDLK_ESCAPE: - done = 1; - break; - case SDLK_EQUALS: - /* Ctrl+ enlarges the window */ - if (event.key.mod & SDL_KMOD_CTRL) { - int w, h; - SDL_GetWindowSize(window, &w, &h); - SDL_SetWindowSize(window, w * 2, h * 2); - } - break; - case SDLK_MINUS: - /* Ctrl- shrinks the window */ - if (event.key.mod & SDL_KMOD_CTRL) { - int w, h; - SDL_GetWindowSize(window, &w, &h); - SDL_SetWindowSize(window, w / 2, h / 2); - } - break; - default: - break; - } - } - } - - /* Draw the sprites */ - MoveSprites(); - } - - ret = 0; - -exit: - /* The display and surface handles obtained from SDL are owned by SDL and must *NOT* be destroyed here! */ - if (state.xdg_toplevel) { - xdg_toplevel_destroy(state.xdg_toplevel); - state.xdg_toplevel = NULL; - } - if (state.xdg_surface) { - xdg_surface_destroy(state.xdg_surface); - state.xdg_surface = NULL; - } - if (state.xdg_wm_base) { - xdg_wm_base_destroy(state.xdg_wm_base); - state.xdg_wm_base = NULL; - } - if (state.wl_registry) { - wl_registry_destroy(state.wl_registry); - state.wl_registry = NULL; - } - - /* Destroy the SDL resources */ - if (sprite) { - SDL_DestroyTexture(sprite); - sprite = NULL; - } - if (renderer) { - SDL_DestroyRenderer(renderer); - renderer = NULL; - } - if (window) { - SDL_DestroyWindow(window); - window = NULL; - } - - SDL_Quit(); - return ret; -} -- cgit v1.2.3